Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Service: Clean-up Interface | Yuri Kunde Schlesner | 2015-02-02 | 1 | -1/+1 |
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* | Filesys: Move creation of Handles for File/Directory to service handlers | Yuri Kunde Schlesner | 2015-02-02 | 1 | -12/+15 |
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* | Services: Stubbed more services. | Subv | 2015-01-24 | 1 | -0/+11 |
| | | | | Implemented FSUser::CreateExtSaveData | ||||
* | Added Archive ID to fs:USER debug logs involving opening the archive. | archshift | 2015-01-10 | 1 | -3/+3 |
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* | Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance. | archshift | 2015-01-10 | 1 | -4/+0 |
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* | Archives: Implemented ExtSaveData and SharedExtSaveData | Subv | 2014-12-30 | 1 | -15/+2 |
| | | | | | | | | They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded. | ||||
* | Merge pull request #330 from purpasmart96/new_srv | bunnei | 2014-12-26 | 1 | -3/+0 |
|\ | | | | | More services & small clean ups | ||||
| * | More services & small clean ups | purpasmart96 | 2014-12-26 | 1 | -3/+0 |
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* | | Stubbed IsSdmcWriteable to always return writeable. | archshift | 2014-12-24 | 1 | -1/+18 |
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* | Merge pull request #291 from purpasmart96/license | bunnei | 2014-12-21 | 1 | -1/+1 |
|\ | | | | | License change | ||||
| * | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | | Added CreateFile to the FS_USER service | archshift | 2014-12-21 | 1 | -1/+30 |
| | | | | | | | | Tested with hwtests. | ||||
* | | FS_U: Added the command to the docs of SaveData functions | Subv | 2014-12-20 | 1 | -0/+2 |
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* | | SaveData: Added some documentation to FormatSaveData | Subv | 2014-12-18 | 1 | -2/+29 |
|/ | | | | | We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData. Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty | ||||
* | Filesystem/Archives: Implemented the SaveData archive | Subv | 2014-12-18 | 1 | -7/+35 |
| | | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | ||||
* | FS.Archive: Clean up treatment of archives and their handles | Yuri Kunde Schlesner | 2014-12-16 | 1 | -34/+59 |
| | | | | | | | - Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles. | ||||
* | Service.FS: Do archive registration using IdCode instead of name | Yuri Kunde Schlesner | 2014-12-16 | 1 | -2/+2 |
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* | HLE: Rename namespaces to match move & fix initialization order | Yuri Kunde Schlesner | 2014-12-16 | 1 | -15/+17 |
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* | HLE: Move kernel/archive.* to service/fs/ | Yuri Kunde Schlesner | 2014-12-16 | 1 | -0/+474 |