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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvdrv
/
devices
/
nvdevice.h
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Author
Files
Lines
2021-05-16
core: Make variable shadowing a compile-time error
Lioncash
1
-1
/
+1
2021-03-25
nvdrv: Pass device fd and handle device create methods for device opening and closing
Chloe Marcec
1
-4
/
+16
2020-12-29
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
bunnei
1
-5
/
+4
2020-11-24
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
1
-4
/
+5
2020-11-10
Addressed issues
Chloe Marcec
1
-0
/
+25
2020-11-10
core: Make nvservices more standardized
Chloe Marcec
1
-19
/
+6
2020-08-14
core: Resolve several -Wextra-semi warnings
Lioncash
1
-1
/
+2
2019-09-19
Initial implementation of Ioctl2 & Ioctl3
David Marcec
1
-2
/
+4
2019-07-05
NVServices: Styling, define constructors as explicit and corrections
Fernando Sahmkow
1
-1
/
+1
2019-07-05
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
1
-1
/
+3
2019-07-05
nv_services: Deglobalize NvServices
Fernando Sahmkow
1
-1
/
+8
2019-02-06
remove all occurance of specifying endianness inside BitField
Weiyi Wang
1
-5
/
+5
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-6
/
+2
2018-02-06
Extra nvdrv support (#162)
David
1
-1
/
+11
2018-01-17
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
1
-2
/
+2
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
1
-1
/
+1
2018-01-11
NV: Move the nv device nodes to their own directory and namespace.
Subv
1
-0
/
+33