Commit message (Collapse) | Author | Age | Files | Lines | |
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* | addressed issues | David Marcec | 2019-07-08 | 1 | -6/+7 |
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* | hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment | David Marcec | 2019-07-01 | 5 | -3/+98 |
| | | | | StartLrAssignmentMode and StopLrAssignmentMode don't require any implementation as it's just used for showing the screen of changing the controller orientation if the user wishes to do so. Ever since #1634 this has not been needed as users can specify the controller orientation from the config and swap at any time. We store a private member just in case this gets used for anything extra in the future | ||||
* | core/kernel/object: Rename ResetType enum members | Lioncash | 2019-05-18 | 1 | -1/+1 |
| | | | | | | | | | | | | | Renames the members to more accurately indicate what they signify. "OneShot" and "Sticky" are kind of ambiguous identifiers for the reset types, and can be kind of misleading. Automatic and Manual communicate the kind of reset type in a clearer manner. Either the event is automatically reset, or it isn't and must be manually cleared. The "OneShot" and "Sticky" terminology is just a hold-over from Citra where the kernel had a third type of event reset type known as "Pulse". Given the Switch kernel only has two forms of event reset types, we don't need to keep the old terminology around anymore. | ||||
* | service: Update service function tables | Lioncash | 2019-04-11 | 1 | -0/+15 |
| | | | | Updates function tables based off information from SwitchBrew. | ||||
* | core/core_timing: Make callback parameters consistent | Lioncash | 2019-03-24 | 2 | -6/+6 |
| | | | | | | | | | | | In some cases, our callbacks were using s64 as a parameter, and in other cases, they were using an int, which is inconsistent. To make all callbacks consistent, we can just use an s64 as the type for late cycles, given it gets rid of the need to cast internally. While we're at it, also resolve some signed/unsigned conversions that were occurring related to the callback registration. | ||||
* | Merge pull request #1933 from DarkLordZach/cheat-engine | bunnei | 2019-03-22 | 1 | -0/+3 |
|\ | | | | | file_sys: Implement parser and interpreter for game memory cheats | ||||
| * | vm_manager: Remove cheat-specific ranges from VMManager | Zach Hilman | 2019-03-05 | 1 | -0/+2 |
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| * | controllers/npad: Add accessor for current press state | Zach Hilman | 2019-03-05 | 1 | -0/+1 |
| | | | | | | | | Allows frontend/features to access pressed buttons conveniently as possible | ||||
* | | Merge pull request #2090 from FearlessTobi/port-4599 | bunnei | 2019-03-21 | 3 | -68/+68 |
|\ \ | |/ |/| | Port citra-emu/citra#4244 and citra-emu/citra#4599: Changes to BitField | ||||
| * | remove all occurance of specifying endianness inside BitField | Weiyi Wang | 2019-02-06 | 3 | -68/+68 |
| | | | | | | | | | | | | | | This commit it automatically generated by command in zsh: sed -i -- 's/BitField<\(.*\)_le>/BitField<\1>/g' **/*(D.) BitField is now aware to endianness and default to little endian. It expects a value representation type without storage specification for its template parameter. | ||||
* | | service/hid: Amend forward declaration of ServiceManager | Lioncash | 2019-02-27 | 1 | -1/+1 |
| | | | | | | | | | | The SM namespace is within the Service namespace, so this was forward declaring a type that didn't exist. | ||||
* | | core_timing: Convert core timing into a class | Lioncash | 2019-02-16 | 19 | -34/+51 |
| | | | | | | | | | | | | | | | | | | | | | | Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces. | ||||
* | | core_timing: Rename CoreTiming namespace to Core::Timing | Lioncash | 2019-02-12 | 11 | -22/+21 |
|/ | | | | | | Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace. | ||||
* | travis: Use correct package for linux Qt5WebEngine | Zach Hilman | 2018-12-29 | 1 | -2/+2 |
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* | web_browser: Add bounds checking to applet interface | Zach Hilman | 2018-12-29 | 3 | -125/+127 |
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* | hid: Make Hid service accessible and add GetPressState | Zach Hilman | 2018-12-28 | 4 | -459/+540 |
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* | Merge pull request #1929 from bunnei/fix-hid | bunnei | 2018-12-27 | 1 | -44/+163 |
|\ | | | | | hid: Fix SetNpadJoyHoldType and improve logging. | ||||
| * | hid: Fix SetNpadJoyHoldType and improve logging. | bunnei | 2018-12-21 | 1 | -44/+163 |
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* | | npad: Remove code to invert input in horizontal mode. | bunnei | 2018-12-26 | 1 | -46/+0 |
