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2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-1/+2
2016-03-21session: Make helper functions constexprLioncash1-6/+6
2016-03-13svc: Move ResetType enum to the kernel event headerLioncash2-2/+8
2016-03-12svc: Make ResetType an enum classLioncash2-2/+2
2016-03-06Memory: Do correct Phys->Virt address translation for non-APP linheapYuri Kunde Schlesner2-2/+5
2016-02-21AudioCore: Skeleton ImplementationMerryMage1-1/+4
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
2016-02-12BitField: Make trivially copyable and remove assignment operatorMerryMage1-1/+1
2016-01-30Memory: Implement MMIOMerryMage2-4/+8
2016-01-14HLE/SVC: Implement UnmapMemoryBlock.Subv2-0/+28
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2015-12-30HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.Subv1-3/+3
Closes #1139
2015-12-28SVC: Fixed ArbitrateAddress to behave as it does on hardware.Subv2-9/+18
This was verified with hwtests that i plan to upload later on.
2015-12-01Kernel: Implement svcGetSystemInfoYuri Kunde Schlesner4-0/+12
This makes smealum/ctrulib@b96dd51d3349961189d4ab1bc2a5c45deff21c09 work with Citra.
2015-10-07Silence -Wsign-compare warnings.Rohit Nirmal1-1/+1
2015-09-16general: Silence some warnings when using clangLioncash1-2/+4
2015-09-10General: Fix up doxygen commentsLioncash3-6/+3
2015-08-28Kernel: Fix wrong linear heap base on titles using newer kernelsYuri Kunde Schlesner1-1/+1
Typo which sneaked in through review on #1025
2015-08-27Kernel: Fix assertion failure when ControlMemory is called with size=0Yuri Kunde Schlesner1-0/+8
2015-08-27Core: Improve APT Shared Font hackYuri Kunde Schlesner2-2/+27
Should fix invalid read loops in some games
2015-08-16Kernel: Remove unused legacy heap MapBlock_* functionsYuri Kunde Schlesner2-77/+0
2015-08-16Kernel: Implement svcGetProcessInfo in a basic wayYuri Kunde Schlesner3-1/+15
This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup.
2015-08-16Kernel: Add more infrastructure to support different memory layoutsYuri Kunde Schlesner5-20/+138
This adds some structures necessary to support multiple memory regions in the future. It also adds support for different system memory types and the new linear heap mapping at 0x30000000.
2015-08-16Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}Yuri Kunde Schlesner3-1/+160
2015-08-16Memory: Move address type conversion routines to memory.cpp/hYuri Kunde Schlesner1-1/+0
These helpers aren't really part of the kernel, and mem_map.cpp/h is going to be moved there next.
2015-08-16Process: Store kernel compatibility version during loadingYuri Kunde Schlesner2-3/+7
2015-08-16Kernel: Properly implement ControlMemory FREE and COMMITYuri Kunde Schlesner4-23/+243
2015-08-16VMManager: Introduce names for used ResultCodesYuri Kunde Schlesner2-6/+11
2015-08-16VMManager: Make LogLayout log level configurable as a parameterYuri Kunde Schlesner3-5/+15
2015-08-16VMManager: Change block offsets to size_tYuri Kunde Schlesner2-3/+3
2015-07-26dyncom: Rename armdefs.h to armstate.hLioncash1-1/+1
2015-07-21Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.Subv1-0/+8
They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-17Ensure all kernel objects are released during shutdownYuri Kunde Schlesner1-7/+14
This commit fixes several kernel object leaks. The most severe of them was threads not being removed from the private handle table used for CoreTiming events. This resulted in Threads never being released, which in turn held references to Process, causing CodeSets to never be freed when loading other applications.
2015-07-12Kernel: Add CodeSet case to Object::IsWaitableYuri Kunde Schlesner1-0/+1
2015-07-12Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot2-0/+4
2015-07-12Core: Properly configure address space when loading a binaryYuri Kunde Schlesner5-14/+88
The code now properly configures the process image to match the loaded binary segments (code, rodata, data) instead of just blindly allocating a large chunk of dummy memory.
