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path: root/src/core/hle/service/nfp/nfp_interface.cpp (unfollow)
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2023-06-07service: nfc: Add backup supportgerman771-3/+3
2023-05-06service: nfc: Merge device interfaces and create the device managerNarr the Reg1-725/+114
2023-04-15service: nfp: Implement debug InterfaceNarr the Reg1-0/+204
2023-04-15service: nfp: Implement system interfaceNarr the Reg1-0/+202
2023-04-14service: nfp: Use an unique interfaceNarr the Reg1-59/+30
2023-03-01service: move hle_ipc from kernelLiam1-26/+26
2022-12-29hle_ipc: Rename ReadBufferSpan to ReadBufferameerj1-3/+3
2022-12-25service: Use ReadBufferSpan where it is trivial to do soameerj1-3/+3
2022-12-18service: nfc: Silence ListDevicesgerman771-1/+1
2022-11-23service: Make use of buffer element count helpersLioncash1-3/+3
2022-11-19service: nfc: Implement nfc userNarr the Reg1-7/+8
2022-11-13service: nfc: fix tagprotocol and implement GetApplicationAreaIdgerman771-1/+1
2022-10-22service: nfp: remove unnecessary includeNarr the Reg1-3/+0
2022-10-04service: nfp: Fix errors to pass unit testingNarr the Reg1-0/+30
2022-10-02service: nfp: Implement mount target and open application area errors, minor fixesNarr the Reg1-1/+1
2022-10-02service: nfp: Rewrite and implement applet callsgerman771-4/+630
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2020-11-27service: Eliminate usages of the global system instanceLioncash1-2/+2
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2019-09-22Deglobalize System: NFPDavid Marcec1-2/+2
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-0/+2
When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-04-23GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport.David Marcec1-1/+1
2018-04-22Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids)David Marcec1-1/+1
2018-04-20service: Use nested namespace specifiers where applicableLioncash1-4/+2
Tidies up namespace declarations
2018-03-30service: Add NFP module interface.bunnei1-5/+6
service: Initialize NFP service. Log: Add NFP service as a log subtype.
2018-03-22Service/spl: add module and servicesmailwl1-6/+5
2018-02-19service: Add Friend service interface.bunnei1-5/+6
2018-01-21service/time: remove accidental #pragmastgsm1-2/+0
2018-01-19time: Add new line to ends of files.bunnei1-1/+1
2018-01-18time: Refactor time:* to use a single shared moduleRozlette1-0/+20
2018-01-17TIME: consolidate time:* interfaces, stub functions and structsRozlette1-58/+0
2018-01-15time: Implement GetStandardUserSystemClock, GetCurrentTime.bunnei1-0/+58