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2021-04-09sfdnsres: Use proper namesgerman771-2/+2
2021-04-09nsd: Update to 12.xgerman771-0/+1
2021-04-09ethc: Update to 12.xgerman771-0/+1
2021-03-16bsd: Avoid writing empty buffersMorph1-2/+6
Silences log spam on empty buffer writes
2021-02-09bsd: Remove usage of optional emplace() with no argumentsLioncash1-2/+4
Clang 12 currently falls over in the face of this.
2021-01-31bsd: Fix EventFd stubMorph1-3/+3
2021-01-31bsd: Fix GetSockOpt stubMorph1-1/+5
2021-01-31bsd: Stub EventFdameerj2-1/+12
Used by Family Feud
2021-01-29core: hle: kernel: Rename Thread to KThread.bunnei1-1/+1
2021-01-28Stub GetSockOptgerman2-1/+17
2021-01-05core: Silence warnings when compiling without assertsReinUsesLisp1-0/+1
2020-12-29hle: service: bsd: Update to work with service threads, removing SleepClientThread.bunnei3-249/+45
2020-12-08core: Remove unnecessary enum casts in log callsLioncash2-9/+9
Follows the video core PR. fmt doesn't require casts for enum classes anymore, so we can remove quite a few casts.
2020-12-07network, sockets: Replace `POLL_IN`, `POLL_OUT`, etc. constants with an `enum class PollEvents`comex4-40/+45
Actually, two enum classes, since for some reason there are two separate yet identical `PollFD` types used in the codebase. I get that one is ABI-compatible with the Switch while the other is an abstract type used for the host, but why not use `WSAPOLLFD` directly for the latter? Anyway, why make this change? Because on Apple platforms, `POLL_IN`, `POLL_OUT`, etc. (with an underscore) are defined as macros in <sys/signal.h>. (This is inherited from FreeBSD.) So defining a variable with the same name causes a compile error. I could just rename the variables, but while I was at it I thought I might as well switch to an enum for stronger typing. Also, change the type used for values copied directly to/from the `events` and `revents` fields of the host *native* `pollfd`/`WSASPOLLFD`, from `u32` to `short`, as `short` is the correct canonical type on both Unix and Windows.
2020-11-27service: Eliminate usages of the global system instanceLioncash9-38/+49
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-10-21Revert "core: Fix clang build"bunnei3-46/+30
2020-10-18core: Fix clang buildLioncash3-30/+46
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-13core/CMakeLists: Make some warnings errorsLioncash2-10/+10
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
2020-09-22General: Make use of std::nullopt where applicableLioncash1-1/+1
Allows some implementations to avoid completely zeroing out the internal buffer of the optional, and instead only set the validity byte within the structure. This also makes it consistent how we return empty optionals.
2020-09-07bsd: Resolve unused value within SendToImplLioncash1-0/+1
Previously the address provided to SendToImpl would never be propagated to SendTo(). This fixes that.
2020-09-07bsd: Resolve sign comparison warningsLioncash1-3/+3
2020-09-07sockets_translate: Make use of designated initializersLioncash1-12/+12
Same behavior, less typing.
2020-09-07blocking_worker: Make use of templated lambdaLioncash1-3/+2
We can simplify this a little by explicitly specifying the typename for the lambda function.
2020-09-07blocking_worker: Resolve -Wdocumentation warningLioncash1-1/+1
2020-07-28service/bsd: Handle Poll with no entries accuratelyReinUsesLisp1-0/+5
Testing shows that Poll called with zero entries returns -1 and signals an errno of zero.
2020-07-28services/bsd: Implement most of bsd:sReinUsesLisp4-54/+910
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName, GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom, Send, SendTo, Write, and Close The implementation was done referencing: SwIPC, switchbrew, testing with libnx and inspecting its code, general information about bsd sockets online, and analysing official software. Not everything from these service calls is implemented, but everything that is not implemented will be logged in some way.
