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2018-11-18am: Deglobalize software keyboard appletZach Hilman1-4/+4
2018-11-18svc: Implement svcCreateTransferMemoryZach Hilman1-3/+33
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-16kernel/errors: Clean up error codesLioncash2-62/+32
Similar to PR 1706, which cleans up the error codes for the filesystem code, but done for the kernel error codes. This removes the ErrCodes namespace and specifies the errors directly. This also fixes up any straggling lines of code that weren't using the named error codes where applicable.
2018-11-14kernel/thread: Deduplicate scheduler switching codeLioncash2-37/+13
The code in both places was the same verbatim, so we can extract it to a function to deduplicate the logic.
2018-11-13vm_manager: Unstub GetTotalHeapUsage()Lioncash1-2/+1
Now that we've moved all of the heap-related stuff to the VMManager class, we can unstub this function, as the necessary members are visible now.
2018-11-13kernel/process: Migrate heap-related memory management out of the process class and into the vm managerLioncash4-84/+97
Avoids a breach of responsibilities in the interface and keeps the direct code for memory management within the VMManager class.
2018-11-13svc: Use proper random entropy generation algorithmZach Hilman3-1/+27
2018-11-13svc: Return random seed for svcGetInfo RandomEntropyZach Hilman1-1/+2
2018-11-08svcBreak now dumps information from the debug buffer passed (#1646)David1-0/+28
* svcBreak now dumps information from the debug buffer passed info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date. * Addressed comments
2018-11-06Implement SetMemoryPermissionFrederic Laing1-3/+39
2018-11-03Stubbed SetMemoryPermissionFrederic Laing2-1/+12
2018-10-30general: Remove unused boost inclusions where applicableLioncash1-2/+0
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L1-4/+4
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-30hle_ipc: Add member function for querying the existence of a domain headerLioncash2-1/+5
Gets rid of the need to call the getter and then check for null.
2018-10-30hle_ipc: Make GetDomainMessageHeader return a regular pointerLioncash2-3/+3
Nothing requires the shared owner ship here, so we can just return a plain pointer.
2018-10-28core: Make System references const where applicableLioncash2-3/+3
2018-10-26svc: Localize the GetInfo enum class to the function itselfLioncash2-32/+31
Nothing from this enum is intended to be used outside of this function.
2018-10-26svc: Implement svcGetInfo command 0xF0000002Lioncash6-4/+98
This retrieves: if (curr_thread == handle_thread) { result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks); } else if (curr_thread == handle_thread && sub_id == current_core_index) { result = hardware_tick_count - last_context_switch_ticks; }
2018-10-26process: LoadModule should clear JIT instruction cache.bunnei1-0/+6
2018-10-26Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size.bunnei2-0/+28
2018-10-24kernel/errors: Remove now-unused, unnecessary, error codesLioncash1-8/+0
Now that we've gotten the innaccurate error codes out of the way, we can finally toss away a bunch of these, trimming down the error codes to ones that are actually used and knocking out two TODO comments.
2018-10-24kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATIONLioncash1-4/+3
This is more consistent with what the kernel does.
2018-10-24kernel/server_port: Simplify emptiness check within ShouldWait()Lioncash1-1/+1
2018-10-24kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUNDLioncash2-3/+1
This is what the kernel does in this instance.
2018-10-24kernel/error: Remove leftover 3DS error codesLioncash1-5/+0
These are now entirely unused and can be removed.
2018-10-24kernel/svc: Amend returned error code for invalid priorities in CreateThreadLioncash1-1/+1
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED here. It returns INVALID_THREAD_PRIORITY.
2018-10-24kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()Lioncash1-5/+6
All priority checks are supposed to occur before checking the validity of the thread handle, we're also not supposed to return ERR_NOT_AUTHORIZED here.
2018-10-24kernel/error: Add error code for invalid pointersLioncash1-1/+1
The kernel appears to return 0xE601 for this situation. Particularly in svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24kernel/error: Add error code for closed sessionsLioncash1-1/+3
The kernel appears to return 0xF601 for this case.
2018-10-23Added assertion failed, reworked logging levelsDavid Marcec1-16/+24
2018-10-23Added break types to svcBreakDavid Marcec1-4/+42
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-20kernel/process: Make the handle table per-processLioncash8-98/+95
In the kernel, there isn't a singular handle table that everything gets tossed into or used, rather, each process gets its own handle table that it uses. This currently isn't an issue for us, since we only execute one process at the moment, but we may as well get this out of the way so it's not a headache later on.
2018-10-20svc: Fix vma boundary check in svcQueryMemoryLioncash1-1/+1
This should be comparing against the queried process' vma_map, not the current process'. The only reason this hasn't become an issue yet is we currently only handle one process being active at any time.
2018-10-18svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlockLioncash1-0/+8
The kernel itself checks whether or not the provided addresses are word aligned before continuing, so we should be doing the same.
2018-10-18common: Move Is4KBAligned() to alignment.hLioncash1-9/+7
Aligning on 4KB pages isn't a Switch-specific thing, so this can be moved to common so it can be used with other things as well.
2018-10-18svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemoryLioncash3-3/+50
Now that the changes clarifying the address spaces has been merged, we can wrap the checks that the kernel performs when mapping shared memory (and other forms of memory) into its own helper function and then use those within MapSharedMemory and UnmapSharedMemory to complete the sanitizing checks that are supposed to be done.
2018-10-15core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrsLioncash4-15/+15
2018-10-15svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()Lioncash4-28/+44
So, one thing that's puzzled me is why the kernel seemed to *not* use the direct code address ranges in some cases for some service functions. For example, in svcMapMemory, the full address space width is compared against for validity, but for svcMapSharedMemory, it compares against 0xFFE00000, 0xFF8000000, and 0x7FF8000000 as upper bounds, and uses either 0x200000 or 0x8000000 as the lower-bounds as the beginning of the compared range. Coincidentally, these exact same values are also used in svcGetInfo, and also when initializing the user address space, so this is actually retrieving the ASLR extents, not the extents of the address space in general.
2018-10-14Stop all threads on svcBreakDavid Marcec1-0/+6
This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-13svc: Implement svcGetProcessInfoLioncash3-4/+50
A fairly basic service function, which only appears to currently support retrieving the process state. This also alters the ProcessStatus enum to contain all of the values that a kernel process seems to be able of reporting with regards to state.
2018-10-12kernel/process: Make CodeSet a regular non-inherited objectLioncash4-40/+14
These only exist to ferry data into a Process instance and end up going out of scope quite early. Because of this, we can just make it a plain struct for holding things and just std::move it into the relevant function. There's no need to make this inherit from the kernel's Object type.
2018-10-12thread: Remove unnecessary memset from ResetThreadContext()Lioncash1-4/+1
Regular value initialization is adequate here for zeroing out data. It also has the benefit of not invoking undefined behavior if a non-trivial type is ever added to the struct for whatever reason.
