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2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash1-1/+1
All of these variables and functions are related to timings and should be within the namespace.
2018-04-24nvflinger: Move logging macros over to new fmt-compatible onesLioncash2-3/+3
2018-04-21Qt: Update the WaitTree widget to show info about the current mutex of each thread.Subv2-4/+8
2018-04-20service: Use nested namespace specifiers where applicableLioncash4-16/+8
Tidies up namespace declarations
2018-04-19nvflinger: Call MicroProfileFlip on NVFlinger::Compose.bunnei1-0/+3
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei1-0/+2
2018-03-19vi: Remove DequeueBuffer and wait until next available buffer.bunnei2-6/+25
2018-03-17nvflinger: Remove superfluous buffer format check.bunnei1-3/+1
2018-03-03Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.Subv1-0/+3
This prevents a thread starvation issue in Puyo Puyo Tetris. We should hwtest this behavior and figure out where exactly this event is signaled.
2018-02-14Fix fps counter to correctly measure frame end when there was no frame to drawJames Rowe1-0/+2
2018-02-12vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei3-3/+18
2018-02-10nvflinger: (Hack) Use first available buffer if none are found.bunnei1-1/+5
2018-02-05nvflinger: Signal BufferQueue native handle event.bunnei1-0/+1
- This gets BOTW booting.
2018-01-22VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv4-0/+423