2015-07-12Kernel: Remove unused member from EventYuri Kunde Schlesner2-2/+1
2015-06-28Core: Cleanup file_sys includes.Emmanuel Gil Peyrot1-1/+2
2015-06-28Core: Cleanup core includes.Emmanuel Gil Peyrot2-1/+2
2015-06-28Common: Cleanup key_map includes.Emmanuel Gil Peyrot4-6/+10
2015-06-23Add helpers to create IPC command buffer headers and descriptorsYuri Kunde Schlesner1-0/+34
2015-06-17kernel: Fix svcWaitSynch to always acquire requested wait objects.bunnei7-101/+37
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot5-11/+11
2015-05-27Kernel: Add VMManager to manage process address spacesYuri Kunde Schlesner2-0/+445
This enables more dynamic management of the process address space, compared to just directly configuring the page table for major areas. This will serve as the foundation upon which the rest of the Kernel memory management functions will be built.
2015-05-21Kernel: Fix a warning introduced with ResourceLimit, and remove the fallback code to prevent it from happening again.Emmanuel Gil Peyrot1-2/+1
2015-05-21Kernel: Move reschedules from SVCs to actual mechanisms that reschedule.bunnei6-0/+20
2015-05-15Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Subv6-1/+286
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner6-6/+5
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-14process: Get rid of warningsLioncash1-3/+3
Sign mismatches and "forcing value to bool" warnings.
2015-05-14thread: Fix a conditional check in RescheduleLioncash1-1/+1
2015-05-12Thread: Remove the idle threadYuri Kunde Schlesner2-44/+19
Instead just use nullptr to represent no thread is active.
2015-05-12Core/Memory: Add TLS support for creating up to 300 threadsSubv3-7/+19
2015-05-12Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is calledSubv1-0/+2
2015-05-12fixup!Subv2-7/+3
2015-05-11Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv5-2/+19
2015-05-11Thread: Correctly set main thread initial stack positionYuri Kunde Schlesner3-5/+4
2015-05-11fixup! Set the TLS address in the schedulerSubv2-2/+7
2015-05-11Core/Memory: Give every emulated thread it's own TLS area.Subv3-4/+22
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
2015-05-11Kernel: Zero-fill shared memory blocks when mappingYuri Kunde Schlesner1-0/+8
This works around crashes related to GSP/HID/etc. shared memory blocks having garbage values. The proper fix requires proper management of mapped memory blocks in the process.
2015-05-11Kernel: Capture SharedMemory attributes at creation, not when mappingYuri Kunde Schlesner2-16/+29
2015-05-09Common: Remove the BIT macroYuri Kunde Schlesner1-2/+2
When the macro was introduced in 326ec51261299e48de97592631c02523da9c8118 it wasn't noticed that it conflicted in name with a heavily used macro inside of dyncom. This causes some compiler warnings. Since it's only lightly used, it was opted to simply remove the new macro.
2015-05-09Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner2-3/+4
2015-05-09Kernel: Remove unused g_main_thread variableYuri Kunde Schlesner3-5/+1
2015-05-09Process: Rename StaticAddressMapping => AddressMappingYuri Kunde Schlesner2-5/+5
2015-05-09Process: Add more documentation to the class membersYuri Kunde Schlesner1-2/+16
2015-05-09Process: Use BitField to store process flagsYuri Kunde Schlesner2-16/+24
2015-05-09Process: Support parsing of exheader kernel capsYuri Kunde Schlesner2-4/+72
2015-05-09Kernel: Remove g_program_idYuri Kunde Schlesner2-8/+0
This has been obsoleted by the field in Process.