2018-10-12svc: Fix typos in sanitizing checks for MapMemory/UnmapMemoryLioncash1-3/+3
2018-10-11svc: Add missing address range sanitizing checks to MapMemory/UnmapMemoryLioncash2-12/+81
This adds the missing address range checking that the service functions do before attempting to map or unmap memory. Given that both service functions perform the same set of checks in the same order, we can wrap these into a function and just call it from both functions, which deduplicates a little bit of code.
2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash6-29/+29
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-10-10Changed all casts in svc_wrap.h to be static_cast insteadDavid Marcec1-25/+28
2018-10-10Use a better name than "dont_kill_application"David Marcec1-2/+2
signal_debugger seems like a more fitting name
2018-10-10Fixed incorrect types for svcBreakDavid Marcec2-3/+8
svcBreak reason should be a u32, not a u64.
2018-10-09Added bitfield instead of manually checking if the bit is setDavid Marcec1-4/+12
2018-10-09Actual kill execution when the bit isn't set, not the other way aroundDavid Marcec1-1/+1
2018-10-09svcBreak, Signalling to the debugger should not kill executionDavid Marcec1-5/+12
When loading NROs, svcBreak is called to signal to the debugger that a new "module" is loaded. As no debugger is technically attached we shouldn't be killing the programs execution.
2018-10-06Added forward define for ServerPortDavid Marcec2-4/+6
2018-10-06Ported #4296 from citraDavid Marcec2-1/+6
This will allow us to easily remove the use of "NFC" in "System"
2018-10-06kernel/mutex: Amend behavior of TransferMutexOwnership()Lioncash1-1/+1
This was the result of a typo accidentally introduced in e51d715700a35a8f14e5b804b6f7553c9a40888b. This restores the previous correct behavior. The behavior with the reference was incorrect and would cause some games to fail to boot.
2018-10-05thread: Make the scheduler pointer a regular pointerbalika0112-4/+4
Conceptually, it doesn't make sense for a thread to be able to persist the lifetime of a scheduler. A scheduler should be taking care of the threads; the threads should not be taking care of the scheduler. If the threads outlive the scheduler (or we simply don't actually terminate/shutdown the threads), then it should be considered a bug that we need to fix. Attributing this to balika011, as they opened #1317 to attempt to fix this in a similar way, but my refactoring of the kernel code caused quite a few conflicts.
2018-10-04kernel/thread: Make all instance variables privateLioncash11-187/+363
Many of the member variables of the thread class aren't even used outside of the class itself, so there's no need to make those variables public. This change follows in the steps of the previous changes that made other kernel types' members private. The main motivation behind this is that the Thread class will likely change in the future as emulation becomes more accurate, and letting random bits of the emulator access data members of the Thread class directly makes it a pain to shuffle around and/or modify internals. Having all data members public like this also makes it difficult to reason about certain bits of behavior without first verifying what parts of the core actually use them. Everything being public also generally follows the tendency for changes to be introduced in completely different translation units that would otherwise be better introduced as an addition to the Thread class' public interface.
2018-09-30kernel/svc: Implement svcGetThreadContext()Lioncash3-2/+37
Now that we have all of the rearranging and proper structure sizes in place, it's fairly trivial to implement svcGetThreadContext(). In the 64-bit case we can more or less just write out the context as is, minus some minor value sanitizing. In the 32-bit case we'll need to clear out the registers that wouldn't normally be accessible from a 32-bit AArch32 exectuable (or process).
2018-09-30kernel/process: Add a data member to determine if a process is 64-bit or not.Lioncash2-0/+11
This will be necessary for the implementation of svcGetThreadContext(), as the kernel checks whether or not the process that owns the thread that has it context being retrieved is a 64-bit or 32-bit process. If the process is 32-bit, then the upper 15 general-purpose registers and upper 16 vector registers are cleared to zero (as AArch32 only has 15 GPRs and 16 128-bit vector registers. not 31 general-purpose registers and 32 128-bit vector registers like AArch64).
2018-09-30kernel/process: Make data member variables privateLioncash5-51/+96
Makes the public interface consistent in terms of how accesses are done on a process object. It also makes it slightly nicer to reason about the logic of the process class, as we don't want to expose everything to external code.
2018-09-28kernel/object: Remove unnecessary std::move from DynamicObjectCast()Lioncash2-3/+2
boost::static_pointer_cast for boost::intrusive_ptr (what SharedPtr is), takes its parameter by const reference. Given that, it means that this std::move doesn't actually do anything other than obscure what the function's actual behavior is, so we can remove this. To clarify, this would only do something if the parameter was either taking its argument by value, by non-const ref, or by rvalue-reference.
2018-09-25kernel/scheduler: Take ARM_Interface instance by reference in the constructorLioncash2-9/+9
It doesn't make sense to allow a scheduler to be constructed around a null pointer.
2018-09-25memory: Dehardcode the use of fixed memory range constantsLioncash4-13/+17
The locations of these can actually vary depending on the address space layout, so we shouldn't be using these when determining where to map memory or be using them as offsets for calculations. This keeps all the memory ranges flexible and malleable based off of the virtual memory manager instance state.
2018-09-25svc: Report correct memory-related values within some of the cases in svcGetInfo()Lioncash3-28/+41
Previously, these were reporting hardcoded values, but given the regions can change depending on the requested address spaces, these need to report the values that the memory manager contains.
2018-09-25memory: Dehardcode the use of a 36-bit address spaceLioncash2-5/+16
Given games can also request a 32-bit or 39-bit address space, we shouldn't be hardcoding the address space range as 36-bit.
2018-09-24process/vm_manager: Amend API to allow reading parameters from NPDM metadataLioncash4-10/+248
Rather than hard-code the address range to be 36-bit, we can derive the parameters from supplied NPDM metadata if the supplied exectuable supports it. This is the bare minimum necessary for this to be possible. The following commits will rework the memory code further to adjust to this.
2018-09-24svc: Updated svc namestech4me1-7/+7
2018-09-21svc: Move most process termination code to its own function within ProcessLioncash3-32/+56
Reduces the use of Process class members externally and keeps most code related to tearing down a process with the rest of the process code.
2018-09-21thread/process: Move TLS slot marking/freeing to the process classLioncash4-68/+89
Allows making several members of the process class private, it also avoids going through Core::CurrentProcess() just to retrieve the owning process.
2018-09-21kernel/thread: Use owner_process when setting the page table in SetupMainThread()Lioncash3-5/+5
The owning process of a thread is required to exist before the thread, so we can enforce this API-wise by using a reference. We can also avoid the reliance on the system instance by using that parameter to access the page table that needs to be set.
2018-09-21arm_interface: Replace kernel vm_manager include with a forward declarationLioncash1-0/+1
Avoids an unnecessary inclusion and also uncovers three places where indirect inclusions were relied upon, which allows us to also resolve those.
