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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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hle
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service
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filesystem
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filesystem.cpp
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Author
Files
Lines
2018-08-09
core: Port core to VfsFilesystem for file access
Zach Hilman
1
-7
/
+7
2018-08-09
filesystem: Remove unnecessary if conditions
Zach Hilman
1
-1
/
+1
2018-08-01
service/filesystem: Add fsp:ldr and fsp:pr services
Lioncash
1
-0
/
+4
2018-07-24
VFS Regression and Accuracy Fixes (#776)
Zach Hilman
1
-16
/
+29
2018-07-22
file_util, vfs: Use std::string_view where applicable
Lioncash
1
-1
/
+1
2018-07-21
file_util: Use an enum class for GetUserPath()
Lioncash
1
-2
/
+2
2018-07-19
Filesystem: Return EntryType::Directory for the root directory.
Subv
1
-0
/
+4
2018-07-19
filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Lioncash
1
-1
/
+3
2018-07-19
filesystem: Use std::string's empty() function instead of comparing against a literal
Lioncash
1
-1
/
+1
2018-07-19
filesystem: Remove pragma disabling global optimizations
Lioncash
1
-2
/
+0
2018-07-19
Virtual Filesystem 2: Electric Boogaloo (#676)
Zach Hilman
1
-10
/
+199
2018-07-18
hle/filesystem: Amend trace log in OpenSaveData() to compile in debug mode
Lioncash
1
-1
/
+1
2018-07-17
General Filesystem and Save Data Fixes (#670)
Zach Hilman
1
-28
/
+49
2018-07-08
Revert "Virtual Filesystem (#597)"
bunnei
1
-208
/
+17
2018-07-06
Virtual Filesystem (#597)
Zach Hilman
1
-17
/
+208
2018-07-03
Update clang format
James Rowe
1
-2
/
+2
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-3
/
+3
2018-05-02
general: Make formatting of logged hex values more straightforward
Lioncash
1
-1
/
+1
2018-04-24
filesystem: Move logging macros over to new fmt-compatible ones
Lioncash
1
-4
/
+4
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-4
/
+2
2018-03-20
FS: Added an SDMC archive factory and registered it to the SDMC archive on startup.
Subv
1
-0
/
+5
2018-03-04
FS: Make EnsureSaveData create the savedata folder when called for the first time.
Subv
1
-0
/
+13
2018-03-02
Filesystem: Added a SaveData Factory and associated Disk_FileSystem.
Subv
1
-2
/
+9
2018-01-21
filesystem: Implement basic IStorage functionality.
David Marcec
1
-0
/
+54