2015-05-09Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner4-19/+101
2015-05-07Common: Remove common.hYuri Kunde Schlesner9-8/+14
2015-05-07Move typedefs from kernel.h to more appropriate placesYuri Kunde Schlesner1-10/+1
2015-05-02Kernel: Properly initialize and shutdown all modules.bunnei4-9/+20
2015-04-14Kernel: Use the correct format string for u64 hex.Emmanuel Gil Peyrot1-1/+1
2015-04-10SVC: Update various SVCs to cause a reschedule.bunnei1-4/+0
- CreateMutex/ReleaseMutex/ReleaseSemaphore/SetTimer/CancelTimer/ArbitrateAddress
2015-04-10Kernel: Implemented priority inheritance for mutexes.bunnei3-4/+22
2015-04-10Thread: Implement priority boost for starved threads.bunnei2-22/+51
SVC: Return correct error code on invalid CreateThread processor ID. SVC: Assert when creating a thread with an invalid userland priority.
2015-04-10Kernel: Fixed default thread priority.bunnei2-5/+4
2015-04-09Initialize base address to 0x0Gareth Higgins1-0/+1
2015-02-20Misc cleanup of common and related functionsarchshift1-2/+3
2015-02-12Build: Fixed some warningsSubv3-4/+4
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift7-15/+13
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-10Scheduler refactor Pt. 1Kevin Hartman3-223/+258
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-10Mutex: Locks should be recursive.bunnei2-16/+20
2015-02-03core: Fix some warnings on OSXLioncash1-1/+0
2015-02-02Kernel: Stop creating useless Handles during object creationYuri Kunde Schlesner12-36/+17
They're finally unnecessary, and will stop cluttering the application's handle table.
2015-02-02Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner6-12/+17
During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.)
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner16-8/+50
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-02Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner3-23/+18
2015-02-02Kernel: Fix bug in HandleTable::CloseYuri Kunde Schlesner1-1/+1
2015-02-02Kernel: Remove Object::GetHandle (it's not used anymore :D)Yuri Kunde Schlesner2-9/+1
2015-02-02Kernel: Introduce unique Object ids for debuggingYuri Kunde Schlesner4-8/+16
2015-02-02Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner4-18/+25
This is to support the removal of GetHandle soon
2015-02-02Kernel: Remove previous scheduled event when a Timer is re-SetYuri Kunde Schlesner1-0/+3
2015-02-02Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner3-15/+13
2015-02-01arm: Clean up ARMul_StateLioncash1-1/+1
Remove unnecessary/unused struct variables.
2015-01-30shared_memory: Fix assignments in SharedMemory::MapLioncash2-4/+4
2015-01-30Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner7-8/+7
2015-01-30Remove result.h InvalidHandleYuri Kunde Schlesner1-1/+2
It was only being used in two places, where it was replaced by a local constant.
2015-01-30Kernel: Convert Event to not use HandlesYuri Kunde Schlesner2-83/+51
2015-01-30Kernel: Convert Timer to (mostly) not use HandlesYuri Kunde Schlesner2-104/+72
2015-01-30Kernel: Convert Mutex to not use HandlesYuri Kunde Schlesner2-101/+82
2015-01-30Kernel: Convert AddressArbiter to not use HandlesYuri Kunde Schlesner2-32/+31
2015-01-30Kernel: Convert Semaphore to not use HandlesYuri Kunde Schlesner2-61/+61
2015-01-30Kernel: Convert SharedMemory to not use HandlesYuri Kunde Schlesner2-71/+54
2015-01-30Move VAddr/PAddr typedefs to kernel.hYuri Kunde Schlesner1-0/+5
2015-01-30Kernel: Remove useless/duplicated comments; mark functions staticYuri Kunde Schlesner6-32/+8
2015-01-22Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei2-22/+42
2015-01-22Thread: Use std::find in CheckWait_WaitObject.bunnei1-4/+5
2015-01-22Mutex: Cleanup and remove redundant code.bunnei3-47/+29
2015-01-22Kernel: Renamed some functions for clarity.bunnei7-10/+10
- ReleaseNextThread->WakeupNextThread - ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
2015-01-22Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei8-64/+39
2015-01-22WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.bunnei8-21/+20
