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2021-11-04core: Remove unused includesameerj1-1/+0
2021-10-03nvflinger: Use jthread and stop_token for VSync threadameerj2-32/+8
2021-09-07nvflinger: Use external surface format for framebuffer creationameerj2-2/+4
2021-09-05core: hle: service: buffer_queue: Improve management of KEvent.bunnei3-14/+24
2021-09-04core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei2-6/+10
2021-08-26Revert "kernel: Various improvements to scheduler"bunnei4-34/+20
2021-08-07core: hle: service: buffer_queue: Improve management of KEvent.bunnei3-14/+24
2021-08-07core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei2-6/+10
2021-07-24config, nvflinger: Add FPS cap settingameerj1-5/+6
2021-06-17nvflinger: Add toggle to disable buffer swap interval limitsameerj1-0/+3
2021-05-16core: Make variable shadowing a compile-time errorLioncash4-5/+5
2021-05-06nvflinger: Create layers when they are queried but not foundameerj2-5/+35
2021-05-06hle: kernel: Remove deprecated Object class.bunnei2-2/+0
2021-05-06hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.bunnei4-12/+12
2021-05-06hle: kernel: Ensure all kernel objects with KAutoObject are properly created.bunnei1-0/+1
2021-05-06hle: kernel: Migrate KEvent to KAutoObject.bunnei4-15/+15
2021-05-06hle: kernel: Refactor IPC interfaces to not use std::shared_ptr.bunnei2-1/+2
2021-04-26service: Eliminate cases of member shadowingLioncash1-7/+7
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-02-05hle: kernel: Reimplement KReadableEvent and KWritableEvent.bunnei2-11/+14
2021-02-05hle: kernel: Rename WritableEvent to KWritableEvent.bunnei3-6/+6
2021-02-05hle: kernel: Rename ReadableEvent to KReadableEvent.bunnei4-7/+7
2021-01-11core: hle: Add missing calls to MicroProfileOnThreadExit.bunnei1-0/+4
2021-01-09core: Silence unhandled enum in switch warningsReinUsesLisp1-2/+4
2021-01-04buffer_queue: Protect queue_sequence list access with a mutexameerj2-13/+21
2021-01-03hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.bunnei1-2/+0
2020-12-29service: nvflinger: Improve synchronization for BufferQueue.bunnei4-11/+61
2020-12-29hle: service: nvflinger: Refactor locking and interfaces.bunnei2-15/+15
2020-12-18buffer_queue: better use of std::arrayameerj1-59/+46
2020-12-17Overwrite slots instead of queuing them, add disconnect signalameerj2-22/+22
2020-12-08core: Remove unnecessary enum casts in log callsLioncash1-1/+1
2020-11-01service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed.bunnei1-0/+4
2020-10-30General: Resolve a few missing initializer warningsLioncash1-0/+4
2020-10-21Revert "core: Fix clang build"bunnei1-1/+1
2020-10-18core: Fix clang buildLioncash1-1/+1
2020-10-14hle: service: vi: Implement BufferQueue::CancelBuffer.bunnei2-0/+15
2020-09-22General: Make use of std::nullopt where applicableLioncash1-3/+3
2020-08-13General: Tidy up clang-format warnings part 2Lioncash1-4/+6
2020-08-03buffer_queue: Make use of std::nulloptLioncash1-5/+6
2020-08-03buffer_queue: Make use of designated initializersLioncash1-5/+5
2020-07-28core_timing: Make use of uintptr_t to represent user_dataLioncash1-1/+1
2020-07-26nvflinger: Mark interface functions with return values as [[nodiscard]]Lioncash1-16/+14
2020-07-26nvflinger: Use return value of Lock()Lioncash2-2/+2
2020-07-16core_timing: Make TimedCallback take std::chrono::nanosecondsLioncash1-3/+3
2020-07-16core_timing: Make use of std::chrono with ScheduleEventLioncash1-6/+9
2020-06-27NvFlinger: Clang Format.Fernando Sahmkow1-1/+1
2020-06-27Services/NvFlinger: Do vSync in a sepparate thread on Multicore.Fernando Sahmkow2-3/+60
2020-06-27NVFlinger: Lock race condition between CPU, Host Timing, VSync.Fernando Sahmkow2-0/+9
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow1-7/+6
2020-05-16nv_flinger: Use enum for pixel format instead of u32David Marcec2-3/+11
2020-04-10Buffer queue: Correct behavior of free buffer.Fernando Sahmkow2-9/+33
2020-04-10service/vi: Partially implement BufferQueue disconnectReinUsesLisp2-0/+8
2020-03-12NVFlinger: Do the microprofile Flip after processing a valid frame.Fernando Sahmkow1-2/+2
2020-02-12Core: Set all hardware emulation constants in a single file.Fernando Sahmkow1-3/+4
2020-01-04service: vi: Implement CloseLayer.bunnei2-0/+9
2019-12-30video_core: Block in WaitFence.Markus Wick1-1/+1
2019-11-27core_timing: Use better reference tracking for EventType. (#3159)bunnei2-3/+3
2019-11-25kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)bunnei4-6/+6
2019-11-03kernel: events: Remove ResetType::Automatic.bunnei1-2/+1
2019-10-12nvflinger/buffer_queue: Remove use of a global system accessorLioncash3-4/+8
2019-10-05NvFlinger: Remove leftover from corrections and clang format.Fernando Sahmkow1-4/+0
2019-10-05NVFlinger: Reverse the change that only signaled events on buffer acquire.Fernando Sahmkow2-20/+1
2019-10-05NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu.Fernando Sahmkow1-1/+3
2019-10-05GPU_Async: Correct fences, display events and more.Fernando Sahmkow2-2/+21
2019-10-05Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncsFernando Sahmkow1-1/+7
2019-09-22RebaseDavid Marcec2-15/+13
2019-09-22Deglobalize System: ViDavid Marcec1-5/+5
2019-09-22Deglobalize System: NvFlingerDavid Marcec2-6/+7
