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2016-03-12HLE/Applets: Implemented a dummy Mii Selector applet.Subv1-1/+16
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2015-07-24Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.Subv1-0/+11
2015-07-24Service/APT: Return proper parameters in GetLockHandle.Subv1-0/+19
Documented some APT functions This allows applets to boot.
2015-07-12Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot1-3/+6
2015-07-12Applets: Reworked how the Applet update event is handled.Subv1-1/+1
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-12HLE/APT: Initial HLE support for applets.Subv1-1/+48
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot1-4/+4
2015-04-03Services: Stubs and minor changespurpasmart961-6/+43
2015-03-04Services: Moved the PTM and APT services to their own folderSubv1-0/+222
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.