2015-01-22Event: Fix implementation of "non-sticky" events.bunnei1-0/+4
2015-01-22Session: Change to a WaitObject.bunnei3-2/+9
2015-01-22Kernel: Reschedule on SignalEvent and SendSyncRequest, fix some bugs.bunnei1-1/+1
2015-01-22Mutex: Fix a bug where the thread should not wait if it already has the mutex.bunnei1-1/+4
2015-01-22Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely.bunnei3-18/+57
2015-01-22AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense.bunnei4-35/+42
2015-01-22Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei8-112/+43
2015-01-22WaitSynchronizationN: Refactor to fix several bugsbunnei7-54/+49
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles
2015-01-22Kernel: Separate WaitSynchronization into Wait and Acquire methods.bunnei7-14/+54
2015-01-22WaitSynchronizationN: Implement return valuesbunnei9-56/+139
2015-01-22Event: Fixed some bugs and cleanup (Subv)bunnei2-54/+13
2015-01-22Thread: Keep track of multiple wait objects.bunnei3-16/+30
2015-01-22Event: Get rid of permanent_lock hack.bunnei2-36/+8
2015-01-22WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.bunnei2-4/+17
2015-01-22Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei8-71/+73
2015-01-20core: Fix a few docstringsLioncash2-2/+2
2015-01-13AddrArbiter: Implement arbitration types 3 and 4.Subv2-3/+20
2015-01-11Thread: Prevent waking a thread multiple times.Subv1-0/+3
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-09Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner10-76/+75
2015-01-09Kernel: Don't re-assign object's handle when duplicating oneYuri Kunde Schlesner2-2/+3
2015-01-09Thread: Fix nullptr access in a logging functionYuri Kunde Schlesner1-1/+2
2015-01-09Thread: Rename thread_queue => thread_listYuri Kunde Schlesner1-6/+6
2015-01-09Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner9-281/+190
2015-01-09Kernel: Move Thread's definition to the header fileYuri Kunde Schlesner3-53/+67
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner2-4/+6
2015-01-09SVC: Implemented the Timer service calls.Subv5-1/+194
2015-01-09SVC: Fixed SleepThread.Subv2-8/+39
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08Threads: Use a dummy idle thread when no other are ready.Subv3-1/+35
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07Common: Clean up ThreadQueueListYuri Kunde Schlesner1-1/+1
Replace all the C-style complicated buffer management with a std::deque. In addition to making the code easier to understand it also adds support for non-POD IdTypes. Also clean the rest of the code to follow our code style.
2015-01-04Mutex: Add the calling thread to the waiting list when neededSubv1-2/+2
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-03AddressArbiter: Ported arbitration type 2 from 3dmoo.Subv1-0/+11
(Thanks 3dmoo!)
2014-12-28Kernel: New handle managerYuri Kunde Schlesner9-142/+189
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
2014-12-28Kernel: Replace GetStaticHandleType by HANDLE_TYPE constantsYuri Kunde Schlesner8-15/+15
2014-12-28Rename ObjectPool to HandleTableYuri Kunde Schlesner8-41/+41
2014-12-21License changepurpasmart9615-16/+16
2014-12-21Thread: Wait current thread on svc_SleepThreadbunnei2-21/+33
- Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20Clean up some warningsChin2-5/+5
2014-12-20Kernel: Implement support for current thread pseudo-handleYuri Kunde Schlesner3-2/+16
This boots a few (mostly Nintendo 1st party) games further.
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv2-0/+7
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-16HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner1-5/+0
2014-12-16HLE: Move kernel/archive.* to service/fs/Yuri Kunde Schlesner3-534/+1
2014-12-15Remove SyncRequest from K::Object and create a new K::Session typeYuri Kunde Schlesner3-38/+75
This is a first step at fixing the conceptual insanity that is our handling of service and IPC calls. For now, interfaces still directly derived from Session because we don't have the infrastructure to do it properly. (That is, Processes and scheduling them.)