2018-09-18svc_wrap: Convert the PARAM macro into a functionLioncash1-37/+36
This can just be a regular function, getting rid of the need to also explicitly undef the define at the end of the file. Given FuncReturn() was already converted into a function, it's #undef can also be removed.
2018-09-18arm_interface: Remove ARM11-isms from the CPU interfaceLioncash1-2/+2
This modifies the CPU interface to more accurately match an AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods don't even make sense to keep around for this interface, as Adv Simd is used, rather than the VFP in the primary execution state. This is essentially a modernization change that should have occurred from the get-go.
2018-09-18kernel/mutex: Replace ResultCode construction for invalid addresses with the named variantLioncash1-2/+2
We already have a ResultCode constant for the case of an invalid address, so we can just use it instead of re-rolling that ResultCode type.
2018-09-18kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()Lioncash1-0/+8
The kernel does the equivalent of the following check before proceeding: if (address + 0x8000000000 < 0x7FFFE00000) { return ERR_INVALID_MEMORY_STATE; } which is essentially what our IsKernelVirtualAddress() function does. So we should also be checking for this. The kernel also checks if the given input addresses are 4-byte aligned, however our Mutex::TryAcquire() and Mutex::Release() functions already handle this, so we don't need to add code for this case.
2018-09-15Port # #4192 from Citra: "svc: change unknown to thread in CreateThread"Valentin Vanelslande1-1/+1
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi14-62/+65
2018-09-14kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()Lioncash1-2/+18
The kernel caps the size limit of shared memory to 8589930496 bytes (or (1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512 byte sector taken off of it. It also ensures the shared memory is created with either read or read/write permissions for both permission types passed in, allowing the remote permissions to also be set as "don't care".
2018-09-14kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()Lioncash1-17/+25
Part of the checking done by the kernel is to check if the given address and size are 4KB aligned, as well as checking if the size isn't zero. It also only allows mapping shared memory as readable or read/write, but nothing else, and so we shouldn't allow mapping as anything else either.
2018-09-14kernel/svc: Sanitize addresses and sizes within svcMapMemory() and svcUnmapMemory()Lioncash1-0/+23
The kernel checks if the addresses and given size is 4KB aligned before continuing onwards to map the memory.
2018-09-14kernel/svc: Sanitize heap sizes within svcSetHeapSize()Lioncash2-0/+8
The kernel checks if the given size is a multiple of 2MB and <= to 4GB before going ahead and attempting to allocate that much memory.
2018-09-13kernel/errors: Amend error code for ERR_NOT_FOUNDLioncash1-1/+2
This is the value returned by the kernel for svcConnectToNamedPort() if the named port cannot be found.
2018-09-13kernel/thread: Include thread-related enums within the kernel namespaceLioncash1-6/+6
Previously, these were sitting outside of the Kernel namespace, which doesn't really make sense, given they're related to the Thread class which is within the Kernel namespace.
2018-09-12svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is givenLioncash1-2/+2
This is what the kernel does for an out-of-range processor ID.
2018-09-12kernel/errors: Correct error codes for invalid thread priority and invalid processor IDLioncash3-7/+9
2018-09-12svc: Do nothing if svcOutputDebugString() is given a length of zeroLioncash1-0/+4
While unlikely, it does avoid constructing a std::string and unnecessarily calling into the memory code if a game or executable decides to be really silly about their logging.
2018-09-12svc: Correct parameter type for OutputDebugString()Lioncash2-3/+3
This should be a u64 to represent size.
2018-09-07core: Migrate current_process pointer to the kernelLioncash2-0/+23
Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
2018-09-02service: Migrate global named port map to the KernelCore classLioncash3-5/+49
Now that we have a class representing the kernel in some capacity, we now have a place to put the named port map, so we move it over and get rid of another piece of global state within the core.
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash5-4/+12
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-29kernel: Eliminate kernel global stateLioncash32-405/+574
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-25kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHEDLioncash1-2/+4
We can make this error code an alias of the resource limit exceeded error code, allowing us to get rid of the lingering 3DS error code of the same type.
2018-08-25kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONGLioncash1-2/+1
We can treat this as an alias of TooLarge for documentation purposes. This also lets us get rid of another lingering 3DS-related error code.
2018-08-25kernel/error: Add error code for the handle table being fullLioncash3-4/+4
This replaces the lingering 3DS constant with the proper one, and utilizes it within HandleTable's Create() member function.
2018-08-25kernel/error: Add error code for invalid memory permissionsLioncash2-3/+4
2018-08-25kernel/error: Correct kernel error code for invalid combinationLioncash1-1/+2
2018-08-25svc: Return process title ID if queried in GetInfo()Lioncash1-2/+1
We already have the variable itself set up to perform this task, so we can just return its value from the currently executing process instead of always stubbing it to zero.
2018-08-25core: Namespace all code in the arm subdirectory under the Core namespaceLioncash4-6/+8
Gets all of these types and interfaces out of the global namespace.
2018-08-15kernel/server_session: Add IsSession() member functionLioncash2-2/+7
Allows querying the inverse of IsDomain() to make things more readable. This will likely also be usable in the event of implementing ConvertDomainToSession().
2018-08-15kernel/svc: Log svcBreak parametersLioncash1-2/+5
Given if we hit here all is lost, we should probably be logging the break reason code and associated information to distinguish between the causes.
2018-08-13Core::CoreTiming: add UnscheduleEventThreadsafeB3n301-1/+1
2018-08-13kernel/object: Tighten object against data racesLioncash2-8/+9
Despite being covered by a global mutex, we should still ensure that the class handles its reference counts properly. This avoids potential shenanigans when it comes to data races. Given this is the root object that drives quite a bit of the kernel object hierarchy, ensuring we always have the correct behavior (and no races) is a good thing.
2018-08-13Kernel/SVC: Don't reschedule the current core when creating a new thread.Subv1-1/+0
The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-13Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.Subv1-0/+5
Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-13Kernel/Thread: Always use the threadsafe option when scheduling wakeups.Subv1-2/+4
WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe. Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12Kernel/Mutex: Don't duplicate threads in the mutex waiter list.Subv2-2/+22
Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread. This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row. Also added more validation asserts. This should fix one of the random crashes in Breath Of The Wild.
2018-08-12scheduler: Make HaveReadyThreads() a const member functionLioncash2-2/+2
This function doesn't modify instance state, so the const qualifier can be added to it.
2018-08-12server_session: Provide more useful information and don't crash on bad IPC request.bunnei1-0/+8
2018-08-09hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter constLioncash2-2/+2
This function doesn't modify anything within the reference Thread instance.
2018-08-07client_port: Make all data members privateLioncash3-7/+21
These members don't need to be entirely exposed, we can instead expose an API to operate on them without directly needing to mutate them We can also guard against overflow/API misuse this way as well, given active_sessions is an unsigned value.
2018-08-06kernel/event: Make data members privateLioncash1-4/+8
Instead we can simply provide accessors to the required data instead of giving external read/write access to the variables directly.
