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2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph1-4/+4
Transition to PascalCase for result names.
2021-05-16core: Make variable shadowing a compile-time errorLioncash1-1/+1
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-04-26service: Eliminate cases of member shadowingLioncash1-11/+11
Resolves a few localized instances of member variable shadowing. Brings us a little closer to turning shadowing warnings into errors.
2021-04-15common: Move settings to common from core.bunnei1-1/+1
- Removes a dependency on core and input_common from common.
2021-04-08service: time: Setup the network clock with the local clock contextMorph1-1/+5
Setting the network time allows some time based events using the network clock to not reset.
2021-02-21kernel: Fix resource release exception on exitameerj1-0/+4
After rewriting the resource limit, objects releasing reserved resources require a live kernel instance. This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2020-10-13service: time: Update current time with changes to RTC setting.bunnei1-101/+258
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-05-13time_zone: Use std::chrono::seconds for strong typing.bunnei1-1/+1
2020-05-11hle: service: time_zone_manager: Use current time zone setting.bunnei1-1/+10
2020-01-04service: time: Rewrite implementation of glue services.bunnei1-0/+137