2014-12-13Kernel/Semaphore: Small style changeSubv1-1/+1
2014-12-13Kernel/Semaphores: Invert the available count checking.Subv1-11/+9
Same semantics, idea by @yuriks
2014-12-13Kernel/Semaphores: Addressed some issues.Subv2-32/+18
2014-12-13Semaphore: Removed an unneeded functionSubv1-5/+0
2014-12-13Semaphores: Addressed some style issuesSubv1-6/+5
2014-12-13Semaphore: Implemented the initial_count parameter.Subv2-5/+7
2014-12-13SVC: Implemented ReleaseSemaphore.Subv2-16/+64
This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13SVC: Implemented svcCreateSemaphoreSubv2-0/+98
ToDo: Implement svcReleaseSemaphore * Some testing against hardware needed
2014-12-13kernel: Remove unused log argumentsLioncash1-3/+3
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner6-72/+45
2014-12-09Thread: Fixed to wait on address when in arbitration.bunnei3-11/+31
2014-12-07Make OpenDirectory fail if the directory doesn't existarchshift1-0/+5
This is in line with what the hardware itself does. It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails. Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
2014-12-07Mutex: Remove some forward declarationsSubv1-16/+15
Moved Mutex::WaitSynchronization to the end of the file.
2014-12-07Mutex: Release all held mutexes when a thread exits.Subv3-22/+56
2014-12-06Mutex: Properly lock the mutex when a thread enters itSubv1-12/+9
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
2014-12-04Threads: Remove a redundant function.Subv1-9/+1
Use the next_thread_id variable directly.
2014-12-04Threads: Implemented a sequential thread idSubv2-4/+19
2014-12-04Updated archive.cpp functions for proper error handlingarchshift2-65/+36
2014-12-04SVC: Implemented GetThreadId.Subv2-0/+19
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-12-04kernel: Shorten GetCountLioncash1-6/+3
2014-12-04kernel: Make some functions constLioncash2-4/+4
2014-11-26Thread: Check that thread is actually in "wait state" when verifying wait.bunnei1-1/+1
2014-11-26Mutex: Changed behavior to always release mutex for all threads.bunnei1-8/+7
2014-11-25Implemented RenameDirectory in FS:USERarchshift2-0/+35
2014-11-25Implemented RenameFile in FS:USERarchshift2-0/+35
2014-11-24Use pointers instead of passing handles around in some functions.Yuri Kunde Schlesner1-19/+15
2014-11-24Remove duplicated docs/update them for changed parameters.Yuri Kunde Schlesner9-78/+0
2014-11-24HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner13-201/+187
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
2014-11-23Added DeleteFile and DeleteDirectory functions to FS:USER and the archives.archshift2-1/+47
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot12-42/+42
2014-11-19Add static to some variablesLioncash1-22/+22
2014-11-19Kernel:Add missing permissions in shared memory & svcpurpasmart961-5/+9
2014-11-18Remove extraneous semicolonsLioncash1-1/+1
2014-11-18Archive: Fixed to not destroy archive handle on close.bunnei1-3/+3
2014-11-18Archive: Fixed close archive before freeing.bunnei1-1/+1
2014-11-18FS_User: Support FileSye::Path in a more generic way.bunnei1-0/+11
added a todo to kernel archive
2014-11-18FileSys: Updated backend code to use FileSys::Path instead of string for paths.bunnei2-10/+10
2014-11-14Fix two format strings.Lioncash1-1/+1
2014-11-02Added CreateDirectory function to service/fs.cpp, and in Archive.archshift2-2/+25
2014-10-30Fix some warningsSean1-3/+3
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner6-35/+35
This was automated using `clang-modernize`.
2014-10-06FileSys: split the constructor into an Open method, in order to notify the opener something went wrong.Emmanuel Gil Peyrot1-0/+3
Kernel: Return an invalid handle to OpenFile when it failed to open.