|/ | | | | | - This was incorrect, the game appears to handle this for us. - Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey. | ||||
* | Merge pull request #1803 from DarkLordZach/k-able-event | bunnei | 2018-12-03 | 3 | -12/+16 |
|\ | | | | | kernel: Divide Event into ReadableEvent and WritableEvent | ||||
| * | kernel/event: Reference ReadableEvent from WritableEvent | Zach Hilman | 2018-11-29 | 2 | -13/+7 |
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| * | core: Port all current usages of Event to Readable/WritableEvent | Zach Hilman | 2018-11-29 | 3 | -9/+19 |
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* | | Fixed crash with SetNpadMode | David Marcec | 2018-12-02 | 1 | -2/+3 |
|/ | | | | fixed crash due to handheld | ||||
* | Merge pull request #1801 from ogniK5377/log-before-execute | bunnei | 2018-11-29 | 3 | -59/+114 |
|\ | | | | | Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level | ||||
| * | Changed logging to be "Log before execution", Added more error logging, all services should now log on some level | David Marcec | 2018-11-26 | 3 | -59/+114 |
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* | | Merge pull request #1817 from DarkLordZach/npad-idx-fix | bunnei | 2018-11-28 | 1 | -2/+2 |
|\ \ | | | | | | | npad: Use NPadIdToIndex to prevent invalid array access | ||||
| * | | npad: Use NPadIdToIndex to prevent invalid array access | Zach Hilman | 2018-11-28 | 1 | -2/+2 |
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* / | npad: Fix copy/paste error with LED position assignments | Zach Hilman | 2018-11-27 | 1 | -3/+3 |
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* | debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot) | Zach Hilman | 2018-11-22 | 1 | -2/+3 |
| | | | | Prevents memory exceptions when the debug pad is enabled. | ||||
* | hid: Use player-defined controller type as PREFERRED_CONTROLLER | Zach Hilman | 2018-11-19 | 4 | -174/+61 |
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* | hid/npad: Update NPad to use player controller bindings and type | Zach Hilman | 2018-11-19 | 2 | -55/+108 |
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* | hid/touchscreen: Update Touchscreen to use advanced parameters | Zach Hilman | 2018-11-19 | 1 | -6/+6 |
| | | | | Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled. | ||||
* | hid: Add controller bindings for Mouse controller | Zach Hilman | 2018-11-19 | 2 | -4/+30 |
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* | hid: Add keyboard bindings for Keyboard controller | Zach Hilman | 2018-11-19 | 2 | -2/+24 |
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* | hid: Add controller bindings for DebugPad controller | Zach Hilman | 2018-11-19 | 2 | -21/+43 |
| | | | | Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies. | ||||
* | Added missing start/end touch attributes to touchscreen | David Marcec | 2018-11-19 | 2 | -1/+18 |
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* | Added debugpad skeleton | David Marcec | 2018-11-19 | 2 | -2/+55 |
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* | Added controller helper funcs | David Marcec | 2018-11-19 | 2 | -0/+35 |
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* | Changed polling rate of hid and Right joycon rotation | David Marcec | 2018-11-19 | 1 | -2/+2 |
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* | Left joycon rotation button remapping | David Marcec | 2018-11-19 | 2 | -7/+21 |
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* | Added automatic npad switch based on supported stylesets | David Marcec | 2018-11-19 | 2 | -4/+124 |
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* | Added multi-input support and controller assignment at any port | David Marcec | 2018-11-19 | 2 | -122/+181 |
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* | Added SetIsPalmaAllConnectable, SetPalmaBoostMode | David Marcec | 2018-11-16 | 1 | -2/+14 |
| | | | | Currently unclear what these do yet, will be researched at a later time when we want to implement palma. | ||||
* | Fixed priority switching edge case for handheld (#1675) | David | 2018-11-16 | 1 | -12/+46 |
| | | | | | | | | * Fixed priority switching edge case for handheld We accidently used controller index instead of npad id * Moved NPadIdToIndex | ||||
* | hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate() | Lioncash | 2018-11-14 | 1 | -0/+1 |
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* | Updated npad styles on holdtype switches | David Marcec | 2018-11-07 | 1 | -0/+2 |
| | | | | Fixes input for megaman | ||||
* | Fixed HID crash when launching more than 1 game & signaled syleset change event | David Marcec | 2018-11-02 | 2 | -0/+5 |