2018-08-05address_arbiter: Return by value from GetThreadsWaitingOnAddress()Lioncash1-15/+15
In all cases the vector being supplied is empty, so we can just return by value in these instances.
2018-08-04kernel/thread: Fix potential crashes introduced in 26de4bb521b1ace7af76eff4f6956cb23ac0d58cLioncash3-13/+38
This amends cases where crashes can occur that were missed due to the odd way the previous code was set up (using 3DS memory regions that don't exist).
2018-08-03kernel/process: Use std::array where applicableLioncash1-1/+2
2018-08-03kernel/process: Use accessors instead of class members for referencing segment arrayLioncash2-15/+35
Using member variables for referencing the segments array increases the size of the class in memory for little benefit. The same behavior can be achieved through the use of accessors that just return the relevant segment.
2018-08-03core/memory: Get rid of 3DS leftoversLioncash9-302/+24
Removes leftover code from citra that isn't needed.
2018-08-02kernel/vm_manager: Convert loop into std::any_of()Lioncash1-4/+4
2018-08-02kernel/vm_manager: Use const where applicableLioncash3-19/+19
Makes our immutable state explicit.
2018-08-02kernel/vm_manager: Use the VAddr type alias in CarveVMA()Lioncash1-2/+2
These two variables correspond to address ranges.
2018-08-02kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_tLioncash1-8/+5
Avoids using a u32 to compare against a range of size_t, which can be a source of warnings. While we're at it, compress a std::tie into a structured binding.
2018-08-02kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const referenceLioncash1-1/+2
This function only reads the data being referenced, it doesn't modify it, so we can turn the reference into a const reference.
2018-08-02kernel/thread: Make GetFreeThreadLocalSlot() internally linkedLioncash1-1/+1
This function isn't used outside of this translation unit, so we can make it internally linked.
2018-08-02kernel: Move object class to its own source filesLioncash29-136/+164
General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
2018-08-01kernel/thread: Remove unimplemented function prototypeLioncash1-6/+0
Given there's no implementation, we may as well remove the code entirely.
2018-07-31kernel: Remove unused object_address_table.cpp/.hLioncash5-102/+0
These source files were entirely unused throughout the rest of the codebase. This also has the benefit of getting rid of a global variable as well.
2018-07-31kernel: Remove unnecessary includesLioncash22-27/+46
Removes unnecessary direct dependencies in some headers and also gets rid of indirect dependencies that were being relied on to be included.
2018-07-26kernel/timer: Make data members private where applicableLioncash1-5/+17
Instead, we can just expose functions that return the queryable state instead of letting anything modify it.
2018-07-24svc: Resolve sign comparison warnings in WaitSynchronization()Lioncash1-4/+7
The loop's induction variable was signed, but we were comparing against an unsigned variable.
2018-07-24svc: Log parameters in SetMemoryAttribute()Lioncash1-1/+3
Provides slightly more context than only logging out the address value.
2018-07-24core_timing: Split off utility functions into core_timing_utilMerryMage2-0/+2
2018-07-24mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by referenceLioncash1-1/+1
The pointed to thread's members are simply observed in this case, so we don't need to copy it here.
2018-07-24hle_ipc: Make constructors explicit where applicableLioncash1-1/+1
2018-07-23hle: Remove config_mem.h/.cppLioncash3-13/+0
This is just an unused hold-over from citra, so we can get rid of this to trim off an exposed global, among other things.
2018-07-23hle: Remove shared_page.h/.cppLioncash3-4/+0
This is a holdover from citra that's essentially unused.
2018-07-22Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.Subv1-7/+31
2018-07-21CPU: Save and restore the TPIDR_EL0 system register on every context switch.Subv3-0/+13
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20thread: Convert ThreadStatus into an enum classLioncash9-71/+70
Makes the thread status strongly typed, so implicit conversions can't happen. It also makes it easier to catch mistakes at compile time.
2018-07-19hle_ipc: Introduce generic WriteBuffer overload for multiple container typesLioncash2-6/+21
This introduces a slightly more generic variant of WriteBuffer(). Notably, this variant doesn't constrain the arguments to only accepting std::vector instances. It accepts whatever adheres to the ContiguousContainer concept in the C++ standard library. This essentially means, std::array, std::string, and std::vector can be used directly with this interface. The interface no longer forces you to solely use containers that dynamically allocate. To ensure our overloads play nice with one another, we only enable the container-based WriteBuffer if the argument is not a pointer, otherwise we fall back to the pointer-based one.
2018-07-19svc: Correct always true assertion case in SetThreadCoreMaskLioncash1-3/+4
The reason this would never be true is that ideal_processor is a u8 and THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how arithmetic conversions are performed before performing the comparison. If an unsigned value has a lesser conversion rank (aka smaller size) than the signed type being compared, then the unsigned value is promoted to the signed value (i.e. u8 -> s32 happens before the comparison). No sign-extension occurs here either. An alternative phrasing: Say we have a variable named core and it's given a value of -2. u8 core = -2; This becomes 254 due to the lack of sign. During integral promotion to the signed type, this still remains as 254, and therefore the condition will always be true, because no matter what value the u8 is given it will never be -2 in terms of 32 bits. Now, if one type was a s32 and one was a u32, this would be entirely different, since they have the same bit width (and the signed type would be converted to unsigned instead of the other way around) but would still have its representation preserved in terms of bits, allowing the comparison to be false in some cases, as opposed to being true all the time. --- We also get rid of two signed/unsigned comparison warnings while we're at it.
2018-07-19hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloadsLioncash1-1/+1
Previously, the buffer_index parameter was unused, causing all writes to use the buffer index of zero, which is not necessarily what is wanted all the time. Thankfully, all current usages don't use a buffer index other than zero, so this just prevents a bug before it has a chance to spring.
2018-07-19address_arbiter: Correct assignment within an assertion statement in WakeThreads()Lioncash1-1/+1
This was introduced within 4f81bc4e1bd12e4df7410c6790ba818d8dbba9c0, and considering there's no comment indicating that this is intentional, this is very likely a bug.
2018-07-19vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()Lioncash1-22/+12
Without these, this would perform concatenation, which is definitely not what we want here.
2018-07-19core/memory, core/hle/kernel: Use std::move where applicableLioncash8-13/+21
Avoids pointless copies
2018-07-19core: Don't construct instance of Core::System, just to access its live instanceLioncash1-6/+6
This would result in a lot of allocations and related object construction, just to toss it all away immediately after the call. These are definitely not intentional, and it was intended that all of these should have been accessing the static function GetInstance() through the name itself, not constructed instances.