2014-10-06FileSys/Kernel: Implement SetSize service call for File objects.Emmanuel Gil Peyrot1-0/+8
2014-09-21Use the citra user path for the sdmc directoryarchshift1-2/+1
2014-09-17Kernel: Implement the Close command for Archive, File and Directory.Emmanuel Gil Peyrot2-0/+43
2014-09-17Kernel: Add a Directory object and a getter for it from an Archive object.Emmanuel Gil Peyrot3-0/+91
2014-09-17Kernel: Add a File object and a getter for it from an Archive object.Emmanuel Gil Peyrot2-0/+118
2014-09-15Core: Get rid of unnecessary switch statement in KernelLioncash1-41/+2
2014-09-09core: Prune redundant includesarchshift3-6/+0
2014-08-31Threading: Fix thread starting to execute first instruction correctly.bunnei1-0/+5
2014-08-28Threading: Fix thread starting to execute first instruction correctly.bunnei1-0/+5
2014-08-23Added FS functions to Archive and Archive_RomFSarchshift1-3/+31
2014-08-19Core: Use std::array for managing kernel object spaceLioncash2-5/+5
These avoid relying on memset for clearing the arrays.
2014-08-18Core: Alter the kernel string functions to use std::string instead of const char*.Lioncash8-25/+22
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-07Thread: Added more descriptive comment to WaitCurrentThread.bunnei2-2/+10
2014-08-06AddressArbiter: Removed unnecessary HLE::Reschedule.bunnei1-1/+0
2014-08-06AddressArbiter: Fixed bug with break statements missing from case statements.bunnei1-0/+2
2014-08-06Kernel: Updated Event and Mutex to specify handle that they are blocking for.bunnei2-2/+2
2014-07-09Kernel: Added preliminary support for address arbiters.bunnei3-1/+124
AddressArbiter: Added documentation comment, fixed whitespace issue. AddressArbiter: Fixed incorrect comment, reordered if-statement to be more clear. SVC: Removed trailing whitespace.
2014-07-09Thread: Added functions to resume threads from address arbitration.bunnei2-0/+44
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
2014-07-05SharedMemory: Updated MapSharedMemory to use an enum for permissions.bunnei2-6/+27
- Also added some safety checks to MapSharedMemory.
2014-07-05Kernel: Added support for shared memory objects.bunnei2-0/+132
SharedMemory: Added optional name field for tracking known objects.
2014-07-05Archive: Added Init/Shutdown methods to reset kernel archive state.bunnei3-0/+19
2014-07-05FileSys: Added preliminary support for applications reading the RomFS archive.bunnei2-10/+105
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
2014-06-27Kernel: Added stubbed code to support creation of kernel Archive objects.bunnei3-0/+85
2014-06-13Kernel: Removed unnecessary "#pragma once".bunnei1-2/+0
2014-06-13Kernel: Added freeing of kernel objects on emulator shutdown.bunnei2-0/+10
2014-06-13Event: Updated several log messages to be assertions.bunnei1-16/+8
2014-06-13Thread: Renamed occurrences of "t" to "thread" to improve readability.bunnei1-48/+45
2014-06-13Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.bunnei1-9/+7
2014-06-13HLE: Removed usnused EatCycles function.bunnei1-9/+0
2014-06-13Thread: Moved position of * in arguments.bunnei1-2/+2
2014-06-13Thread: Updated VerifyWait to be more readable (but functionally the same).bunnei1-4/+3
2014-06-13HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei3-9/+9
2014-06-13Kernel: Updated various kernel function "name" arguments to be const references.bunnei4-6/+6
2014-06-13HLE: Updated various handle debug assertions to be more clear.bunnei2-3/+3
2014-06-13Mutex: Moved ReleaseMutex iterator declaration to be inside while loop.bunnei1-2/+1
2014-06-13Kernel: Updated several member functions to be constbunnei4-11/+11
2014-06-13Thread: Fixed bug with ResetThread where cpu_registers[15] was being incorrectly setbunnei1-1/+1
2014-06-13Kernel: Made SyncRequest not pure virtual, with a default implementation of error (as this is not required for all kernel objects)bunnei3-23/+4
2014-06-13Kernel: Added real support for thread and event blockingbunnei5-48/+165
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
2014-06-05kernel: changed current default thread priority back to 0x30 - I think this is more correctbunnei1-1/+1