| | | | | This should fix crashes when launching multiple games in yuzu | ||||
* | npad: Remove unused controller variable from OnInit() | Lioncash | 2018-10-24 | 1 | -2/+3 |
| | | | | | This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well. | ||||
* | hid: Update service function table for hidbus | Lioncash | 2018-10-21 | 1 | -0/+1 |
| | | | | Updated based off information provided by Switchbrew. | ||||
* | Added auto controller switching to supported controllers and single joycon button rotation | David Marcec | 2018-10-20 | 2 | -4/+189 |
| | | | | This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game | ||||
* | Merge pull request #1526 from lioncash/svc-id | bunnei | 2018-10-20 | 1 | -6/+45 |
|\ | | | | | service: Update function tables | ||||
| * | hid: Update service function tables | Lioncash | 2018-10-19 | 1 | -6/+45 |
| | | | | | | | | Updated based off information provided by Switchbrew. | ||||
* | | hid/controller: Remove unused header inclusions | Lioncash | 2018-10-18 | 9 | -9/+0 |
| | | | | | | | | | | | | swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h | ||||
* | | hid/controller/npad: Remove unused dump_idx member variable | Lioncash | 2018-10-18 | 1 | -1/+0 |
| | | | | | | | | Given it's unused, we may as well toss it. | ||||
* | | hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor | Lioncash | 2018-10-18 | 1 | -1/+1 |
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* | | hid/controller/npad: Remove #pragma once from the cpp file | Lioncash | 2018-10-18 | 1 | -2/+0 |
| | | | | | | | | This is only useful in headers. | ||||
* | | hid/controller/npad: Move npad_id_list into the cpp file | Lioncash | 2018-10-18 | 2 | -2/+10 |
| | | | | | | | | | | This is just a lookup table, and since it's private, there's nothing really stateful about it, so we can just move it into the cpp file. | ||||
* | | hid/controller/npad: Remove unnecessary const from void return type | Lioncash | 2018-10-18 | 2 | -2/+2 |
| | | | | | | | | This literally does nothing. | ||||
* | | hid/controller: Default the destructors of all controller types in the cpp file | Lioncash | 2018-10-18 | 16 | -0/+16 |
| | | | | | | | | | | | | These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code. | ||||
* | | controller_base: Default the base class constructor and destructor in the cpp file | Lioncash | 2018-10-18 | 2 | -2/+4 |
|/ | | | | The destructor doesn't need to be a pure-virtual function. | ||||
* | Using dual joycons as the default controller | David Marcec | 2018-10-17 | 3 | -77/+59 |
| | | | | Reason for the change is to allow both docked and undocked mode to work | ||||
* | Wip | David Marcec | 2018-10-12 | 2 | -3/+23 |
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* | Dynamically decide handheld variant based on supported npad id priority | David Marcec | 2018-10-11 | 3 | -19/+62 |
| | | | | Kirby input still doesn't work, should fix a lot of other games | ||||
* | Added BeginPermitVibrationSession and EndPermitVibrationSession | David Marcec | 2018-10-10 | 3 | -2/+26 |
| | | | | Used by Mario Party | ||||
* | Added GetLedPattern and HandheldVariant | David Marcec | 2018-10-10 | 3 | -6/+63 |
| | | | | HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips) | ||||
* | Kirby expects handheld controllers to be at position 8 | David Marcec | 2018-10-10 | 1 | -2/+8 |
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* | Added the ability to "disconnect" individual npads | David Marcec | 2018-10-10 | 3 | -16/+40 |
| | | | | Fixes arms | ||||
* | Removed unneeded forward declarations | David Marcec | 2018-10-10 | 2 | -13/+2 |
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* | Addressed changes for better hid | David Marcec | 2018-10-10 | 19 | -167/+238 |
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* | "Better Hid" rework part 1 | David Marcec | 2018-10-10 | 20 | -643/+1481 |
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* | Stubbed IRS (#1349) | David | 2018-09-24 | 2 | -18/+167 |
| | | | | | | | | | | * Stubbed IRS Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly. * Added IRS to logging backend * Forward declared shared memory for irs | ||||
* | Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision | David Marcec | 2018-09-19 | 1 | -1/+7 |
| | | | | With these, `Nintendo Entertainment System - Nintendo Switch Online` loads | ||||
* | Added ActivateGesture | David Marcec | 2018-09-18 | 1 | -1/+7 |
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* | Added StopSixAxisSensor | David Marcec | 2018-09-18 | 1 | -1/+7 |
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* | Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor | David Marcec | 2018-09-18 | 1 | -2/+14 |
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* | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 2018-09-15 | 1 | -1/+1 |