2018-07-17nvflinger: Fix for BufferQueue event handling.bunnei2-3/+11
2018-07-17Kernel/Arbiter: Fix bug in WaitIfLessThanMichael Scire1-2/+4
2018-07-16scheduler: Clear exclusive state when switching contextsMerryMage1-0/+1
2018-07-14No need to use ASSERT_MSG with an empty messageDavid Marcec1-2/+2
2018-07-03Update clang formatJames Rowe6-38/+35
2018-07-03Rename logging macro back to LOG_*James Rowe11-79/+79
2018-06-22IPC: skip empty buffer writemailwl1-0/+5
prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22Kernel/Arbiters: Fix casts, cleanup comments/magic numbersMichael Scire2-17/+16
2018-06-22Add additional missing format.Michael Scire2-21/+27
2018-06-22Run clang-format on PR.Michael Scire3-180/+181
2018-06-22Kernel/Arbiters: HLE is atomic, adjust code to reflect that.Michael Scire2-37/+13
2018-06-21Kernel/Arbiters: Initialize arb_wait_address in thread struct.Michael Scire2-1/+5
2018-06-21Kernel/Arbiters: Clear WaitAddress in SignalToAddressMichael Scire1-0/+1
2018-06-21Kernel/Arbiters: Mostly implement SignalToAddressMichael Scire4-10/+110
2018-06-21Kernel/Arbiters: Implement WaitForAddressMichael Scire4-6/+67
2018-06-21Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.Michael Scire7-9/+147
2018-06-20Build: Fixed some MSVC warnings in various parts of the code.Subv1-2/+2
2018-06-18svc: Add a stub for UserExceptionContextAddr.Jules Blok1-0/+5
2018-06-02Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.Subv1-2/+5
This situation may happen like so: Thread 1 with low priority calls WaitProcessWideKey with timeout. Thread 2 with high priority calls WaitProcessWideKey without timeout. Thread 3 calls SignalProcessWideKey - Thread 2 acquires the lock and awakens. - Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2. Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-05-31Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.Subv1-2/+2
2018-05-31Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.Subv2-1/+28
Also added some proper error handling.
2018-05-30Kernel/Thread: Corrected a typo in an assert about the processor id.Subv1-1/+1
2018-05-26Add & correct miscellaneous things (#470)greggameplayer1-0/+3
* add some InfoType * correct OpenApplicationProxy cmd number * add IDisplayController functions * fix clang-format * add more system languages
2018-05-20Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.Subv1-1/+0
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-19Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.Subv1-51/+68
2018-05-19Kernel/Threads: Reschedule the proper core when operating on that core's threads.Subv1-2/+6
2018-05-19SVC: Removed unused WaitSynchronization1 functionSubv1-30/+0
2018-05-17Added RequestWithContext & ControlWithContextDavid Marcec1-1/+3
2018-05-11thread: Rename mask to affinity_masks.bunnei3-4/+4
2018-05-11thread: Support core change on ResumeFromWait and improve ChangeCore.bunnei1-37/+68
2018-05-11scheduler: Protect scheduling functions with a global mutex.bunnei2-0/+18
2018-05-11thread: Initialize ideal_core and mask members.bunnei1-0/+2
2018-05-11threading: Reschedule only on cores that are necessary.bunnei2-3/+3
2018-05-11svc: Implement GetThreadCoreMask and SetThreadCoreMask.bunnei1-7/+22
2018-05-11thread: Implement ChangeCore function.bunnei2-1/+58
2018-05-11svc: SignalProcessWideKey should apply to all cores.bunnei1-43/+50
2018-05-11svc: Implement GetCurrentProcessorNumber.bunnei1-2/+2
2018-05-11core: Implement multicore support.bunnei5-45/+65
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash6-49/+50
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
2018-05-02ipc: Add support for PopIpcInterface() method.bunnei2-0/+15
- This can be used for domain objects as inputs to service functions.
2018-05-01GetSharedFontInOrderOfPriority (#381)David2-23/+27
* GetSharedFontInOrderOfPriority * Update pl_u.cpp * Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority * switched to NGLOG * Update pl_u.cpp * Update pl_u.cpp * language_code is actually language code and not index * u32->u64 * final cleanups
2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash2-3/+5
All of these variables and functions are related to timings and should be within the namespace.
2018-04-30string_util: Remove StringFromFormat() and related functionsLioncash1-1/+1
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-27core: Replace usages of LOG_GENERIC with new fmt-capable equivalentsLioncash3-6/+4
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash4-9/+9
2018-04-26kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()Lioncash1-1/+1
Functions don't need to be terminated by semicolons.
2018-04-26kernel: Migrate logging macros to fmt-compatible onesLioncash11-106/+109
2018-04-23Kernel: Implemented mutex priority inheritance.Subv4-10/+94
Verified with a hwtest and implemented based on reverse engineering. Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds. Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-21Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOsSubv1-1/+1
2018-04-21Qt: Update the WaitTree widget to show info about the current mutex of each thread.Subv1-4/+0
2018-04-21Kernel: Remove unused ConditionVariable class.Subv5-148/+0
2018-04-21Kernel: Remove old and unused Mutex code.Subv4-209/+3
2018-04-21Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKeySubv1-83/+46
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-21Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.Subv6-22/+126
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case. Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock. TODO: * Fix svcWaitProcessWideKey * Fix svcSignalProcessWideKey * Remove the Mutex class.
2018-04-21resource_limit: Make ResourceTypes an enum classLioncash3-38/+38
Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20common_funcs: Remove ARRAY_SIZE macroLioncash1-1/+2
C++17 has non-member size() which we can just call where necessary.
2018-04-17Various service name fixes - part 2 (rebased) (#322)Hexagon121-8/+8
* Updated ACC with more service names * Updated SVC with more service names * Updated set with more service names * Updated sockets with more service names * Updated SPL with more service names * Updated time with more service names * Updated vi with more service names
2018-04-15vm_manager: Increase GetTotalMemoryUsage value.bunnei1-1/+1
- Gets Binding of Isaac running.
