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2021-11-04core: Remove unused includesameerj8-12/+0
2021-10-17settings: Remove std::chrono usageameerj1-6/+7
Alleviates the dependency on chrono for all files that include settings.h
2021-10-07service: Reduce header include overheadMorph2-2/+1
2021-10-02service: Replace service event creation with ServiceContext::CreateEventMorph2-6/+15
The service context helps to manage all created events and allows us to close them upon destruction.
2021-10-02common/logging: Reduce scope of fmt includeameerj2-0/+3
2021-09-29style: Remove extra space preceding the :: operatorMorph2-3/+3
2021-07-14service: Append service name prefix to common filenamesMorph3-2/+2
2021-06-18service: time: Use GetFileRelative to get files within subdirectoriesMorph1-1/+1
The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph13-78/+76
Transition to PascalCase for result names.
2021-05-16core: Make variable shadowing a compile-time errorLioncash15-38/+38
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-05-06hle: kernel: Migrate KClientPort to KAutoObject.bunnei1-1/+1
2021-05-06hle: kernel: Migrate KSession, KClientSession, and KServerSession to KAutoObject.bunnei1-1/+0
2021-05-06hle: kernel: Ensure all kernel objects with KAutoObject are properly created.bunnei1-0/+1
2021-05-06hle: kernel: Migrate KEvent to KAutoObject.bunnei2-6/+5
2021-05-06hle: kernel: Migrate KSharedMemory to KAutoObject.bunnei2-14/+5
2021-05-06hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.bunnei1-1/+1
2021-05-04service: Resolve cases of member field shadowingLioncash2-3/+3
Now all that remains is for kernel code to be 'shadow-free' and then -Wshadow can be turned into an error.
2021-04-26service: Eliminate cases of member shadowingLioncash7-24/+23
Resolves a few localized instances of member variable shadowing. Brings us a little closer to turning shadowing warnings into errors.
2021-04-19general: Write buffers before pushing raw argumentsMorph1-2/+4
For consistency with the rest of the service implementations
2021-04-19time: Write buffer before pushing RESULT_SUCCESS in GetClockSnapshotMorph1-1/+2
2021-04-19time: Fix GetClockSnapshotFromSystemClockContextMorph1-2/+3
This removes an incorrect alignment usage and corrects the positions of the popped parameters. - Fixes Super Kirby Clash crashing on boot
2021-04-15common: Move settings to common from core.bunnei2-2/+2
- Removes a dependency on core and input_common from common.
2021-04-09ITimeZoneService: Update to 12.xgerman771-0/+1
2021-04-08service: time: Setup the network clock with the local clock contextMorph6-21/+38
Setting the network time allows some time based events using the network clock to not reset.
2021-04-08service: time: Fix CalculateStandardUserSystemClockDifferenceByUserMorph1-3/+8
CalculateStandardUserSystemClockDifferenceByUser passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
2021-03-10time: Fix CalculateSpanBetween implementationMorph1-3/+9
CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments. Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10time: Assign the current time point to the ClockSnapshotMorph1-0/+2
Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-02-21kernel: Fix resource release exception on exitameerj2-0/+6
After rewriting the resource limit, objects releasing reserved resources require a live kernel instance. This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2021-02-19hle: kernel: Rename SharedMemory to KSharedMemory.bunnei2-4/+4
2021-02-05hle: kernel: Reimplement KReadableEvent and KWritableEvent.bunnei2-5/+10
2021-02-05hle: kernel: Rename WritableEvent to KWritableEvent.bunnei4-8/+8
2021-01-29core: hle: kernel: Rename Thread to KThread.bunnei3-3/+3
2021-01-15core: Silence Wclass-memaccess warningsReinUsesLisp2-24/+24
This requires making several types trivial and properly initialize them whenever they are called.
2020-12-06hle: kernel: Rewrite scheduler implementation based on Mesopshere.bunnei1-1/+1
2020-11-27service: Eliminate usages of the global system instanceLioncash5-15/+21
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-10-27hle: services: TimeZoneContentManager: This can be made explicit.bunnei1-1/+1
2020-10-21Revert "core: Fix clang build"bunnei2-66/+56
2020-10-18core: Fix clang buildLioncash2-56/+66
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-13core/CMakeLists: Make some warnings errorsLioncash1-8/+13
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
2020-10-13service: time: Update current time with changes to RTC setting.bunnei6-188/+302
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-08-14time_zone_content_manager: Collapse auto and default caseLioncash1-3/+1
Prevents a useless self-assignment from occurring.
