Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nvdrv: Move logging macros over to new fmt-compatible ones | Lioncash | 2018-04-24 | 1 | -3/+3 |
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* | Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers. | Subv | 2018-04-23 | 1 | -1/+1 |
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* | service: Use nested namespace specifiers where applicable | Lioncash | 2018-04-20 | 1 | -6/+2 |
| | | | | Tidies up namespace declarations | ||||
* | renderer_opengl: Fixes for properly flushing & rendering the framebuffer. | bunnei | 2018-03-23 | 1 | -6/+0 |
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* | renderer_opengl: Better handling of framebuffer transform flags. | bunnei | 2018-03-23 | 1 | -3/+1 |
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* | nvdisp_disp0: Always flush and invalidate framebuffer region. | bunnei | 2018-03-23 | 1 | -0/+7 |
| | | | | - Workaround for texture forwarding until we have a better place. | ||||
* | video_core: Move FramebufferInfo to FramebufferConfig in GPU. | bunnei | 2018-03-23 | 1 | -3/+3 |
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* | Clang Fixes | N00byKing | 2018-03-19 | 1 | -2/+2 |
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* | Clean Warnings (?) | N00byKing | 2018-03-19 | 1 | -1/+1 |
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* | vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. | bunnei | 2018-02-12 | 1 | -2/+4 |
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* | Extra nvdrv support (#162) | David | 2018-02-06 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes | ||||
* | UI: Fix frame rate perf stats | James Rowe | 2018-01-17 | 1 | -0/+3 |
| | | | | Adds in a missing EndGameFrame when nvdrv swaps buffers | ||||
* | NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. | Subv | 2018-01-17 | 1 | -2/+2 |
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* | yuzu: Update license text to be consistent across project. | bunnei | 2018-01-13 | 1 | -1/+1 |
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* | nvdisp_disp0: Fix broken assert. | bunnei | 2018-01-12 | 1 | -1/+1 |
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* | nvdisp_disp0: Call SwapBuffers to render framebuffer. | bunnei | 2018-01-11 | 1 | -0/+7 |
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* | NV: Move the nv device nodes to their own directory and namespace. | Subv | 2018-01-11 | 1 | -0/+29 |