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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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hle
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service
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gsp_gpu.cpp
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2015-03-09
Added LCD registers, and implementation for color filling in OGL code.
archshift
1
-17
/
+15
2015-03-06
Implement SetLcdForceBlack, move register enum to hw.h
archshift
1
-5
/
+39
2015-02-18
GPU: Properly implement memory fills.
Tony Wasserka
1
-17
/
+17
2015-02-12
Build: Fixed some warnings
Subv
1
-31
/
+47
2015-02-11
Implemented WriteHWRegsWithMask for GSP.
Kevin Hartman
1
-6
/
+91
2015-02-11
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
1
-4
/
+2
2015-02-11
GSP: Fixed typo in SignalInterrupt
bunnei
1
-1
/
+1
2015-02-11
GSP: Call SetBufferSwap for each screen on corresponding signal interrupt.
bunnei
1
-4
/
+3
2015-02-02
Kernel: Stop creating useless Handles during object creation
Yuri Kunde Schlesner
1
-1
/
+1
2015-02-02
Service: Clean-up Interface
Yuri Kunde Schlesner
1
-1
/
+1
2015-01-30
Kernel: Convert Event to not use Handles
Yuri Kunde Schlesner
1
-8
/
+11
2015-01-30
Kernel: Convert SharedMemory to not use Handles
Yuri Kunde Schlesner
1
-7
/
+9
2015-01-14
GSP: Fix appending of interrupts to the shared memory buffer
Yuri Kunde Schlesner
1
-2
/
+2
2015-01-14
GSP: Update framebuffer info on all interrupts
Yuri Kunde Schlesner
1
-12
/
+13
2015-01-14
GPU: Fire GPU interrupts at the correct places.
Yuri Kunde Schlesner
1
-6
/
+0
2015-01-10
Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance.
archshift
1
-3
/
+0
2015-01-08
GSP: Toggle active framebuffer each frame
bunnei
1
-1
/
+4
2014-12-26
More services & small clean ups
purpasmart96
1
-3
/
+0
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-19
GSP_GPU: Shut up FlushDataCache
purpasmart96
1
-1
/
+25
2014-12-15
Remove SyncRequest from K::Object and create a new K::Session type
Yuri Kunde Schlesner
1
-5
/
+5
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-9
/
+9
2014-12-10
GSP: Trigger GPU interrupts at more accurate locations.
bunnei
1
-7
/
+6
2014-12-10
GSP: Updated TriggerCmdReqQueue to return success code.
bunnei
1
-0
/
+3
2014-12-10
GSP: Updated RegisterInterruptRelayQueue to return expected magic number.
bunnei
1
-1
/
+4
2014-12-10
GPU: Fixed bug in command list size decoding.
bunnei
1
-1
/
+1
2014-11-24
HLE: Revamp error handling throrough the HLE code
Yuri Kunde Schlesner
1
-11
/
+6
2014-11-18
core: Mark some hle functions as static
Lioncash
1
-8
/
+8
2014-10-29
Renamed souce files of services to match port names
Gareth Poole
1
-1
/
+1
2014-09-30
added "StoreDataCache" to the function table
purpasmart96
1
-0
/
+1
2014-09-09
core: Prune redundant includes
archshift
1
-1
/
+0
2014-08-25
Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.
Tony Wasserka
1
-5
/
+0
2014-08-25
GSP: Update framebuffer information when necessary.
Tony Wasserka
1
-2
/
+23
2014-08-25
GSP: Implement SetBufferSwap.
Tony Wasserka
1
-1
/
+35
2014-08-25
GSP: Add a helper function for convenience.
Tony Wasserka
1
-17
/
+22
2014-08-12
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
1
-9
/
+9
2014-08-12
GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore.
Tony Wasserka
1
-4
/
+13
2014-08-12
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
1
-18
/
+18
2014-08-07
GSP: Cleaned up command buffer decoding.
bunnei
1
-42
/
+42
2014-08-06
GSP: Added reinitialization of other state objects.
bunnei
1
-0
/
+3
2014-08-06
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
bunnei
1
-64
/
+24
2014-08-06
GSP: Removed unnecessary GX_FinishCommand function.
bunnei
1
-13
/
+5
2014-08-06
GSP: Implements preliminary command synchronization via GPU interrupts.
bunnei
1
-18
/
+93
2014-07-23
GSP: Add a few comments.
Tony Wasserka
1
-1
/
+7
2014-07-23
GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Tony Wasserka
1
-26
/
+38
2014-07-23
GPU: Make use of RegisterSet.
Tony Wasserka
1
-21
/
+28
2014-07-23
GPU: Emulate memory fills.
Tony Wasserka
1
-0
/
+8
2014-07-23
GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.
Tony Wasserka
1
-2
/
+9
2014-07-23
GSP: Implement ReadHWRegs and WriteHWRegs properly.
Tony Wasserka
1
-27
/
+46
2014-07-05
GSP: Fixed to use real shared memory object, various cleanups.
bunnei
1
-25
/
+34
2014-06-13
HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)
bunnei
1
-28
/
+28
2014-06-13
HLE: Updated various handle debug assertions to be more clear.
bunnei
1
-1
/
+1
2014-06-12
GPU debugger: Add functionality to inspect command lists.
Tony Wasserka
1
-0
/
+4
2014-06-12
GPU: Cleanup register definitions.
Tony Wasserka
1
-3
/
+3
2014-06-12
Rename LCD to GPU.
Tony Wasserka
1
-8
/
+8
2014-06-12
Add initial graphics debugger interface.
Tony Wasserka
1
-0
/
+6
2014-06-12
GSP: Define more GX commands.
Tony Wasserka
1
-14
/
+37
2014-06-01
gsp: always pass through synchronization barrier for commands
bunnei
1
-1
/
+16
2014-05-30
hle: cleaned up log messages
bunnei
1
-2
/
+2
2014-05-19
- renamed NewHandle to CreateHandle
bunnei
1
-3
/
+1
2014-05-08
removed unknown fields from GX_CmdBufferHeader
bunnei
1
-5
/
+0
2014-05-08
- removed HLE mem "hack" and replaced with kernel mem region
bunnei
1
-5
/
+71
2014-04-27
hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)
bunnei
1
-3
/
+9
2014-04-26
added simple GSP GPU ReadHWRegs function to support returning the framebuffer address
bunnei
1
-1
/
+37
2014-04-25
added GSP::RegisterInterruptRelayQueue function
bunnei
1
-31
/
+40
2014-04-17
updated service comments
bunnei
1
-0
/
+3
2014-04-16
- added stubbed out GSP::Gpu service interface
bunnei
1
-0
/
+56