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2024-01-17Allow -u to accept a username string in addition to index, and suppress the User selector even if settings requires it to be shown for one instance only.Andrew Pilley1-0/+1
2024-01-13service: acc: Only save profiles when profiles have changedgerman771-0/+1
2023-10-17service: acc: Implement functions needed for profile select (#11653)Narr the Reg1-1/+2
2022-11-03core: hle: service: acc: Fix ListOpenContextStoredUsers/StoreOpenContext.bunnei1-0/+3
- These APIs are used to capture the opened users and allow that state to be persisted across processes. - They are not intended to just return the system opened users, that is what ListOpenUsers is for. - Fixes the launch hang with Bayonetta 3.
2022-07-14service: ac: Replace intances of ProfileData with UserDatagerman771-8/+7
2022-06-27core: Replace all instances of ResultCode with Resultgerman771-3/+3
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-19common: Reduce unused includesameerj1-0/+1
2022-02-05general: Rename NewUUID to UUID, and remove the previous UUID implMorph1-18/+18
This completes the removal of the old UUID implementation.
2022-02-05profile: Migrate to the new UUID implementationMorph1-19/+19
2021-01-15core: Silence Wclass-memaccess warningsReinUsesLisp1-9/+9
This requires making several types trivial and properly initialize them whenever they are called.
2020-01-04core: Initialize several structs that make use of Common::UUID.bunnei1-13/+14
2019-07-03profile_manager: Add setter for ProfileBase and ProfileDataZach Hilman1-0/+2
Needed by IProfileEditor 'Store' and 'StoreWithImage'
2019-04-25common: Extract UUID to its own classZach Hilman1-49/+17
Since the Mii database uses UUIDs very similar to the Accounts database, it makes no sense to not share code between them.
2018-11-26profile_manager: Save and load ProfileData from diskZach Hilman1-2/+12
The ProfileData is a 0x80-sized structure that stores various pieces of miscellaneous data for the account.
2018-11-14profile_manager: Move UUID Format function definitions into the cpp fileLioncash1-11/+2
Avoids relying on fmt always being indirectly included.
2018-10-31configure_system: Contrain profile usernames to 32 charactersLioncash1-1/+2
Previously, we would let a user enter an unbounded name and then silently truncate away characters that went over the 32-character limit. This is kind of bad from the UX point of view, because we're essentially not doing what the user intended in certain scenarios. Instead, we clamp it to 32 characters and make that visually apparent in the dialog box to provide a name for a user.
2018-10-24profile_manager: Use std::optional instead of boost::optionalLioncash1-9/+9
Now that we can actually use std::optional on macOS, we don't need to continue using boost::optional here.
2018-10-24profile_manager: Create save data if it doesn't exist on useZach Hilman1-1/+1
2018-10-24acc: Fix account UUID duplication errorZach Hilman1-0/+2
2018-10-24profile_manager: Load user icons, names, and UUIDs from system saveZach Hilman1-0/+15
2018-10-24profile_manager: Load users from emulator settingsZach Hilman1-1/+1
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-11/+11
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-0/+2
When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-08-21profile_manager: Use INVALID_UUID in the initializer of last_opened_userLioncash1-1/+1
Makes it a little bit more self-documenting.
2018-08-21profile_manager: Use type aliases for username data, profile data, and user arraysLioncash1-10/+13
Avoids the need to repeatedly specify the whole array type in multiple places.
2018-08-21profile_manager: Take ProfileInfo by const reference where applicableLioncash1-4/+4
ProfileInfo is quite a large struct in terms of data, and we don't need to perform a copy in these instances, so we can just pass constant references instead.
2018-08-21profile_manager: Make array parameter to CreateNewUser a const referenceLioncash1-1/+1
This doesn't modify the passed in array, so this can be a const reference.
2018-08-21profile_manager: Remove unnecessary staticLioncash1-1/+1
This can just be constexpr like the others
2018-08-21profile_manager: Simplify UUID's two param constructor, operator==, and operator boolLioncash1-6/+4
We can use the constructor initializer list and just compare the contained u128's together instead of comparing each element individually. Ditto for comparing against an invalid UUID.
2018-08-21profile_manager: Move UUID generation function to the cpp fileLioncash1-10/+2
This avoids needing to dump the contents of <random> into other files that include the profile manager header.
2018-08-11Better UUID randomnessDavid Marcec1-2/+7
2018-08-11Added better explanations in the profile managerDavid Marcec1-0/+3
2018-08-11Code cleanup for profile managerDavid Marcec1-9/+11
2018-08-11Removed const from ProfileBase InvalidateDavid Marcec1-1/+1
2018-08-11fixed invalid uuid bool operatorDavid Marcec1-1/+1
2018-08-11Added GetOpenUserCountDavid Marcec1-0/+1
2018-08-11Second round of account changesDavid Marcec1-5/+5
2018-08-11First round of account changesDavid Marcec1-24/+26
2018-08-11Added IsUserRegistrationRequestPermittedDavid Marcec1-0/+2
2018-08-08Inital pass of account backend implementationDavid Marcec1-2/+3
This commit verified working on puyo
2018-08-08GetProfileBase and GetProfileBaseAndData addedDavid Marcec1-1/+12
2018-08-08began initial implementation of "ProfileManager"David Marcec1-0/+97