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path: root/src/core/hle/service/am/applets/applets.cpp (follow)
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* applets: Add AppletManager class to control lifetimeZach Hilman2019-04-171-0/+82
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* core/kernel: Remove unnecessary inclusionsLioncash2019-01-011-1/+1
| | | | Gets rid of a few unnecessary header dependencies in some source files.
* applets: Correct usage of SignalStateChanged eventZach Hilman2018-12-101-3/+3
| | | | This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
* kernel/event: Reference ReadableEvent from WritableEventZach Hilman2018-11-291-15/+9
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* core: Port all current usages of Event to Readable/WritableEventZach Hilman2018-11-291-12/+19
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* am/applets: Make the applet data broker part of the applet itself.Lioncash2018-11-201-4/+2
| | | | | The accessor should be doing just that, accessing, rather than retaining the lifetime of the data broker as well.
* software_keyboard: Return correct result code on user cancel operationZach Hilman2018-11-191-1/+0
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* applet: Add AppletDataBroker to manage HLE to AM service interactionZach Hilman2018-11-191-4/+91
| | | | This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
* applet: Use std::queue instead of std::vector for storage stackZach Hilman2018-11-181-1/+11
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* am: Deglobalize software keyboard appletZach Hilman2018-11-181-13/+3
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* am/applets: Add Applet superclass to describe a generic appletZach Hilman2018-11-181-0/+29
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.