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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvdrv
/
devices
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nvhost_gpu.cpp
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Author
Files
Lines
2018-09-11
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
1
-0
/
+3
2018-09-10
video_core: Move command buffer loop.
Markus Wick
1
-14
/
+12
2018-08-08
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
bunnei
1
-1
/
+1
2018-08-07
nvdrv: Get rid of indirect inclusions
Lioncash
1
-2
/
+4
2018-07-31
nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list.
Subv
1
-3
/
+6
2018-07-21
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
Subv
1
-2
/
+28
2018-07-03
Update clang format
James Rowe
1
-10
/
+10
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-12
/
+12
2018-06-20
Build: Fixed some MSVC warnings in various parts of the code.
Subv
1
-1
/
+2
2018-05-24
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
mailwl
1
-0
/
+9
2018-05-22
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
David
1
-0
/
+11
2018-05-02
general: Make formatting of logged hex values more straightforward
Lioncash
1
-1
/
+1
2018-05-01
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
Subv
1
-3
/
+0
2018-04-24
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
1
-18
/
+19
2018-04-23
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
1
-1
/
+1
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-6
/
+2
2018-02-14
nvhost_gpu: Silence formatting specifier warnings
Lioncash
1
-6
/
+8
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-4
/
+3
2018-02-12
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
1
-1
/
+3
2018-02-06
Extra nvdrv support (#162)
David
1
-0
/
+144