2020-08-03ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465)David2-4/+4
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer With the support of C++20, we can use concepts to deduce if a type is an STL container or not. * More agressive concept for stl containers * Add -fconcepts * Move to common namespace * Add Common::IsBaseOf
2020-06-29service: Update function tablesVolcaEM1-0/+7
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow4-11/+7
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
2020-05-13time_zone: Use std::chrono::seconds for strong typing.bunnei1-1/+1
2020-05-11hle: service: time_zone_manager: Use current time zone setting.bunnei2-3/+32
2020-04-19service/time: Remove reliance on the global system accessorLioncash1-24/+26
Eliminates usages of the global system accessor and instead passes the existing system instance into the interfaces.
2020-04-18time/system_clock_core: Remove unnecessary initializerLioncash1-1/+1
This is already initialized within the class body.
2020-04-18service/time: Mark IsStandardNetworkSystemClockAccuracySufficient as constLioncash1-1/+1
This doesn't modify internal member state.
2020-04-18service/time: Add virtual destructors where applicableLioncash3-2/+3
Many of these implementations are used to implement a polymorphic interface. While not directly used polymorphically, this prevents virtual destruction from ever becoming an issue.
2020-04-17service: time: Update for new shared memory layout.bunnei1-3/+2
2020-04-17time_zone_manager: Resolve sign conversion warningsLioncash1-2/+2
ttis and ats will never exceed the length of INT32_MAX in our case, so this is safe.
2020-04-16CMakeLists: Specify -Wextra on linux buildsLioncash1-7/+7
Allows reporting more cases where logic errors may exist, such as implicit fallthrough cases, etc. We currently ignore unused parameters, since we currently have many cases where this is intentional (virtual interfaces). While we're at it, we can also tidy up any existing code that causes warnings. This also uncovered a few bugs as well.
2020-04-15service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.bunnei3-1/+25
- Used by Animal Crossing: New Horizons.
2020-03-27services: time: Implement CalculateSpanBetween.bunnei3-1/+31
- Used by Super Smash Bros. Ultimate.
2020-03-18time_zone_content_manager: Fix out of bounds readReinUsesLisp1-1/+1
There were cases where raw_data didn't contain enough space to hold the zero terminator. This was caught with -fsanitize=address.
2020-02-12Core: Set all hardware emulation constants in a single file.Fernando Sahmkow4-4/+8
2020-01-23service: time: Implement ToPosixTimeWithMyRule.bunnei4-1/+34
- Used by Pokemon Mystery Dungeon.
2020-01-20time: Fix month off-by-one error.bunnei1-2/+2
- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-05service: time: Implement GetStandardLocalSystemClock.bunnei3-1/+9
2020-01-04time: Remove overflow error checking (currently breaks ADO builds).bunnei2-18/+2
2020-01-04service: time: Implement GetClockSnapshotFromSystemClockContext.bunnei3-3/+27
2020-01-04service: time: Implement IsStandardNetworkSystemClockAccuracySufficient.bunnei5-1/+51
2020-01-04service: time: Rewrite implementation of glue services.bunnei34-444/+2806
2019-11-25kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)bunnei2-3/+3
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. - See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-12service: Update function tablesLioncash2-2/+12
Keeps the function tables up to date. Updated based off information from Switchbrew.
2019-11-12service: Resolve sign conversion errorsLioncash1-13/+13
These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1).
2019-09-22Deglobalize System: TimeDavid Marcec4-14/+21
2019-06-26Addressed issuesDavid Marcec5-37/+53
2019-06-25Implement Time::GetSharedMemoryNativeHandleDavid Marcec6-28/+242
This PR attempts to implement the shared memory provided by GetSharedMemoryNativeHandle. There is still more work to be done however that requires a rehaul of the current time module to handle clock contexts. This PR is mainly to get the basic functionality of the SharedMemory working and allow the use of addition to it whilst things get improved on. Things to note: Memory Barriers are used in the SharedMemory and a better solution would need to be done to implement this. Currently in this PR Iā€™m faking the memory barriers as everything is sync and single threaded. They work by incrementing the counter and just populate the two data slots. On data reading, it will read the last added data. Specific values in the shared memory would need to be updated periodically. This isn't included in this PR since we don't actively do this yet. In a later PR when time is refactored this should be done. Finally, as we don't handle clock contexts. When time is refactored, we will need to update the shared memory for specific contexts. This PR does this already however since the contexts are all identical and not separated. We're just updating the same values for each context which in this case is empty. Tiime:SetStandardUserSystemClockAutomaticCorrectionEnabled, Time:IsStandardUserSystemClockAutomaticCorrectionEnabled are also partially implemented in this PR. The reason the implementation is partial is because once again, a lack of clock contexts. This will be improved on in a future PR. This PR closes issue #2556
2019-06-05core/core_timing_util: Amend casing of cyclesTo* functionsLioncash1-2/+2
Makes the casing consistent with all of our general function naming conventions.