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* | hle/service: Default constructors and destructors in the cpp file where applicable | Lioncash | 2018-09-11 | 4 | -0/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file. | ||||
* | hid: Implement ReloadInputDevices | fearlessTobi | 2018-09-09 | 1 | -4/+4 |
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* | kernel: Eliminate kernel global state | Lioncash | 2018-08-29 | 1 | -3/+6 |
| | | | | | | | | | | | | | | | | | | | | | | As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header. | ||||
* | hid: Move core include to cpp file | Lioncash | 2018-08-24 | 2 | -1/+4 |
| | | | | | This isn't required to be in the header. Instead, directly include what this header needs and move it to the cpp file where it belongs. | ||||
* | hid: disable clang-format around tables | Lioncash | 2018-08-12 | 1 | -4/+5 |
| | | | | Prevents clang-format from butchering them. | ||||
* | hid: Stub DisconnectNpad() | Lioncash | 2018-08-12 | 1 | -1/+7 |
| | | | | This is required by ARMS. | ||||
* | hid: fix IsSixAxisSensorAtRest() response | mailwl | 2018-08-08 | 1 | -1/+1 |
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* | services/hid: Add ActivateNpadWithRevision() to the hid function info array | Lioncash | 2018-08-07 | 1 | -0/+1 |
| | | | | Updated based off the information on Switch Brew. | ||||
* | Add some HID commands (#843) | Hexagon12 | 2018-07-30 | 1 | -2/+16 |
| | | | | | | * Added some HID commands * Addressed comments | ||||
* | service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services | Lioncash | 2018-07-26 | 1 | -0/+220 |
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* | service/hid: Add the xcd:sys service | Lioncash | 2018-07-26 | 3 | -0/+55 |
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* | service/hid: Add irs services | Lioncash | 2018-07-26 | 3 | -0/+73 |
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* | core_timing: Split off utility functions into core_timing_util | MerryMage | 2018-07-24 | 1 | -0/+1 |
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* | hid: Use a ranged-for loops in UpdatePadCallback | Lioncash | 2018-07-19 | 1 | -7/+3 |
| | | | | | Modernizes the loops themselves while also getting rid of a signed/unsigned comparison in a loop condition. | ||||
* | hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array | Lioncash | 2018-07-19 | 1 | -1/+1 |
| | | | | Gets rid of the use of a magic constant | ||||
* | Fill in more fields in TouchScreenEntryTouch | Zach Hilman | 2018-07-18 | 1 | -4/+9 |
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* | Single touch support | Zach Hilman | 2018-07-18 | 1 | -4/+19 |
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* | HID: Update controllers less often | James Rowe | 2018-07-15 | 1 | -3/+3 |
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* | hid: Fix timestamps and controller type. | bunnei | 2018-07-11 | 1 | -7/+5 |
| | | | | - This fixes user input in SMO. | ||||
* | Rename logging macro back to LOG_* | James Rowe | 2018-07-03 | 1 | -25/+25 |
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* | Narrow down filter of layout configs | Zach Hilman | 2018-06-14 | 2 | -10/+5 |
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* | Move loop condition to free function | Zach Hilman | 2018-06-13 | 1 | -4/+9 |
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* | Avoid initializing single-joycon layouts with handheld controller | Zach Hilman | 2018-06-13 | 2 | -1/+5 |
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* | hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO | shinyquagsire23 | 2018-06-12 | 2 | -2/+3 |
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* | add IPC CommandType & Some HID FunctionInfo (#487) | greggameplayer | 2018-05-30 | 1 | -0/+30 |
| | | | | | | | | | | * add some CommandType * add some hid FunctionInfo * add some other HID FunctionInfo * delete non useful comments | ||||
* | Fix deadlocks caused from HID having too many layouts | David Marcec | 2018-05-24 | 1 | -1/+1 |
| | | | | Games such as SMO deadlock if we have more than 2 layouts | ||||
* | hid: Tweaks, Analog Sticks (#435) | Max Thomas | 2018-05-07 | 2 | -68/+220 |
| | | | | | | | | | | | | | | * hid: Update mouse/keyboard state * hid: Working analog sticks * hid: Nits * hid: Nits * hid: Update mystery sections * hid: Tweaks | ||||
* | core_timing: Namespace all functions and constants in core_timing's header | Lioncash | 2018-04-30 | 1 | -3/+3 |
| | | | | All of these variables and functions are related to timings and should be within the namespace. | ||||
* | hid: Move logging macros over to new fmt-compatible ones | Lioncash | 2018-04-24 | 1 | -25/+25 |
