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* Add AppletAE, step 1: move common interfaces to am.h
* Add AppletAE, step 2
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This function is used by libnx to obtain a new layer.
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It'll be needed when we implement CreateManagedDisplayLayer.
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* Stubs for various acc:u0 funcs needed
* Stub for GetDesiredLanguage in IApplicationFunctions
* Add set service + stubs needed for games
* Fix formatting
* Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes
* Remove IProfile::Get(needs more research), fix IPC response sizes
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* Stub PopLaunchParameter and implement Buffer C Descriptors reading
* Address PR feedback
* Ensure we push a u64 not a size_t
* Fix formatting
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# Conflicts:
# src/core/hle/service/am/applet_oe.cpp
# src/core/hle/service/apm/apm.cpp
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Popping objects from the buffer is still not implemented.
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