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2023-03-01service: move hle_ipc from kernelLiam1-10/+10
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-01-21service: apm: Stub ISession SetCpuOverclockEnabledMorph1-1/+13
Since we don't currently support CPU overclocking within the emulated system, this can be stubbed for now, like APM IsCpuOverclockEnabled. - Used by Gravity Rider Zero
2021-09-18input_common/tas: Fallback to simple updateMonsterDruide11-2/+0
2021-09-18config: Move TAS options to it's own menugerman771-1/+1
2021-09-18core: Hacky TAS syncing & load pausingMonsterDruide11-0/+2
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required. First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`. Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-07-14service: Append service name prefix to common filenamesMorph1-2/+2
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph1-7/+7
Transition to PascalCase for result names.
2021-01-08Stub IsCpuOverclockEnabledgerman1-1/+9
2020-12-08core: Remove unnecessary enum casts in log callsLioncash1-4/+3
Follows the video core PR. fmt doesn't require casts for enum classes anymore, so we can remove quite a few casts.
2020-11-27service: Eliminate usages of the global system instanceLioncash1-6/+9
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2019-06-29apm: Implement SetCpuBoostModeZach Hilman1-0/+12
2019-06-29apm: Add getters for performance config and modeZach Hilman1-31/+39
2019-04-11service: Update service function tablesLioncash1-0/+2
Updates function tables based off information from SwitchBrew.
2018-11-26Changed logging to be "Log before execution", Added more error logging, all services should now log on some levelDavid Marcec1-9/+7
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-0/+4
When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-08-07service/apm: Add the apm:sys serviceLioncash1-0/+25
Adds the basic skeleton of the apm:sys service based off the information on Switch Brew.
2018-07-20apm: Improve stub for GetPerformanceConfiguration.bunnei1-1/+16
2018-07-03Update clang formatJames Rowe1-1/+1
2018-07-03Rename logging macro back to LOG_*James Rowe1-2/+2
2018-04-24apm: Move logging macros over to new fmt-compatible onesLioncash1-3/+3
2018-04-20service: Use nested namespace specifiers where applicableLioncash1-4/+2
Tidies up namespace declarations
2018-02-10apm: Refactor service impl. to support multiple ports.bunnei1-7/+5
2018-02-05logger: Add APM service logging category.bunnei1-2/+3
2018-01-25hle: Rename RequestBuilder to ResponseBuilder.bunnei1-3/+3
2018-01-25service: Fix all incorrect IPC response headers.bunnei1-1/+1
2018-01-21Format: Run the new clang format on everythingJames Rowe1-1/+2
2018-01-17Services: Stubbed APM::OpenSession and the ISession interface.Subv1-1/+43
# Conflicts: # src/core/hle/service/am/applet_oe.cpp # src/core/hle/service/apm/apm.cpp
2018-01-16clang-formatMerryMage1-2/+1
2018-01-13yuzu: Update license text to be consistent across project.bunnei1-1/+1
2017-12-28service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor.bunnei1-2/+0
2017-10-15hle: Add service stubs for apm and appletOE.bunnei1-0/+27