2018-04-03svc: Stub out SetThreadActivity, GetThreadContext.bunnei2-2/+19
2018-04-03shared_memory: Remove incorrect 3ds-specific check.bunnei1-12/+0
2018-04-01hle_ipc, fsp_srv: Cleanup logging.bunnei1-1/+1
2018-03-31hle_ipc: Do not ensure write buffer size.bunnei1-2/+5
2018-03-31memory: Fix stack region.bunnei2-3/+4
2018-03-30svc: Stub GetThreadCoreMask.bunnei2-3/+26
2018-03-19Clang FixesN00byKing2-5/+5
2018-03-19More Warning cleanupsN00byKing2-2/+2
2018-03-19Clean Warnings (?)N00byKing5-8/+8
2018-03-19hle_ipc: Add SleepClientThread to block current thread within HLE routines.bunnei2-0/+47
2018-03-19hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.bunnei2-9/+9
2018-03-19hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.bunnei2-5/+13
2018-03-19thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.bunnei3-20/+6
2018-03-17process: MirrorMemory should use MemoryState::Mapped.bunnei1-1/+1
2018-03-16process: Unmap previously allocated heap.bunnei1-1/+3
2018-03-16arm_interface: Support unmapping previously mapped memory.bunnei1-0/+3
2018-03-16svc: Use more correct values for GetInfo MapRegion and NewMapRegion.bunnei3-29/+5
2018-03-16kernel: Move stack region outside of application heap.bunnei3-8/+3
2018-03-16process: Fix stack memory state.bunnei1-2/+4
2018-03-16MemoryState: Add additional memory states and improve naming.bunnei5-18/+45
2018-03-14core: Move process creation out of global state.bunnei9-33/+36
2018-03-02Kernel: Store the program id in the Process class instead of the CodeSet class.Subv2-9/+8
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-02-27thread: Clear the process list on shutdown.Jules Blok1-1/+3
2018-02-25(Hopefully) Fix MinGW BuildN00byKing1-1/+1
2018-02-25Add UnmapSharedMemoryN00byKing2-1/+17
C++11 requires spaces on the Identifier Add inttypes include clang
2018-02-22Stub more functionsmailwl1-1/+11
2018-02-20Add warning if Domain request has no domain message headermailwl1-0/+3
2018-02-20Fix: change check for domain order and existance of domain message headermailwl2-2/+2
2018-02-20IPC: add domain header to response if only it exists in requestmailwl2-5/+7
2018-02-19scheduler: Cleanup based on PR feedback.bunnei2-4/+3
2018-02-18kernel: Use Scheduler class for threading.bunnei3-172/+16
2018-02-18kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.bunnei2-0/+208
2018-02-18kernel: Remove unused address_arbiter code.bunnei4-197/+0
2018-02-18 Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.Subv4-50/+63
Ported from citra PR #3091 The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch. This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-16Service/hid: stub some functionsmailwl2-0/+53
2018-02-15shared_memory: Remove some checks.bunnei1-13/+0
2018-02-14hle_ipc: Remove const from WriteBuffer size.bunnei2-2/+2
2018-02-14thread: Silence formatting specifier warningsLioncash1-2/+3
2018-02-14vm_manager: Silence formatting specifier warningsLioncash1-5/+7
2018-02-14hle_ipc: Add GetReadBufferSize and check write buffer size.bunnei2-0/+10
2018-02-14hle_ipc: Add helper functions for reading and writing buffers.bunnei1-4/+2
2018-02-14hle_ipc: Add helper functions for reading and writing buffers.bunnei2-0/+51
2018-02-06mutex: Update hasWaiters on release.bunnei1-0/+1
2018-02-04GetInfo: Implement IsCurrentProcessBeingDebugged.bunnei1-0/+3
2018-02-04WaitProcessWideKeyAtomic: Handle case where condition variable was already created.bunnei3-13/+17
2018-02-03svc: SharedMemory size should be 64-bits and cleanup.bunnei3-11/+11
2018-02-03ArbitrateLock: Assert that requesting_thread is current_thread.bunnei1-0/+1
2018-01-30shared_memory: Only mark addresses as invalid if they are within the heapshinyquagsire231-1/+2
2018-01-27memory: Replace all memory hooking with Special regionsMerryMage2-6/+6
2018-01-25server_session: Fix scenario where all domain handlers are closed.bunnei1-3/+3
2018-01-25hle: Rename RequestBuilder to ResponseBuilder.bunnei1-1/+1
2018-01-25ipc_helpers: Make interface domain agnostic and add header validation.bunnei1-1/+12
2018-01-25hle: Integrate Domain handling into ServerSession.bunnei5-28/+66
2018-01-25hle: Remove Domain and SyncObject kernel objects.bunnei7-164/+2
2018-01-25handle_table: Remove ConvertSessionToDomain.bunnei2-17/+0
2018-01-21Format: Run the new clang format on everythingJames Rowe22-31/+32
2018-01-20Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. (#113)David2-1/+22
* Added svcCreateSharedMemory * Services which are not implemented now throw UNIMPLEMENTED() * clang-format * changed perms to u32 * removed camelcase
2018-01-20Fixes some cast warnings, partial port of citra #3064 (#106)River City Ransomware2-2/+2
* Fixes some cast warnings, partially fixes citra #3064 * Converted casts to uint32_t to u32 * Ran clang-format
2018-01-19svc: Fix svcGetInfo MapRegionBaseAddr.bunnei3-1/+9
2018-01-19svc: Add additional fields to MemoryInfo struct.bunnei1-0/+4
2018-01-18Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc (#96)gdkchan2-7/+33
* Stub PopLaunchParameter and implement Buffer C Descriptors reading * Address PR feedback * Ensure we push a u64 not a size_t * Fix formatting
2018-01-18svc: Rename some entries to match their analogue on SwitchBrewLioncash1-7/+7
Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-18svc: Add CreateJitMemory and MapJitMemory svc stringsLioncash1-2/+2
Makes the table match SwitchBrew for these entries
2018-01-17svc: Clang-format fix.bunnei1-6/+4
2018-01-17hle_ipc: Clang format.bunnei1-2/+3
2018-01-17ipc: Implement domain command CloseVirtualHandle.bunnei2-2/+28
2018-01-17SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.Subv1-6/+21
# Conflicts: # src/core/hle/kernel/svc.cpp
2018-01-17SVC: Add 4.0.0+ comment to GetInfoType enum values.Subv1-0/+1
2018-01-17IPC: Push domain objects as move handles when not in a domain.Subv1-0/+8
2018-01-16SetThreadCoreMask stub, time to implement fspDavid Marcec1-1/+6
2018-01-16Added more svcGetInfo pairsDavid Marcec4-2/+29
2018-01-16clang-formatMerryMage6-18/+14
2018-01-14shared_memory: Minor fixes and cleanup.bunnei1-6/+6
2018-01-14svc: Implement svcMapSharedMemory.bunnei2-1/+38
2018-01-14kernel: Increase default stack size to 64K.bunnei1-1/+1
2018-01-13yuzu: Update license text to be consistent across project.bunnei14-14/+14
2018-01-12core: Include <algorithm> where used.bunnei1-0/+2
2018-01-12core: Fix recent GCC build breaks.bunnei1-2/+2
2018-01-12svc: Implement GetSystemTick.bunnei2-2/+21
2018-01-11IPC: Corrected some definitions for the buffer C descriptor flags.Subv2-1/+8
2018-01-11svc: Stub ResetSignal and CreateTransferMemorySubv2-3/+28
2018-01-11svc: Stub SetMemoryAttributeSubv2-0/+11
2018-01-10Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)Subv4-10/+25
2018-01-09SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.Subv1-7/+18
2018-01-09SVC: Implemented CancelSynchronization.Subv2-1/+19
2018-01-09ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.Subv1-2/+7
2018-01-09SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.Subv2-3/+29
2018-01-09kernel: Rename Semaphore to ConditionVariable.bunnei8-159/+167
2018-01-09mutex: Remove unused call to VerifyGuestState.bunnei1-3/+0
2018-01-09Kernel: Actually wake up the requested number of threads in Semaphore::Release.Subv3-18/+16
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland. It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-09Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.Subv3-63/+60
2018-01-09Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.Subv4-30/+78
2018-01-09CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)B3n302-9/+5
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-07IPC: Add functions to read the input move/copy objects from an IPC request.Subv2-2/+26
2018-01-07IPC: Don't attempt to read the command buffer if it holds a Close request.Subv1-0/+5
2018-01-07IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.Subv2-74/+72
Popping objects from the buffer is still not implemented.
