Commit message (Collapse) | Author | Files | Lines | ||
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2018-08-11 | video_core; Get rid of global g_toggle_framelimit_enabled variable | Lioncash | 1 | -0/+1 | |
Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes. | |||||
2018-08-09 | buffer_queue: Make reference parameter of SetPreallocatedBuffer const | Lioncash | 1 | -1/+1 | |
This is simply copied by value, so there's no need to make it a modifiable reference. While we're at it, make the names of the parameters match its definition. | |||||
2018-07-18 | vi: Partially implement buffer crop parameters. | bunnei | 1 | -1/+4 | |
2018-07-17 | nvflinger: Fix for BufferQueue event handling. | bunnei | 1 | -6/+2 | |
2018-04-21 | Qt: Update the WaitTree widget to show info about the current mutex of each thread. | Subv | 1 | -2/+4 | |
2018-04-20 | service: Use nested namespace specifiers where applicable | Lioncash | 1 | -4/+2 | |
Tidies up namespace declarations | |||||
2018-03-23 | renderer_opengl: Better handling of framebuffer transform flags. | bunnei | 1 | -0/+2 | |
2018-03-19 | vi: Remove DequeueBuffer and wait until next available buffer. | bunnei | 1 | -1/+5 | |
2018-02-12 | vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. | bunnei | 1 | -1/+15 | |
2018-01-22 | VI: Move BufferQueue and NVFlinger to their own folder/namespace. | Subv | 1 | -0/+82 | |