2020-07-28service/sockets: Add worker pool abstractionReinUsesLisp1-0/+30
Manage worker threads with an easy to use abstraction. We can expand this to support thread deletion in the future.
2020-07-28service/sockets: Add worker abstraction to execute blocking calls asynchronouslyReinUsesLisp1-0/+132
This abstraction allows executing blocking functions (like recvfrom on a socket configured for blocking) without blocking the service thread. It is intended to be used with SleepClientThread.
2020-07-28service/sockets: Add translate functionsReinUsesLisp2-0/+213
These functions translate from Network enumerations/structures to guest enumerations/structures and viceversa.
2020-07-28service/sockets: Add enumerations and structuresReinUsesLisp2-0/+81
Add guest enumerations and structures used in socket services
2020-06-29service: Update function tablesVolcaEM3-11/+22
2020-04-20service: Update function tablesLioncash1-0/+1
Keeps the service function tables up to date. Updated based off information on SwitchBrew.
2020-01-25bsd: Stub several more functions.bunnei2-4/+48
- Required for Little Town Hero to boot further.
2019-11-12service: Update function tablesLioncash1-0/+5
Keeps the function tables up to date. Updated based off information from Switchbrew.
2019-04-11service: Update service function tablesLioncash1-0/+5
Updates function tables based off information from SwitchBrew.
2019-04-04hle/service: Resolve unused variable warningsLioncash1-2/+10
In several places, we have request parsers where there's nothing to really parse, simply because the HLE function in question operates on buffers. In these cases we can just remove these instances altogether. In the other cases, we can retrieve the relevant members from the parser and at least log them out, giving them some use.
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash8-3/+18
When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-07-26service/sockets: Add ethc:c and ethc:i servicesLioncash3-0/+64
2018-07-26service/sockets: Add missing bsdcfg socket serviceLioncash3-0/+29
2018-07-14Services/BSD: Corrected the return for StartMonitoring according to SwIPC.Subv1-2/+1
2018-07-03Update clang formatJames Rowe1-2/+1
2018-07-03Rename logging macro back to LOG_*James Rowe2-7/+7
2018-04-24sockets: Move logging macros over to new fmt-compatible onesLioncash2-7/+8
2018-04-20service: Use nested namespace specifiers where applicableLioncash8-32/+16
Tidies up namespace declarations
2018-04-17Various service name fixes - part 2 (rebased) (#322)Hexagon122-0/+26
* Updated ACC with more service names * Updated SVC with more service names * Updated set with more service names * Updated sockets with more service names * Updated SPL with more service names * Updated time with more service names * Updated vi with more service names
2018-03-25Service/sockets: add bsd:s, nsd:a, nsd:u servicesmailwl7-30/+92
2018-02-22Stub am::SetScreenShotPermission, and bsd::StartMonitoring functionsmailwl2-0/+11
2018-01-30[WIP] sfdnsres: stub (#146)mailwl4-2/+51
sfdnsres: Add several stubs
2018-01-25hle: Rename RequestBuilder to ResponseBuilder.bunnei1-4/+4
2018-01-18Start to implement/stub BSD:U and SFDNSRES services (#78)flerovium^-^5-0/+152
* bsd: start stubbing bsd:u and sfdnsres * bsd: stubbed RegisterClient * bsd: attempt to get past socket() * bsd: fix some wrong assumptions about IPC * bsd: fix format specifiers * bsd: stubbed Connect() * bsd: stubbed SendTo() * made requested changes * sockets: respect alphabetical order at service installation * run clang-format * bsd: start stubbing bsd:u and sfdnsres * bsd: stubbed RegisterClient * bsd: attempt to get past socket() * bsd: fix some wrong assumptions about IPC * bsd: fix format specifiers * bsd: stubbed Connect() * bsd: stubbed SendTo() * made requested changes * sockets: respect alphabetical order at service installation * run clang-format * run clang-format (2)