2019-07-05NVServices: Address FeedbackFernando Sahmkow1-0/+1
2019-07-05NVServices: Styling, define constructors as explicit and correctionsFernando Sahmkow3-6/+5
2019-07-05NVFlinger: Correct GCC compile errorFernando Sahmkow2-9/+9
2019-07-05nvflinger: Make the force 30 fps still force 30 fpsFernando Sahmkow1-1/+1
2019-07-05nvflinger: Acquire buffers in the same order as they were queued.Fernando Sahmkow2-3/+11
2019-07-05nv_services: Correct buffer queue fencing and GPFifo fencingFernando Sahmkow2-5/+12
2019-07-05nvflinger: Implement swap intervalsFernando Sahmkow4-6/+18
2019-05-18core/kernel/object: Rename ResetType enum membersLioncash1-1/+1
2019-04-09added a toggle to force 30fps modezarroboogs1-6/+10
2019-03-24core/core_timing: Make callback parameters consistentLioncash1-2/+2
2019-03-07gpu: Refactor command and swap buffers interface for asynch.bunnei1-1/+1
2019-02-27common/math_util: Move contents into the Common namespaceLioncash2-3/+3
2019-02-22service/nvflinger: Store BufferQueue instances as regular data membersLioncash2-7/+17
2019-02-21service/vi/vi_layer: Convert Layer struct into a classLioncash2-5/+5
2019-02-21service/nvflinger: Move display specifics over to vi_displayLioncash2-34/+21
2019-02-20service/nvflinger: Relocate definitions of Layer and Display to the vi serviceLioncash2-57/+30
2019-02-16core_timing: Convert core timing into a classLioncash2-7/+11
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash3-12/+8
2019-02-06service/nvflinger,service/vi: Handle failure cases with exposed APILioncash2-34/+79
2019-02-05service/nvflinger: Mark FindVsyncEvent() as a const member functionLioncash2-2/+2
2019-02-05service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()Lioncash2-2/+2
2019-01-30service/nvflinger: Make FindBufferQueueId() a const member functionLioncash2-2/+26
2019-01-30service/nvflinger: Rename Get prefix on function to FindLioncash2-18/+18
2019-01-30nvflinger: Add the Null displayLioncash1-1/+2
2019-01-30nvflinger: Change log message in OpenDisplay to be a debug log instead of a warningLioncash1-1/+1
2019-01-30nvflinger: Remove unnecessary header inclusionsLioncash1-2/+0
2019-01-30nvflinger: Mark locals const where applicableLioncash1-11/+11
2019-01-30nvflinger: Use a std::array for the available displays instead of std::vectorLioncash2-7/+7
2019-01-03 Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)David Marcec1-1/+1
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman4-21/+13
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman4-14/+42
2018-11-26Changed logging to be "Log before execution", Added more error logging, all services should now log on some levelDavid Marcec1-2/+3
2018-11-04Fix typo in BufferTransformFlagsFrederic Laing1-2/+2
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L3-13/+14
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-1/+1
2018-09-13service: Use nested namespace specifiers where applicableLioncash2-8/+4
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash4-3/+8
2018-08-31core: Make the main System class use the PImpl idiomLioncash1-1/+2
2018-08-29kernel: Eliminate kernel global stateLioncash2-2/+5
2018-08-11video_core; Get rid of global g_toggle_framelimit_enabled variableLioncash1-0/+1
2018-08-09buffer_queue: Make reference parameter of SetPreallocatedBuffer constLioncash2-2/+2
2018-08-08nvdrv: Get rid of global std::weak_ptrLioncash2-3/+13
2018-08-07nvflinger: Correct typo in name of composition eventLioncash1-1/+1
2018-08-07nvflinger: Get rid of indirect inclusionsLioncash2-1/+7
2018-08-07nvflinger: Use std::string_view in OpenDisplay()Lioncash2-2/+3
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-2/+4
2018-08-02kernel: Move object class to its own source filesLioncash1-3/+2
2018-07-24core_timing: Split off utility functions into core_timing_utilMerryMage1-0/+1
2018-07-19nvflinger: Emplace Display instances directlyLioncash1-9/+4
2018-07-18vi: Partially implement buffer crop parameters.bunnei3-3/+9
2018-07-17nvflinger: Fix for BufferQueue event handling.bunnei3-25/+6
2018-07-03Rename logging macro back to LOG_*James Rowe2-3/+3
2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash1-1/+1
2018-04-24nvflinger: Move logging macros over to new fmt-compatible onesLioncash2-3/+3
2018-04-21Qt: Update the WaitTree widget to show info about the current mutex of each thread.Subv2-4/+8
2018-04-20service: Use nested namespace specifiers where applicableLioncash4-16/+8
2018-04-19nvflinger: Call MicroProfileFlip on NVFlinger::Compose.bunnei1-0/+3
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei1-0/+2
2018-03-19vi: Remove DequeueBuffer and wait until next available buffer.bunnei2-6/+25
2018-03-17nvflinger: Remove superfluous buffer format check.bunnei1-3/+1
2018-03-03Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.Subv1-0/+3
2018-02-14Fix fps counter to correctly measure frame end when there was no frame to drawJames Rowe1-0/+2
2018-02-12vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei3-3/+18
2018-02-10nvflinger: (Hack) Use first available buffer if none are found.bunnei1-1/+5
2018-02-05nvflinger: Signal BufferQueue native handle event.bunnei1-0/+1
2018-01-22VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv4-0/+423