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* core/frontend/applets/web_browser: Include missing headersLioncash2019-01-171-2/+8
| | | | Gets rid of a few indirect inclusions.
* core/frontend/applets/web_browser: Make OpenPage() non-constLioncash2019-01-171-1/+1
| | | | | | | | This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
* Merge pull request #1939 from DarkLordZach/web-appletbunnei2019-01-103-1/+229
|\ | | | | applets: Implement HLE web browser applet (LibAppletOff)
| * web_browser: Add bounds checking to applet interfaceZach Hilman2018-12-291-7/+7
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| * core: Add getter and setter for WebBrowserApplet frontendZach Hilman2018-12-281-1/+1
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| * applets: Implement LibAppletOff (Web) appletZach Hilman2018-12-282-0/+228
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* | core/kernel: Remove unnecessary inclusionsLioncash2019-01-012-2/+2
|/ | | | Gets rid of a few unnecessary header dependencies in some source files.
* Merge pull request #1781 from DarkLordZach/applet-profile-selectbunnei2018-12-232-0/+127
|\ | | | | am: Implement HLE profile selector applet
| * applets: Correct event ResetTypes from OneShot to StickyZach Hilman2018-12-034-13/+5
| | | | | | | | Fixes bugs relating to signalling in software keyboard.
| * applets: Implement ProfileSelect appletZach Hilman2018-12-032-0/+130
| | | | | | Allows the player to select an emulated profile.
| * software_keyboard: Signal state changed event upon constructionZach Hilman2018-12-031-1/+6
| | | | | | Previously, ILibraryAppletAccessor would signal upon creation of any applet, but this is incorrect. A flag inside of the applet code determines whether or not creation should signal state change and swkbd happens to be one of these applets.
* | applets: Correct usage of SignalStateChanged eventZach Hilman2018-12-102-5/+4
|/ | | | This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
* hle_ipc: Refactor SleepClientThread to avoid ReadableEventZach Hilman2018-11-291-5/+1
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* kernel/event: Reference ReadableEvent from WritableEventZach Hilman2018-11-292-18/+12
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* core: Port all current usages of Event to Readable/WritableEventZach Hilman2018-11-292-20/+28
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* am: Return StubApplet instead of nullptr when AppletId not foundZach Hilman2018-11-222-7/+5
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* applets: Add StubAppletZach Hilman2018-11-222-0/+96
| | | | This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
* am/applets: Make the applet data broker part of the applet itself.Lioncash2018-11-204-20/+27
| | | | | The accessor should be doing just that, accessing, rather than retaining the lifetime of the data broker as well.
* am/applets: Replace includes with forward declarations where applicableLioncash2018-11-202-2/+9
| | | | | Also resolve places where includes should have been provided, but weren't.
* am/applets: Relocate comments above the relevant data member in AppletDataBrokerLioncash2018-11-201-11/+18
| | | | Avoids wonky wrapping and makes it nicer to read.
* software_keyboard: Fix erroneous extra PushNormalDataZach Hilman2018-11-191-3/+2
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* software_keyboard: Return correct result code on user cancel operationZach Hilman2018-11-193-5/+1
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* applet: Add AppletDataBroker to manage HLE to AM service interactionZach Hilman2018-11-194-47/+159
| | | | This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
* software_keyboard: Use correct offset for inital text stringZach Hilman2018-11-191-1/+2
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* software_keyboard: Check for UTF-8 config flagZach Hilman2018-11-192-9/+23
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* software_keyboard: Push all data over all channels on dialog completionZach Hilman2018-11-181-18/+26
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* applet: Use std::queue instead of std::vector for storage stackZach Hilman2018-11-184-8/+22
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* applet: Add operation completed callbackZach Hilman2018-11-181-1/+1
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* software_keyboard: Push buffer size to offset 0x4 in output dataZach Hilman2018-11-183-7/+20
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* software_keyboard: Make GetText asynchronousZach Hilman2018-11-182-5/+19
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* am: Allow applets to push multiple and different channels of dataZach Hilman2018-11-183-18/+18
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* am: Implement text check software keyboard modeZach Hilman2018-11-182-9/+63
| | | | Allows the game to verify and send a message to the frontend.
* am: Deglobalize software keyboard appletZach Hilman2018-11-184-18/+29
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* am/applets: Add connector between frontend and AM applet classesZach Hilman2018-11-182-0/+128
| | | Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
* am/applets: Add Applet superclass to describe a generic appletZach Hilman2018-11-182-0/+75
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.