2019-06-05core/core_timing_util: Use std::chrono types for specifying time unitsLioncash1-4/+5
Makes the interface more type-safe and consistent in terms of return values.
2019-04-11service: Update service function tablesLioncash1-2/+8
Updates function tables based off information from SwitchBrew.
2019-02-16core_timing: Convert core timing into a classLioncash1-2/+5
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash1-3/+3
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
2019-01-08settings: Use std::chrono::seconds instead of s64 for RTCZach Hilman1-6/+4
2019-01-08time: Use custom RTC settings if applicable for gameZach Hilman1-6/+10
2018-12-30service/time: Minor cleanup to GetClockSnapshot()Lioncash1-7/+9
Moves some variables closer to their actual usage sites.
2018-12-30service/time: Fill in some structures and remove padding where not necessaryLioncash2-7/+9
2018-11-26Changed logging to be "Log before execution", Added more error logging, all services should now log on some levelDavid Marcec1-7/+18
2018-11-17Implemented CalculateStandardUserSystemClockDifferenceByUserDavid Marcec3-1/+18
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-10Added maybe_unusedDavid Marcec2-2/+7
2018-11-10Added ToPosixTime & ToPosixTimeWithMyRuleDavid Marcec1-2/+41
Added instead of using a seperate PR to prevent conflicts
2018-11-10Added consts and staticDavid Marcec1-6/+6
2018-11-09Implement GetClockSnapshotDavid Marcec3-21/+88
Needed by megaman 11
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash4-0/+6
When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-08-07service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()Lioncash1-2/+2
Updates the ID of these based off the information on Switch Brew.
2018-07-25time: Add the time:a serviceLioncash3-10/+11
Given we already have time:s and time:u, we should also have time:a
2018-07-24time: Simplify interface creationLioncash5-60/+13
We can use one instance of the interface instead of duplicating code.
2018-07-24core_timing: Split off utility functions into core_timing_utilMerryMage1-0/+1
2018-07-19hle/service: Make constructors explicit where applicableLioncash1-1/+1
Prevents implicit construction and makes these lingering non-explicit constructors consistent with the rest of the other classes in services.
2018-07-03Rename logging macro back to LOG_*James Rowe1-13/+13
2018-06-01Service/time: implement posix time to calendar conversionmailwl2-14/+72
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash1-1/+1
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash1-1/+2
All of these variables and functions are related to timings and should be within the namespace.
2018-04-24time: Move logging macros over to new fmt-compatible onesLioncash1-12/+12
2018-04-20service: Use nested namespace specifiers where applicableLioncash6-24/+12
Tidies up namespace declarations
2018-04-17Various service name fixes - part 2 (rebased) (#322)Hexagon123-1/+27
* Updated ACC with more service names * Updated SVC with more service names * Updated set with more service names * Updated sockets with more service names * Updated SPL with more service names * Updated time with more service names * Updated vi with more service names
2018-03-19Clean Warnings (?)N00byKing1-1/+1
2018-02-23time: Add missing time:s functions, used for libnxshinyquagsire231-0/+4
2018-02-22time: Add GetStandardLocalSystemClock, used by libnxshinyquagsire233-0/+9
2018-02-07Service: stub some functions in am, audio, time, vi servicesmailwl1-0/+13
2018-02-05logger: Add Time service logging category.bunnei1-10/+10
2018-01-26time: Implement ISteadyClock::GetCurrentTimePoint.bunnei2-1/+22
2018-01-25time: Stub GetSystemClockContext function.bunnei2-2/+17
2018-01-25hle: Rename RequestBuilder to ResponseBuilder.bunnei1-8/+8
2018-01-25service: Fix all incorrect IPC response headers.bunnei1-28/+7
2018-01-24Fix time returning epoch time in milliseconds rather than in secondsgdkchan1-1/+1
2018-01-23Services: Added a todo about returning interfaces as domain objects in lm, hid and time.Subv1-0/+6
2018-01-22Time: Don't create unnecessary ports when retrieving the clock service sessions.Subv1-33/+27
2018-01-21service/time: remove accidental #pragmastgsm2-4/+0
2018-01-19time: Add new line to ends of files.bunnei4-4/+4
2018-01-19time: Stub out GetTotalLocationNameCount and some cleanup.bunnei2-4/+12
2018-01-18time: Fix use of CamelCase in ToCalendarTimeWithMyRuleRozlette1-6/+6
2018-01-18time: Refactor time:* to use a single shared moduleRozlette6-26/+103
2018-01-17TIME: consolidate time:* interfaces, stub functions and structsRozlette4-83/+164
2018-01-15time: Implement GetStandardUserSystemClock, GetCurrentTime.bunnei4-0/+113