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* | service: Use nested namespace specifiers where applicable | Lioncash | 2018-04-20 | 2 | -8/+4 |
| | | | | Tidies up namespace declarations | ||||
* | Stubbed out GetPlayerLedPattern | Hexagon12 | 2018-04-13 | 1 | -1/+7 |
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* | Updated hid with more service names. | Hexagon12 | 2018-04-10 | 1 | -0/+50 |
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* | Merge pull request #297 from bunnei/hid-touch-state | bunnei | 2018-04-02 | 1 | -5/+21 |
|\ | | | | | hid: Write empty touch screen state. | ||||
| * | hid: Write empty touch screen state. | bunnei | 2018-04-01 | 1 | -5/+21 |
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* | | hid: Stub out GetSupportedNpadStyleSet. | bunnei | 2018-03-31 | 1 | -0/+8 |
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* | hid: Stub out SetNpadJoyAssignmentModeDual. | bunnei | 2018-03-25 | 1 | -1/+7 |
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* | CoreTiming: Unschedule the pending events when an Interface is destroyed. | Subv | 2018-03-04 | 1 | -0/+4 |
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* | Service/hid: stub some functions | mailwl | 2018-02-16 | 1 | -0/+43 |
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* | hid: Stub GetVibrationDeviceInfo and SendVibrationValues. | bunnei | 2018-02-15 | 1 | -0/+15 |
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* | Service: stub some functions in am, audio, time, vi services | mailwl | 2018-02-07 | 1 | -0/+22 |
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* | Service/hid: stub SetNpadHandheldActivationMode | mailwl | 2018-02-06 | 1 | -0/+7 |
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* | hid: Stub ActivateTouchScreen and SetNpadJoyHoldType. | bunnei | 2018-02-06 | 1 | -2/+14 |
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* | hid: Stub out several functions. | bunnei | 2018-02-05 | 1 | -1/+39 |
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* | hid: Implement CreateActiveVibrationDeviceList. | bunnei | 2018-02-04 | 1 | -0/+25 |
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* | logger: Use Service_HID category where applicable. | bunnei | 2018-02-04 | 1 | -2/+2 |
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* | hle: Rename RequestBuilder to ResponseBuilder. | bunnei | 2018-01-25 | 1 | -2/+2 |
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* | service: Fix all incorrect IPC response headers. | bunnei | 2018-01-25 | 1 | -11/+2 |
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* | Services: Added a todo about returning interfaces as domain objects in lm, hid and time. | Subv | 2018-01-23 | 1 | -0/+3 |
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* | HID: Don't create an unnecessary port in CreateAppletResource. | Subv | 2018-01-22 | 1 | -13/+13 |
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* | Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once | gdkchan | 2018-01-22 | 1 | -1/+6 |
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* | hid: Adjust timing based on actual hardware | shinyquagsire23 | 2018-01-17 | 1 | -3/+3 |
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* | hid: clang-format | shinyquagsire23 | 2018-01-17 | 1 | -3/+3 |
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* | hid: Adjust for style guide | shinyquagsire23 | 2018-01-17 | 2 | -63/+68 |
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* | hid: Write to all layouts, implement circular buffers, set up controller metadata. | shinyquagsire23 | 2018-01-16 | 2 | -39/+71 |
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* | hid: Bare-minimum sharedmem input | shinyquagsire23 | 2018-01-15 | 2 | -2/+88 |
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* | hid: Remove redundant HID prefix on structs/enums | shinyquagsire23 | 2018-01-15 | 1 | -73/+73 |
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* | hid: Add sharedmem structs | shinyquagsire23 | 2018-01-15 | 1 | -0/+312 |
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* | hid: Remove unused registered_loggers. | bunnei | 2018-01-15 | 1 | -3/+0 |
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* | hid: Implement IAppletResource::GetSharedMemoryHandle. | bunnei | 2018-01-15 | 2 | -10/+67 |
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* | Remove lots more 3DS-specific code. | bunnei | 2017-10-13 | 6 | -793/+6 |
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* | Fixed type conversion ambiguity | Huw Pascoe | 2017-09-30 | 1 | -1/+1 |
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* | HID: use TouchDevice for touch pad | wwylele | 2017-08-24 | 1 | -4/+8 |
