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* Rename logging macro back to LOG_*James Rowe2018-07-031-7/+7
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* GetSharedFontInOrderOfPriority (#381)David2018-05-012-1/+27
| | | | | | | | | | | | | | | | | | | | * GetSharedFontInOrderOfPriority * Update pl_u.cpp * Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority * switched to NGLOG * Update pl_u.cpp * Update pl_u.cpp * language_code is actually language code and not index * u32->u64 * final cleanups
* ns: Move logging macros over to new fmt-compatible onesLioncash2018-04-241-6/+6
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* service: Use nested namespace specifiers where applicableLioncash2018-04-204-16/+8
| | | | Tidies up namespace declarations
* pl_u: Use empty shared font if none is available.bunnei2018-04-151-17/+14
| | | | - Makes games work in lieu of shared_font.bin.
* Updated pl:u with more service names.Hexagon122018-04-101-1/+3
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* pl_u: Add RequestLoad.bunnei2018-03-252-0/+11
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* core: Move process creation out of global state.bunnei2018-03-141-4/+5
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* pl_u: Implement basic shared font loading from RAM dump.bunnei2018-02-154-0/+176
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* Remove lots more 3DS-specific code.bunnei2017-10-134-87/+0
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* Services/NS: Port ns:s to the new service framework.Subv2017-09-164-0/+87