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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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hle
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kernel
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2014-05-21
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
bunnei
1
-36
/
+2
2014-05-21
renamed "syscall" module to "svc" (more accurate naming)
bunnei
1
-1
/
+1
2014-05-21
thread: whitespace change - fixed * and & placement
bunnei
2
-27
/
+27
2014-05-21
- created a Kernel namespace
bunnei
4
-67
/
+79
2014-05-20
thread: added declaration for __KernelReschedule to be used by syscall module
bunnei
1
-0
/
+3
2014-05-19
- updated service(s) to be KernelObject's
bunnei
1
-4
/
+5
2014-05-19
- moved Handle/Result definitions to kernel.h
bunnei
2
-3
/
+2
2014-05-17
changed a comment
bunnei
2
-2
/
+2
2014-05-17
- added enum ThreadProcessorId
bunnei
2
-53
/
+107
2014-05-17
- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
bunnei
3
-8
/
+12
2014-05-16
completely gutted/refactored threading code to be simpler
bunnei
2
-658
/
+230
2014-05-16
changed "UID" to "Handle" to be a little more consistent with CTR naming
bunnei
2
-18
/
+21
2014-05-15
- added helper function for __KernelCreateThread
bunnei
2
-4
/
+76
2014-05-15
changed primary thread priority to 0x30 - this is typical, not 0x31
bunnei
1
-1
/
+2
2014-05-14
fixed thread reset to not set stack address
bunnei
1
-1
/
+1
2014-05-14
various cleanups / remove unused code
bunnei
2
-65
/
+29
2014-05-14
added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point
bunnei
2
-70
/
+543
2014-05-14
- added __KernelLoadExec function
bunnei
2
-13
/
+35
2014-05-10
added initial kernel/thread modules
bunnei
4
-0
/
+527