summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/vi/vi.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2018-01-19Fix dispdrv typogdkchan1-1/+1
2018-01-18vi: Make constructors explicit where applicableLioncash1-13/+14
2018-01-18vi: Add missing override specifiersLioncash1-7/+7
2018-01-18vi: Copy data directly into the std::vector within Parcel's ReadBlock functionLioncash1-2/+3
2018-01-17NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv1-3/+3
2018-01-17VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplaySubv1-3/+76
2018-01-15vi: Add IManagerDisplayService::CloseDisplay functionbsaleil1-0/+10
2018-01-15renderer: Render previous frame when no new one is available.bunnei1-1/+4
2018-01-13yuzu: Update license text to be consistent across project.bunnei1-1/+1
2018-01-12core: Include <algorithm> where used.bunnei1-0/+2
2018-01-11NV: Move the nv device nodes to their own directory and namespace.Subv1-1/+2
2018-01-11VI: Use a Pulse event instead of OneShot for the vblank events.Subv1-1/+1
2018-01-11NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Subv1-1/+14
2018-01-11NV: Determine what buffer to draw for each layer of each display.Subv1-5/+47
2018-01-11NV: Signal all display's vsync event 60 times per second.Subv1-0/+24
2018-01-11NV: Give each display its own vsync event.Subv1-8/+17
2018-01-11NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv1-39/+160
2018-01-11NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv1-0/+628