index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
core
/
hle
/
service
/
nvflinger
/
nvflinger.h
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2019-02-22
service/nvflinger: Store BufferQueue instances as regular data members
Lioncash
1
-2
/
+5
2019-02-21
service/vi/vi_layer: Convert Layer struct into a class
Lioncash
1
-1
/
+1
2019-02-21
service/nvflinger: Move display specifics over to vi_display
Lioncash
1
-1
/
+1
2019-02-20
service/nvflinger: Relocate definitions of Layer and Display to the vi service
Lioncash
1
-32
/
+11
2019-02-16
core_timing: Convert core timing into a class
Lioncash
1
-2
/
+6
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
1
-3
/
+3
2019-02-06
service/nvflinger,service/vi: Handle failure cases with exposed API
Lioncash
1
-7
/
+16
2019-02-05
service/nvflinger: Mark FindVsyncEvent() as a const member function
Lioncash
1
-1
/
+1
2019-02-05
service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()
Lioncash
1
-1
/
+1
2019-01-30
service/nvflinger: Make FindBufferQueueId() a const member function
Lioncash
1
-1
/
+7
2019-01-30
service/nvflinger: Rename Get prefix on function to Find
Lioncash
1
-10
/
+10
2019-01-30
nvflinger: Add the Null display
Lioncash
1
-1
/
+2
2019-01-30
nvflinger: Use a std::array for the available displays instead of std::vector
Lioncash
1
-1
/
+7
2018-11-29
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
1
-1
/
+1
2018-11-29
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
1
-3
/
+8
2018-09-11
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
1
-2
/
+2
2018-08-08
nvdrv: Get rid of global std::weak_ptr
Lioncash
1
-0
/
+9
2018-08-07
nvflinger: Get rid of indirect inclusions
Lioncash
1
-1
/
+4
2018-08-07
nvflinger: Use std::string_view in OpenDisplay()
Lioncash
1
-1
/
+2
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-4
/
+2
2018-01-22
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
1
-0
/
+84