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* | HID: fix a comment and a warning | wwylele | 2017-08-20 | 1 | -2/+2 |
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* | HID: use MotionDevice for Accelerometer and Gyroscope | wwylele | 2017-08-11 | 1 | -5/+27 |
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* | HID: zero unused PadState bits | wwylele | 2017-08-10 | 1 | -1/+1 |
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* | ResultVal: Remove MoveFrom() | Yuri Kunde Schlesner | 2017-06-19 | 1 | -6/+6 |
| | | | | | Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in case you already have an rvalue. | ||||
* | Service: Remove unnecessary includes from service.h | Yuri Kunde Schlesner | 2017-06-06 | 1 | -0/+2 |
| | | | | | This has a huge fallout in terms of needing to fix other files because all service implementations included that file. | ||||
* | ir: implement new 3ds HID via ir:rst | wwylele | 2017-05-04 | 2 | -8/+21 |
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* | Input: remove unused stuff & clean up | wwylele | 2017-03-01 | 1 | -34/+0 |
| | | | | | | | 1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include | ||||
* | HID: use AnalogDevice | wwylele | 2017-03-01 | 1 | -2/+9 |
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* | HID: use ButtonDevice | wwylele | 2017-03-01 | 2 | -1/+47 |
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* | HID: move enable_accelerometer/gyroscope_count initialization into Init() (#2574) | Weiyi Wang | 2017-02-17 | 1 | -2/+5 |
| | | | Fixes #2556 | ||||
* | hid: remove the touch field from PadState (#2557) | Weiyi Wang | 2017-02-11 | 1 | -4/+0 |
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* | HID: reset acceleroeter and gyroscope index in Init | wwylele | 2017-01-20 | 1 | -0/+2 |
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* | CoreTiming: use named constant for ARM11 clock rate | wwylele | 2017-01-16 | 1 | -3/+3 |
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* | HID: manages updating itself using correct ticks | wwylele | 2017-01-16 | 2 | -58/+93 |
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* | core: Move emu_window and key_map into core | MerryMage | 2016-12-23 | 1 | -1/+1 |
| | | | | * Removes circular dependences (common should not depend on core) | ||||
* | hid: Get rid of a double -> float truncation warning | Lioncash | 2016-12-15 | 1 | -1/+2 |
| | | | | float literals need to have the 'f' prefix. | ||||
* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 3 | -3/+3 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 2 | -9/+4 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 3 | -7/+6 |
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* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 4 | -75/+77 |
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* | hid: add missing header | wwylele | 2016-06-11 | 1 | -0/+2 |
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* | fixup! fixup! Refactor input system | wwylele | 2016-05-15 | 1 | -1/+1 |
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* | Refactor input subsystem | wwylele | 2016-05-15 | 2 | -35/+36 |
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* | Kernel/SharedMemory: Properly implemented shared memory support. | Subv | 2016-05-13 | 1 | -2/+3 |
| | | | | | | | Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object. Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock. Removed the APT Shared Font hack as it is no longer needed. | ||||
* | use reference instead of pointer | wwylele | 2016-03-26 | 1 | -9/+9 |
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* | implement GyroscopeCalibrateParam | wwylele | 2016-03-25 | 2 | -9/+20 |
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* | implement accel and gyro backend | wwylele | 2016-03-22 | 4 | -23/+176 |
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* | hid: fix pad update | wwylele | 2016-03-13 | 1 | -1/+1 |
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* | svc: Make ResetType an enum class | Lioncash | 2016-03-12 | 1 | -5/+5 |
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* | BitField: Make trivially copyable and remove assignment operator | MerryMage | 2016-02-12 | 1 | -1/+1 |
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* | services: Get rid of unnecessary includes | Lioncash | 2016-02-02 | 3 | -3/+0 |
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* | services: Update some function tables | Lioncash | 2015-12-30 | 1 | -0/+2 |
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* | general: Silence some warnings when using clang | Lioncash | 2015-09-16 | 1 | -2/+2 |
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* | Move input values into an array | James Rowe | 2015-07-28 | 2 | -1/+14 |
