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* service: move hle_ipc from kernelLiam2023-03-011-11/+11
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* service: refactor server architectureLiam2023-02-211-2/+1
| | | | Converts services to have their own processes
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* service: aoc: Stub NotifyUnmountAddOnContentMorph2021-11-041-0/+1
| | | | Used by Animal Crossing: New Horizons v2.0.0 DLC
* service: aoc: Stub NotifyMountAddOnContent and NotifyMountAddOnContentMorph2021-11-041-0/+2
| | | | Used by Animal Crossing: New Horizons v2.0.0 DLC
* service: Replace service event creation with ServiceContext::CreateEventMorph2021-10-021-2/+4
| | | | The service context helps to manage all created events and allows us to close them upon destruction.
* hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.bunnei2021-06-251-0/+1
| | | | - This is used by the latest update of Doom Eternal.
* hle: kernel: Migrate KEvent to KAutoObject.bunnei2021-05-061-1/+2
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* hle: kernel: Reimplement KReadableEvent and KWritableEvent.bunnei2021-02-051-2/+2
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* hle: kernel: Rename WritableEvent to KWritableEvent.bunnei2021-02-051-1/+1
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* aoc_u: Stub Create(Permanent)EcPurchasedEventManagerMorph2020-12-081-0/+2
| | | | | - Used by Pokémon Café Mix - Used by DOOM: Eternal
* service: Eliminate usages of the global system instanceLioncash2020-11-271-1/+4
| | | | | Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
* RebaseDavid Marcec2019-09-221-1/+1
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* Deglobalize System: AocDavid Marcec2019-09-221-2/+3
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* kernel/event: Reference ReadableEvent from WritableEventZach Hilman2018-11-291-1/+1
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* core: Port all current usages of Event to Readable/WritableEventZach Hilman2018-11-291-1/+5
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* aoc_u: Stub GetAddOnContentListChangedEventZach Hilman2018-10-201-0/+2
| | | | This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
* aoc_u: Implement GetAddOnContentBaseIdZach Hilman2018-10-011-0/+1
| | | Command #5
* aoc_u: Implement Count, List and Prepare AddOnContentZach Hilman2018-10-011-0/+3
| | | | Commands #2, #3, and #7
* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-4/+2
| | | | Tidies up namespace declarations
* Stub more functionsmailwl2018-02-221-0/+1
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* Service/AOC: stub ListAddOnContent functionmailwl2018-02-201-0/+3
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* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
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* ap, aoc_u: Minor cleanup.bunnei2017-12-291-1/+1
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* service: Add empty interface for aoc:u.bunnei2017-12-281-0/+22