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path: root/src/core/hle/service/hid/controllers/touchscreen.cpp (follow)
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* input_common: touch: Rewrite touch driver to support multiple touch pointsgerman772022-05-231-1/+5
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* service: hid: Ensure all structs are initializedNarr the Reg2022-04-241-1/+2
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* service: hid: Access shared memory directlyNarr the Reg2022-04-231-10/+11
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* core: Reduce unused includesameerj2022-03-191-1/+0
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* service/hid: Remove includes of core.h and settings.hgerman772021-11-251-2/+5
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* core/hid: Update structs to 13.1.0german772021-11-251-2/+2
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* Morph review first wavegerman772021-11-251-2/+2
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* service/hid: Update touch and gestures to use ring lifo and the emulated consolegerman772021-11-251-93/+43
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* touchscreen: Make use of common point structLioncash2021-05-281-6/+7
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* service: Resolve cases of member field shadowingLioncash2021-05-041-1/+1
| | | | | Now all that remains is for kernel code to be 'shadow-free' and then -Wshadow can be turned into an error.
* hid: Fix touch not initializing properly if disabledgerman772021-05-031-1/+5
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* Disable touch if setting is not enabledgerman772021-05-011-1/+1
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* common: Move settings to common from core.bunnei2021-04-151-1/+1
| | | | - Removes a dependency on core and input_common from common.
* HID: Initialize correctly the gesture finger_id and filter invalid resultsNarr the Reg2021-03-261-0/+5
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* Always initialize keyboard inputgerman2021-01-151-5/+1
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* Add mutitouch support for touch screensgerman2021-01-151-12/+18
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* Allow to return up to 16 touch inputs per enginegerman2021-01-151-49/+65
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* Allow all touch inputs at the same time and remove config options that are not longer necesarygerman2021-01-151-7/+9
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* Add multitouch supportgerman2021-01-151-21/+76
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* Revert "core: Fix clang build"bunnei2020-10-211-6/+3
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* core: Fix clang buildLioncash2020-10-181-3/+6
| | | | | | | Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
* yuzu: Add motion and touch configurationFearlessTobi2020-08-291-1/+11
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* General: Recover Prometheus project from harddrive failure Fernando Sahmkow2020-06-271-2/+2
| | | | | | | This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
* service/hid: Silence -Wunused and -WswitchReinUsesLisp2019-10-051-2/+1
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* RebaseDavid Marcec2019-09-221-2/+3
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* Deglobalize System: HidDavid Marcec2019-09-221-1/+1
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* core_timing: Convert core timing into a classLioncash2019-02-161-3/+4
| | | | | | | | | | | Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
* core_timing: Rename CoreTiming namespace to Core::TimingLioncash2019-02-121-2/+2
| | | | | | Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
* hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman2018-11-191-6/+0
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* hid/touchscreen: Update Touchscreen to use advanced parametersZach Hilman2018-11-191-6/+6
| | | | Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
* Added missing start/end touch attributes to touchscreenDavid Marcec2018-11-191-0/+7
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* hid/controller: Remove unused header inclusionsLioncash2018-10-181-1/+0
| | | | | | swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h
* hid/controller: Default the destructors of all controller types in the cpp fileLioncash2018-10-181-0/+1
| | | | | | These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code.
* Addressed changes for better hidDavid Marcec2018-10-101-5/+12
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* "Better Hid" rework part 1David Marcec2018-10-101-0/+58