2018-01-07IPC: Skip the entire u64 of the command id when receiving an IPC request.Subv1-1/+2
Service code now doesn't have to deal with this.
2018-01-07IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.Subv2-3/+7
Domain object ids are always stored immediately after the raw data.
2018-01-07svc: Implement svcSignalProcessWideKey.bunnei2-4/+23
2018-01-07semaphore: More changes for Switch.bunnei2-11/+17
2018-01-07wait_object: Refactor to allow waking up a single thread.bunnei2-15/+28
2018-01-06svc: Implement svcWaitProcessWideKeyAtomic.bunnei2-1/+54
2018-01-06semaphore: Updates for Switch.bunnei2-21/+31
2018-01-06svc: Implement WaitSynchronization for a single handle.bunnei1-4/+24
2018-01-06svc: Refactor LockMutex code to use WaitSynchronization1.bunnei1-13/+45
2018-01-05svc: Add missing string_util include.bunnei1-0/+1
2018-01-03arm: Remove SkyEye/Dyncom code that is ARMv6-only.bunnei2-23/+11
2018-01-03vm_manager: Use a more reasonable MAX_ADDRESS size.bunnei1-5/+4
2018-01-03svc: Remove unnecessary "svc" prefix to naming scheme.bunnei1-106/+106
2018-01-03hle: Move SVC code to kernel namespace.bunnei3-0/+805
2018-01-01vm_manager: Stub out a bunch of interfaces used by svcGetInfo.bunnei2-1/+51
2018-01-01core/video_core: Fix a bunch of u64 -> u32 warnings.bunnei1-2/+2
2018-01-01svc: Implement svcExitProcess.bunnei2-7/+38
2018-01-01svc: Implement svcLockMutex.bunnei2-23/+95
2018-01-01kernel: Add ObjectAddressTable class.bunnei3-2/+101
2017-12-31thread: Keep track of the initially created handle.bunnei2-1/+5
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31errors: Define missing kernel error codes.bunnei1-0/+3
2017-12-31svc: Implement svcUnmapMemory.bunnei2-0/+7
2017-12-30thread: Main thread should set thread handle to reg 1.bunnei1-1/+4
2017-12-30thread: Remove THUMB mode flag.bunnei1-1/+1
2017-12-30thread: Main thread should be ready by default, all others dormant.bunnei1-4/+3
2017-12-29kernel: Various 64-bit fixes in memory/process/threadbunnei5-14/+14
2017-12-29kernel: Fix implementation of ConvertSessionToDomain.bunnei6-30/+67
2017-12-29kernel: Add basic support for Domain object.bunnei4-4/+110
2017-12-29kernel: Add SyncObject primitive, use it for ClientSession.bunnei2-8/+38
2017-12-29process: Add method to mirror a memory region.bunnei2-0/+27
2017-11-01service: Return proper result code for IPC::CommandType::Close.bunnei2-6/+7
2017-11-01hle: Use Switch formatted result codes.bunnei2-77/+22
2017-10-20hle: Fix QueryMemory response for MemoryInfo.bunnei4-115/+14
2017-10-19hle_ipc: Only copy necessary fields for outgoing command buffer.bunnei1-1/+1
2017-10-19hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer.bunnei2-14/+19
2017-10-15hle: Implement ConvertSessionToDomain, various cleanups.bunnei3-5/+31
2017-10-15hle: Initial implementation of NX service framework and IPC.bunnei2-70/+107
2017-10-10loader: Various improvements for NSO/NRO loaders.bunnei2-4/+4
2017-10-02Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.Subv1-15/+12
Also reference the right offset into the backing block for the requested address.
2017-10-01Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.Subv2-0/+12
2017-09-30nso: Refactor and allocate .bss section.bunnei2-8/+10
2017-09-30process: Support loading multiple codesets.bunnei2-20/+27
2017-09-30kernel: Various threading fixes to support 64-bit addressing.bunnei2-8/+8
2017-09-30core: Various changes to support 64-bit addressing.bunnei2-21/+21
2017-09-30Fixed type conversion ambiguityHuw Pascoe9-23/+24
2017-09-28Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.Subv3-13/+26
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads. If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-27Kernel/Thread: Allow specifying which process a thread belongs to when creating it.Subv3-15/+19
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-24memory: Add GetCurrentPageTable/SetCurrentPageTableMerryMage1-7/+4
Don't expose Memory::current_page_table as a global.
2017-09-15Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.Subv1-1/+3
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.Subv2-25/+7
2017-09-10Kernel/Memory: Switch the current page table when a new process is scheduled.Subv1-0/+10
2017-09-10Kernel/Memory: Give each Process its own page table.Subv2-5/+14
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-08-22Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).Subv1-1/+1
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.Subv1-5/+1
This is necessary for loading multiple processes at the same time. The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.Subv1-0/+3
2017-06-29Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest.Subv2-3/+6
2017-06-26Kernel/Sessions: Clean up the list of pending request threads of a session when the client endpoint is closed.Subv1-0/+5
2017-06-25Kernel/ServerSession: Keep track of which threads have issued sync requests.Subv3-9/+29
2017-06-23Kernel: Implement AcceptSession SVCYuri Kunde Schlesner3-2/+26
2017-06-22Memory: Make PhysicalToVirtualAddress return a boost::optionalYuri Kunde Schlesner1-1/+1
And fix a few places in the code to take advantage of that.
2017-06-21Kernel/IPC: Support translation of null handlesYuri Kunde Schlesner1-7/+12
Missed this in my first implementation. Thanks to @wwylele for pointing out that this was missing.
2017-06-19ResultVal: Remove MoveFrom()Yuri Kunde Schlesner4-7/+7
Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in case you already have an rvalue.
2017-06-19Kernel: Add comment about the extended linear heap areaYuri Kunde Schlesner1-0/+2
2017-06-19Kernel/IPC: Make HLERequestContext usable from outside kernelYuri Kunde Schlesner2-3/+9
2017-06-12Kernel/IPC: Use boost::small_vector for HLE context objectsYuri Kunde Schlesner1-1/+3
2017-06-11Kernel: Allow clearing request_objects to re-use buffer spaceYuri Kunde Schlesner2-0/+11
Reduces the necessary allocation to max(in_handles, out_handles) rather than (in_handles + out_handles).