2014-06-03svc: added optional name field to Event and Mutex (used for debugging)bunnei4-8/+21
2014-06-03kernel: moved position of * for GetTypeName and GetNamebunnei1-2/+2
2014-06-02svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei2-0/+51
2014-06-02kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedulebunnei3-4/+6
2014-06-01thread: updated Reschedule to sit at a synchronization barrier when no other threads are ready for executionbunnei1-0/+18
2014-06-01event: added a hackish ability to set an event as "locked" to its current state, cleaned up some commentsbunnei2-4/+32
2014-05-30mutex: fixed typo in ReleaseMutexbunnei1-1/+3
2014-05-30event: added support for ClearEvent, fixed a bug with CreateEvent, fixed some commentsbunnei2-9/+14
2014-05-28mutex: added preliminary SyncRequest/WaitSynchronization, added some comments/assertionsbunnei1-0/+6
2014-05-28event: fixed typos and updated CMakeListsbunnei1-1/+1
2014-05-28event: added SetEventLocked method to change status an events lockbunnei2-0/+18
2014-05-28kernel: added event module to support creation of CTR "Event" objectsbunnei2-0/+119
2014-05-27mutex: removed docstring comment that is no longer relevantbunnei1-1/+0
2014-05-27mutex: added additional docstringsbunnei1-0/+2
2014-05-27kernel: added WaitSynchronization method to Kernel::Objectbunnei3-0/+29
2014-05-27kernel: updated SyncRequest to take boolean thread wait result as a parameterbunnei3-5/+20
2014-05-27kernel: added enum for known CurrentThread and CurrentProcess handlesbunnei1-0/+5
2014-05-27kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequestbunnei3-0/+11
2014-05-23thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei2-4/+4
2014-05-23thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei2-4/+4
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei5-62/+72
2014-05-23thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei2-35/+40
2014-05-22thread: fixed bug where result of __NextThread was not being properly checked when NULLbunnei1-1/+1
2014-05-21mutex: refactored the interface to code to return a Mutex* handlebunnei2-3/+13
2014-05-21mutex: initial commit of HLE modulebunnei2-0/+148
2014-05-21kernel: fixed include, in general include "common.h" not "common_types.h"bunnei1-1/+1
2014-05-21thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei2-6/+10
2014-05-21thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei2-8/+11
2014-05-21thread: moved threading calls to the Kernel namespacebunnei3-101/+115
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei1-36/+2
2014-05-21renamed "syscall" module to "svc" (more accurate naming)bunnei1-1/+1
2014-05-21thread: whitespace change - fixed * and & placementbunnei2-27/+27
2014-05-21- created a Kernel namespacebunnei4-67/+79
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
2014-05-20thread: added declaration for __KernelReschedule to be used by syscall modulebunnei1-0/+3
2014-05-19- updated service(s) to be KernelObject'sbunnei1-4/+5
- various cleanups
2014-05-19- moved Handle/Result definitions to kernel.hbunnei2-3/+2
- added ResetType enum
2014-05-17changed a commentbunnei2-2/+2
2014-05-17- added enum ThreadProcessorIdbunnei2-53/+107
- reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
2014-05-17- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei3-8/+12
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-16completely gutted/refactored threading code to be simplerbunnei2-658/+230
2014-05-16changed "UID" to "Handle" to be a little more consistent with CTR namingbunnei2-18/+21
2014-05-15- added helper function for __KernelCreateThreadbunnei2-4/+76
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
2014-05-15changed primary thread priority to 0x30 - this is typical, not 0x31bunnei1-1/+2
2014-05-14fixed thread reset to not set stack addressbunnei1-1/+1
2014-05-14various cleanups / remove unused codebunnei2-65/+29
2014-05-14added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei2-70/+543
2014-05-14- added __KernelLoadExec functionbunnei2-13/+35
- fixed some logging
2014-05-10added initial kernel/thread modulesbunnei4-0/+527