Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | logger: Use Service_NVDRV category where applicable. | bunnei | 2018-02-04 | 2 | -10/+10 |
| | |||||
* | hle: Rename RequestBuilder to ResponseBuilder. | bunnei | 2018-01-25 | 1 | -5/+5 |
| | |||||
* | Merge pull request #131 from lioncash/enum | bunnei | 2018-01-22 | 2 | -12/+13 |
|\ | | | | | nvmap: Make IoctlCommands an enum class | ||||
| * | nvmap: Add a return 0 underneath the UNIMPLEMENTED macro | Lioncash | 2018-01-21 | 1 | -0/+1 |
| | | | | | | | | This macro resolves to an empty macro in release builds. | ||||
| * | nvmap: Make IoctlCommands an enum class | Lioncash | 2018-01-21 | 2 | -12/+12 |
| | | | | | | | | Prevents the enum values from polluting the surrounding scope | ||||
* | | Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114) | David | 2018-01-21 | 7 | -5/+158 |
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | * Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0 | ||||
* | Format: Run the new clang format on everything | James Rowe | 2018-01-21 | 1 | -1/+1 |
| | |||||
* | nvdrv: Stub SetClientPID. | bunnei | 2018-01-19 | 2 | -0/+13 |
| | |||||
* | nvdrv: stubbed Close(cmd 2) | Frederic Meyer | 2018-01-17 | 4 | -0/+26 |
| | |||||
* | UI: Fix frame rate perf stats | James Rowe | 2018-01-17 | 1 | -0/+3 |
| | | | | Adds in a missing EndGameFrame when nvdrv swaps buffers | ||||
* | NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a | Subv | 2018-01-17 | 3 | -14/+16 |
| | |||||
* | NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. | Subv | 2018-01-17 | 11 | -161/+91 |
| | |||||
* | clang-format | MerryMage | 2018-01-16 | 1 | -0/+1 |
| | |||||
* | yuzu: Update license text to be consistent across project. | bunnei | 2018-01-13 | 11 | -11/+11 |
| | |||||
* | core: Include <algorithm> where used. | bunnei | 2018-01-12 | 1 | -0/+2 |
| | |||||
* | nv: Fix more broken asserts. | bunnei | 2018-01-12 | 2 | -3/+3 |
| | |||||
* | nvdisp_disp0: Fix broken assert. | bunnei | 2018-01-12 | 1 | -1/+1 |
| | |||||
* | nvdisp_disp0: Call SwapBuffers to render framebuffer. | bunnei | 2018-01-11 | 1 | -0/+7 |
| | |||||
* | NV: Move the nv device nodes to their own directory and namespace. | Subv | 2018-01-11 | 9 | -165/+421 |
| | |||||
* | NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service. | Subv | 2018-01-11 | 4 | -170/+236 |
| | | | | | | NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen. | ||||
* | NV: Implemented the nvdrv:a service and the /dev/nvmap device. | Subv | 2018-01-11 | 4 | -0/+354 |