summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/mii (unfollow)
Commit message (Collapse)AuthorFilesLines
2021-01-20mii: Fix BuildRandomStoreData & Cleanup raw_dataChloe Marcec4-2274/+1657
Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes. Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
2021-01-15core: Silence Wclass-memaccess warningsReinUsesLisp2-53/+54
This requires making several types trivial and properly initialize them whenever they are called.
2020-11-27service: Eliminate usages of the global system instanceLioncash2-9/+15
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-10-28service: Update function tablesLioncash1-0/+1
Updates function tables according to info on SwitchBrew.
2020-10-21Revert "core: Fix clang build"bunnei1-10/+10
2020-10-18core: Fix clang buildLioncash1-10/+10
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-17mii/manager: Make use of unused lower bound in GetRandomValue()Lioncash1-1/+1
Previously, the lower bound wasn't being used and zero was being used as the lower bound every time this function was called. This affects the outcome of some of the randomized entries a little bit, for example, the lower-bound for beard and mustache flags was supposed to be 1, not 0. Aside from these cases, the bug didn't affect anything else.
2020-10-13core/CMakeLists: Make some warnings errorsLioncash1-2/+2
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
2020-07-17mii/manager: Resolve sign mismatch warningsLioncash1-3/+3
Previously the loop termination condition was testing variables of different signedness.
2020-07-17mii/manager: Make use of designated initializersLioncash1-53/+54
Allows returning the structure in a more concise manner.
2020-07-12hle: service: mii: Rewrite service to properly support creation of random and default miis.bunnei8-912/+3265
2020-01-04core: Initialize several structs that make use of Common::UUID.bunnei1-78/+78
2019-11-12service: Update function tablesLioncash1-0/+2
Keeps the function tables up to date. Updated based off information from Switchbrew.
2019-11-12service: Resolve sign conversion errorsLioncash1-3/+3
These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1).
2019-07-10mii: Handle logging of unknown database sourceZach Hilman1-0/+4
2019-07-07mii: Implement IDatabaseService SetInterfaceVersionZach Hilman1-1/+15
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-04-25mii_manager: Fix incorrect loop condition in mii UUID generation codeZach Hilman1-1/+1
2019-04-25profile_select: Port Service::Account::UUID to Common::UUIDZach Hilman1-1/+1
2019-04-25mii: Implement Delete and Destroy fileZach Hilman3-8/+116
2019-04-25mii: Implement IsUpdated command (IPC 0)Zach Hilman3-9/+34
2019-04-25mii_manager: Cleanup and optimizationZach Hilman2-32/+46
2019-04-25mii: Implement IDatabaseService commands using MiiManagerZach Hilman1-15/+242
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
2019-04-25mii: Add MiiManager class to manage Mii databaseZach Hilman2-0/+622
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
2018-07-27service: Add mii servicesLioncash2-0/+122
Adds the skeleton for the mii services based off information provided by Switch Brew