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* | CitraQt: Cleanup includes. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -0/+1 |
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* | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -7/+9 |
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* | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 2015-05-29 | 3 | -3/+3 |
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* | hid: Get rid of undefined behavior | Lioncash | 2015-05-27 | 1 | -2/+2 |
| | | | | Modifying a variable twice across a sequence point. | ||||
* | HID: Stub DisableAccelerometer and DisableGyroscopeLow | purpasmart96 | 2015-05-23 | 4 | -9/+47 |
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* | Kernel: Capture SharedMemory attributes at creation, not when mapping | Yuri Kunde Schlesner | 2015-05-11 | 1 | -2/+4 |
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* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -0/+2 |
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* | Services: Initialize all state variables at bootup. | bunnei | 2015-05-02 | 1 | -8/+14 |
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* | Services: Stubs and minor changes | purpasmart96 | 2015-04-03 | 2 | -6/+6 |
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* | Merge pull request #655 from purpasmart96/hid_fixes | bunnei | 2015-03-17 | 4 | -12/+72 |
|\ | | | | | HID: Proper Signal Interrupts for EnableAccelerometer & EnableGyroscopeLow along with a stub for GetSoundVolume | ||||
| * | HID: Proper Signal Interrupts for EnableAccelerometer & EnableGyroscopeLow along | purpasmart96 | 2015-03-17 | 4 | -12/+72 |
| | | | | | | | | with a stub for GetSoundVolume | ||||
* | | arm_interface: Get rid of GetTicks. | Lioncash | 2015-03-16 | 1 | -3/+3 |
|/ | | | | Removes a TODO. | ||||
* | hid_user: Removed unnecessary includes. | bunnei | 2015-03-11 | 1 | -2/+0 |
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* | HID: Removed unnecessary global variables. | bunnei | 2015-03-11 | 2 | -58/+42 |
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* | HID: Added additional variable comments and some code cleanups. | bunnei | 2015-03-11 | 2 | -20/+29 |
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* | HID: Complete refactor of pad/touch input to fix threading issues. | bunnei | 2015-03-11 | 2 | -111/+28 |
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* | HID: Cleanup how `next_touch_index` is calculated for Pad and touch. | bunnei | 2015-03-10 | 1 | -2/+2 |
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* | HID: Changed TouchDataEntry `valid` to a BitField and added some doc strings. | bunnei | 2015-03-10 | 2 | -4/+4 |
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* | HID: Added static asserts to check register position in shared memory. | bunnei | 2015-03-10 | 1 | -2/+16 |
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* | HID: Added functions to emulate the touchpad. | bunnei | 2015-03-10 | 2 | -0/+61 |
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* | HID: Moved some docstrings to the header. | bunnei | 2015-03-10 | 2 | -24/+16 |
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* | HID: Refactored shared memory decoding for touchpad support. | bunnei | 2015-03-10 | 2 | -33/+64 |
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* | Services: Moved the PTM and APT services to their own folder | Subv | 2015-03-04 | 6 | -81/+75 |
| | | | | | | This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands. | ||||
* | Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. | Emmanuel Gil Peyrot | 2015-02-22 | 1 | -0/+19 |
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* | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 2015-02-11 | 2 | -3/+0 |
| | | | | | | | Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft. | ||||
* | Kernel: Stop creating useless Handles during object creation | Yuri Kunde Schlesner | 2015-02-02 | 1 | -6/+6 |
| | | | | | They're finally unnecessary, and will stop cluttering the application's handle table. | ||||
* | HID: Fix crash when pressing a key when the emulator is stopped | Yuri Kunde Schlesner | 2015-02-02 | 1 | -0/+2 |
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* | Service: Clean-up Interface | Yuri Kunde Schlesner | 2015-02-02 | 2 | -2/+2 |
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* | Kernel: Convert Event to not use Handles | Yuri Kunde Schlesner | 2015-01-30 | 3 | -23/+27 |
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* | Kernel: Convert SharedMemory to not use Handles | Yuri Kunde Schlesner | 2015-01-30 | 3 | -5/+11 |
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* | Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx | archshift | 2015-01-21 | 6 | -0/+414 |