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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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hle
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Author
Files
Lines
2019-07-08
addressed issues
David Marcec
1
-6
/
+7
2019-07-01
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
David Marcec
2
-0
/
+35
2019-05-18
core/kernel/object: Rename ResetType enum members
Lioncash
1
-1
/
+1
2019-02-16
core_timing: Convert core timing into a class
Lioncash
17
-26
/
+39
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
8
-9
/
+9
2019-02-06
remove all occurance of specifying endianness inside BitField
Weiyi Wang
3
-68
/
+68
2018-12-29
web_browser: Add bounds checking to applet interface
Zach Hilman
2
-5
/
+3
2018-12-28
hid: Make Hid service accessible and add GetPressState
Zach Hilman
2
-0
/
+14
2018-12-26
npad: Remove code to invert input in horizontal mode.
bunnei
1
-46
/
+0
2018-12-02
Fixed crash with SetNpadMode
David Marcec
1
-2
/
+3
2018-11-29
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2
-13
/
+7
2018-11-29
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2
-8
/
+17
2018-11-28
npad: Use NPadIdToIndex to prevent invalid array access
Zach Hilman
1
-2
/
+2
2018-11-27
npad: Fix copy/paste error with LED position assignments
Zach Hilman
1
-3
/
+3
2018-11-26
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
David Marcec
1
-1
/
+2
2018-11-22
debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
Zach Hilman
1
-2
/
+3
2018-11-19
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Zach Hilman
4
-174
/
+61
2018-11-19
hid/npad: Update NPad to use player controller bindings and type
Zach Hilman
2
-55
/
+108
2018-11-19
hid/touchscreen: Update Touchscreen to use advanced parameters
Zach Hilman
1
-6
/
+6
2018-11-19
hid: Add controller bindings for Mouse controller
Zach Hilman
2
-4
/
+30
2018-11-19
hid: Add keyboard bindings for Keyboard controller
Zach Hilman
2
-2
/
+24
2018-11-19
hid: Add controller bindings for DebugPad controller
Zach Hilman
2
-21
/
+43
2018-11-19
Added missing start/end touch attributes to touchscreen
David Marcec
2
-1
/
+18
2018-11-19
Added debugpad skeleton
David Marcec
2
-2
/
+55
2018-11-19
Added controller helper funcs
David Marcec
2
-0
/
+35
2018-11-19
Left joycon rotation button remapping
David Marcec
2
-7
/
+21
2018-11-19
Added automatic npad switch based on supported stylesets
David Marcec
2
-4
/
+124
2018-11-19
Added multi-input support and controller assignment at any port
David Marcec
2
-122
/
+181
2018-11-16
Fixed priority switching edge case for handheld (#1675)
David
1
-12
/
+46
2018-11-14
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate()
Lioncash
1
-0
/
+1
2018-11-07
Updated npad styles on holdtype switches
David Marcec
1
-0
/
+2
2018-11-02
Fixed HID crash when launching more than 1 game & signaled syleset change event
David Marcec
1
-0
/
+3
2018-10-24
npad: Remove unused controller variable from OnInit()
Lioncash
1
-2
/
+3
2018-10-20
Added auto controller switching to supported controllers and single joycon button rotation
David Marcec
2
-4
/
+189
2018-10-18
hid/controller: Remove unused header inclusions
Lioncash
9
-9
/
+0
2018-10-18
hid/controller/npad: Remove unused dump_idx member variable
Lioncash
1
-1
/
+0
2018-10-18
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
Lioncash
1
-1
/
+1
2018-10-18
hid/controller/npad: Remove #pragma once from the cpp file
Lioncash
1
-2
/
+0
2018-10-18
hid/controller/npad: Move npad_id_list into the cpp file
Lioncash
2
-2
/
+10
2018-10-18
hid/controller/npad: Remove unnecessary const from void return type
Lioncash
2
-2
/
+2
2018-10-18
hid/controller: Default the destructors of all controller types in the cpp file
Lioncash
16
-0
/
+16
2018-10-18
controller_base: Default the base class constructor and destructor in the cpp file
Lioncash
2
-2
/
+4
2018-10-17
Using dual joycons as the default controller
David Marcec
2
-74
/
+58
2018-10-12
Wip
David Marcec
1
-2
/
+18
2018-10-11
Dynamically decide handheld variant based on supported npad id priority
David Marcec
2
-19
/
+58
2018-10-10
Added BeginPermitVibrationSession and EndPermitVibrationSession
David Marcec
2
-0
/
+8
2018-10-10
Added GetLedPattern and HandheldVariant
David Marcec
2
-4
/
+54
2018-10-10
Kirby expects handheld controllers to be at position 8
David Marcec
1
-2
/
+8
2018-10-10
Added the ability to "disconnect" individual npads
David Marcec
2
-15
/
+36
2018-10-10
Removed unneeded forward declarations
David Marcec
2
-13
/
+2
2018-10-10
Addressed changes for better hid
David Marcec
18
-130
/
+208
2018-10-10
"Better Hid" rework part 1
David Marcec
18
-0
/
+1289