Commit message (Collapse) | Author | Age | Files | Lines | |
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* | hle: service: mii: Rewrite service to properly support creation of random and default miis. | bunnei | 2020-07-12 | 1 | -219/+96 |
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* | Merge pull request #3094 from lioncash/tables | bunnei | 2019-11-25 | 1 | -0/+2 |
|\ | | | | | service: Update function tables | ||||
| * | service: Update function tables | Lioncash | 2019-11-12 | 1 | -0/+2 |
| | | | | | | | | | | | | Keeps the function tables up to date. Updated based off information from Switchbrew. | ||||
* | | service: Resolve sign conversion errors | Lioncash | 2019-11-12 | 1 | -3/+3 |
|/ | | | | | These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1). | ||||
* | mii: Implement IDatabaseService SetInterfaceVersion | Zach Hilman | 2019-07-07 | 1 | -1/+15 |
| | | | Appears to set a member variable used to affect the API that games access, and the method used to store data. | ||||
* | mii: Implement Delete and Destroy file | Zach Hilman | 2019-04-25 | 1 | -8/+79 |
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* | mii: Implement IsUpdated command (IPC 0) | Zach Hilman | 2019-04-25 | 1 | -9/+18 |
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* | mii: Implement IDatabaseService commands using MiiManager | Zach Hilman | 2019-04-25 | 1 | -15/+242 |
| | | | Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented. | ||||
* | service: Add mii services | Lioncash | 2018-07-27 | 1 | -0/+107 |
Adds the skeleton for the mii services based off information provided by Switch Brew |