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2019-04-17applets: Add AppletManager class to control lifetimeZach Hilman1-0/+55
2019-01-01core/kernel: Remove unnecessary inclusionsLioncash1-1/+1
Gets rid of a few unnecessary header dependencies in some source files.
2018-11-29hle_ipc: Refactor SleepClientThread to avoid ReadableEventZach Hilman1-5/+1
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman1-3/+3
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman1-8/+9
2018-11-20am/applets: Make the applet data broker part of the applet itself.Lioncash1-3/+12
The accessor should be doing just that, accessing, rather than retaining the lifetime of the data broker as well.
2018-11-20am/applets: Replace includes with forward declarations where applicableLioncash1-2/+4
Also resolve places where includes should have been provided, but weren't.
2018-11-20am/applets: Relocate comments above the relevant data member in AppletDataBrokerLioncash1-11/+18
Avoids wonky wrapping and makes it nicer to read.
2018-11-19applet: Add AppletDataBroker to manage HLE to AM service interactionZach Hilman1-12/+44
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-18applet: Use std::queue instead of std::vector for storage stackZach Hilman1-3/+4
2018-11-18software_keyboard: Push buffer size to offset 0x4 in output dataZach Hilman1-1/+3
2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman1-1/+5
2018-11-18am: Implement text check software keyboard modeZach Hilman1-0/+5
Allows the game to verify and send a message to the frontend.
2018-11-18am: Deglobalize software keyboard appletZach Hilman1-3/+7
2018-11-18am/applets: Add Applet superclass to describe a generic appletZach Hilman1-0/+46
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.