Commit message (Collapse) | Author | Files | Lines | ||
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2015-01-20 | core: Fix a few docstrings | Lioncash | 1 | -1/+1 | |
2015-01-10 | Added Archive ID to fs:USER debug logs involving opening the archive. | archshift | 1 | -3/+3 | |
2015-01-10 | Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance. | archshift | 1 | -4/+0 | |
2015-01-06 | Archives: Changed the unimplemented archives comment. | Subv | 1 | -1/+1 | |
It now refers to me as the PoC | |||||
2015-01-06 | Archives: Addressed some comments | Subv | 1 | -2/+2 | |
2015-01-04 | Archives: Make SYSTEM_ID and SDCARD_ID strings | Subv | 2 | -4/+4 | |
2015-01-04 | Archives: Changed the way paths are built for the archives. | Subv | 2 | -10/+15 | |
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout | |||||
2015-01-03 | Archives: Change the folder layout of some archives. | Subv | 1 | -1/+1 | |
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW | |||||
2015-01-03 | Archives: Reduced duplicate code in RomFS and SaveCheck. | Subv | 2 | -4/+5 | |
Fixed a few warnings and cleaned up the code | |||||
2015-01-03 | SaveDataCheck: Preliminary work in this archive. | Subv | 2 | -3/+35 | |
This allows Steel Diver to boot further, some files are needed. This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives) | |||||
2015-01-03 | archive: Fix initializer list order | Lioncash | 1 | -3/+3 | |
2014-12-30 | Archives: Implemented ExtSaveData and SharedExtSaveData | Subv | 3 | -43/+36 | |
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded. | |||||
2014-12-28 | Kernel: New handle manager | Yuri Kunde Schlesner | 1 | -4/+6 | |
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive. | |||||
2014-12-28 | Rename ObjectPool to HandleTable | Yuri Kunde Schlesner | 1 | -4/+4 | |
2014-12-26 | More services & small clean ups | purpasmart96 | 2 | -10/+0 | |
2014-12-24 | Stubbed IsSdmcWriteable to always return writeable. | archshift | 1 | -1/+18 | |
2014-12-21 | CFG: Implemented the GetConfigInfoBlk2 function. | Subv | 1 | -9/+0 | |
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS | |||||
2014-12-21 | Added CreateFile to the FS_USER service | archshift | 3 | -1/+47 | |
Tested with hwtests. | |||||
2014-12-21 | License change | purpasmart96 | 4 | -4/+4 | |
2014-12-20 | Common: Add a clone of std::make_unique | Yuri Kunde Schlesner | 1 | -6/+7 | |
2014-12-20 | FS_U: Added the command to the docs of SaveData functions | Subv | 1 | -0/+2 | |
2014-12-19 | SystemSaveData: Fixed a typo that was segfaulting | Subv | 1 | -1/+1 | |
2014-12-18 | SaveData: Added some documentation to FormatSaveData | Subv | 1 | -2/+29 | |
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData. Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty | |||||
2014-12-18 | SaveData: Implemented the SystemSaveData archive. | Subv | 1 | -0/+9 | |
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service. | |||||
2014-12-18 | Filesystem/Archives: Implemented the SaveData archive | Subv | 3 | -13/+86 | |
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | |||||
2014-12-16 | Work around libstdc++'s lack of support for std::hash on enums | Yuri Kunde Schlesner | 1 | -0/+15 | |
2014-12-16 | FS.Archive: Clean up treatment of archives and their handles | Yuri Kunde Schlesner | 3 | -196/+175 | |
- Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles. | |||||
2014-12-16 | Service.FS: Rename FileSys::File to FileBackend | Yuri Kunde Schlesner | 1 | -1/+1 | |
2014-12-16 | Service.FS: Rename FileSys::Directory to DirectoryBackend | Yuri Kunde Schlesner | 1 | -2/+2 | |
2014-12-16 | Service.FS: Rename FileSys::Archive to ArchiveBackend | Yuri Kunde Schlesner | 2 | -5/+5 | |
2014-12-16 | Service.FS: Do archive registration using IdCode instead of name | Yuri Kunde Schlesner | 3 | -16/+27 | |
2014-12-16 | HLE: Rename namespaces to match move & fix initialization order | Yuri Kunde Schlesner | 4 | -30/+32 | |
2014-12-16 | HLE: Move kernel/archive.* to service/fs/ | Yuri Kunde Schlesner | 4 | -0/+1038 | |