Commit message (Collapse) | Author | Age | Files | Lines | |
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* | core: Make variable shadowing a compile-time error | Lioncash | 2021-05-16 | 1 | -1/+1 |
| | | | | | | Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely. | ||||
* | nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID | comex | 2020-11-24 | 1 | -2/+2 |
| | | | | | | | | - Use .at() instead of raw indexing when dealing with untrusted indices. - For the special case of WaitFence with syncpoint id UINT32_MAX, instead of crashing, log an error and ignore. This is what I get when running Super Mario Maker 2. | ||||
* | hle: service: nvdrv: Implement SyncpointManager, to manage syncpoints. | bunnei | 2020-11-01 | 1 | -0/+85 |