2017-06-11Kernel: Basic support for IPC translation for HLE servicesYuri Kunde Schlesner2-6/+125
2017-06-11Kernel: Add methods in HLERequestContext abstracting handle creationYuri Kunde Schlesner2-0/+12
2017-06-11ServiceFramework: Use separate copy of command bufferYuri Kunde Schlesner1-3/+6
Copy the IPC command buffer to/from the request context before/after the handler is invoked. This is part of a move away from using global data for handling IPC requests.
2017-06-08Session: Remove/add some forward declarationsYuri Kunde Schlesner2-1/+2
2017-06-08Kernel: Ensure objects are kept alive during ClientSession disconnectionYuri Kunde Schlesner1-7/+13
Fixes #2760
2017-06-08Service: Add new ServiceFramework framework for writing HLE servicesYuri Kunde Schlesner2-2/+36
The old "Interface" class had a few problems such as using free functions (Which didn't allow you to write the service handler as if it were a regular class.) which weren't very extensible. (Only received one parameter with a pointer to the Interface object.) The new ServiceFramework aims to solve these problems by working with member functions and passing a generic context struct as parameter. This struct can be extended in the future without having to update all existing service implementations.
2017-06-06Kernel: Remove some unnecessary namespace qualificationsYuri Kunde Schlesner1-4/+6
2017-06-06Kernel: Add a dedicated SetHleHandler method to ServerPort/ServerSessionYuri Kunde Schlesner7-33/+36
This allows attaching a HLE handle to a ServerPort at any point after it is created, allowing port/session creation to be generic between HLE and regular services.
2017-06-06HLE: Move SessionRequestHandler from Service:: to Kernel::Yuri Kunde Schlesner8-15/+90
Most of the code that works with this is or will be in the kernel, so it's a more appropriate place for it to be.
2017-05-30Kernel: Move HandleTable to a separate fileYuri Kunde Schlesner13-202/+234
2017-05-30Kernel: Move WaitObject to a separate fileYuri Kunde Schlesner11-132/+173
Now that HandleTable doesn't directly depend on WaitObject anymore, this can be separated from the main kernel.h header.
2017-05-30Kernel: Removed HandleTable::GetWaitObjectYuri Kunde Schlesner1-9/+0
This isn't necessary anymore since plain Get works correctly for WaitObjects.
2017-05-29Kernel: Extract dynamic Object pointer cast into its own functionYuri Kunde Schlesner1-11/+24
2017-05-25Kernel: Centralize error definitions in errors.hYuri Kunde Schlesner13-46/+133
2017-05-22Kernel/Sessions: Remove the ClientSession::Create function.Subv3-16/+3
It is not meant to be used by anything other than CreateSessionPair.
2017-05-15Kernel: Remove a now unused enum and variable regarding a session's status.Subv2-8/+0
2017-05-15Kernel: Use a Session object to keep track of the status of a Client/Server session pair.Subv6-32/+84
Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-10Kernel: Map special regions according to ExHeaderYuri Kunde Schlesner4-50/+102
This replaces the hardcoded VRAM/DSP mappings with ones made based on the ExHeader ARM11 Kernel caps list. While this has no visible effect for most applications (since they use a standard set of mappings) it does improve support for system modules and n3DS exclusives.
2017-05-10DSP: Create backing memory for entire DSP RAMYuri Kunde Schlesner1-1/+6
Also move address space mapping out of video_core.
2017-02-27Timer: restore missing signaled=true from #2421wwylele1-0/+2
2017-02-27Fix log entry in timer::signal (#2600)B3n301-1/+1
2017-02-27Doxygen: Amend minor issues (#2593)Mat M1-1/+2
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
2017-02-27Core: Remove unnecessary include in thread.hYuri Kunde Schlesner2-1/+1
2017-02-22Timers: Immediately signal the timer if it was started with an initial value of 0.Subv2-16/+31
2017-01-11Threads: Check the process' resource limit for the max allowed priority when creating a thread and remove the priority clamping code.Subv1-8/+2
2017-01-11Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority.Subv2-18/+4
2017-01-06Kernel: Don't attempt to yield execution in SleepThread(0) if there are no available threads to run.Subv2-0/+9
With this we avoid an useless temporary deschedule of the current thread.
2017-01-05Kernel: Remove some unused functions.Subv2-32/+0
2017-01-05Kernel: Removed the priority boost code for starved threads.Subv1-27/+0
After hwtesting and reverse engineering the kernel, it was found that the CTROS scheduler performs no priority boosting for threads like this, although some other forms of scheduling priority-starved threads might take place. For example, it was found that hardware interrupts might cause low-priority threads to run if the CPU is preempted in the middle of an SVC handler that deschedules the current (high priority) thread before scheduling it again.
2017-01-05Kernel: Implemented Pulse event and timers.Subv5-13/+20
Closes #1904
2017-01-05Kernel/Semaphore: Fixed a regression in semaphore waits.Subv1-1/+2
The regression was caused by a missing check in #2260. The new behavior is consistent with the real kernel.
2017-01-05Kernel: Add some asserts to enforce the invariants in the scheduler.Subv2-2/+13
2017-01-05Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.Subv1-18/+4
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
2017-01-05Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on.Subv3-10/+19
2017-01-04Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.Subv2-13/+17
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses: THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false. THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexesSubv4-42/+54
2017-01-04Kernel/Mutex: Update a mutex priority when a thread stops waiting on it.Subv4-22/+39
2017-01-04Kernel/Mutex: Implemented priority inheritance.Subv4-22/+51
The implementation is based on reverse engineering of the 3DS's kernel. A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes. When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.Subv16-62/+50
This will be useful when implementing mutex priority inheritance.
2017-01-04Kernel/Synch: Do not attempt a reschedule on every syscall.Subv1-0/+1
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2016-12-22ThreadContext: Move from "core" to "arm_interface".bunnei2-4/+5
2016-12-22core: Replace "AppCore" nomenclature with just "CPU".bunnei1-3/+3
2016-12-22core: Remove HLE module, consolidate code & various cleanups.bunnei4-7/+3
2016-12-22core: Consolidate core and system state, remove system module & cleanups.bunnei1-3/+3
2016-12-17Thread: remove the thread from the thread list when exitingwwylele2-2/+14
2016-12-16Kernel: remove object's waiting thread if it is deadwwylele1-1/+2
2016-12-14Fixed the codestyle to match our clang-format rules.Subv7-33/+51
2016-12-14Fixed the codestyle to match our clang-format rules.Subv2-8/+11
2016-12-10Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout.Subv2-1/+10
2016-12-09Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass.Subv2-2/+23
2016-12-09WaitSynch: Removed unused variables and reduced SharedPtr copies.Subv3-13/+11
Define a variable with the value of the sync timeout error code. Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-08Added a framework for partially handling Session disconnections.Subv4-9/+35
Further implementation will happen in a future commit. Fixes a regression.
2016-12-08Use std::move where appropriate.Subv5-7/+13
2016-12-07Use boost remove_erase_if instead of the erase-remove idiomSubv1-2/+3
2016-12-07Improved the algorithm for GetHighestPriorityReadyThread.Subv1-14/+13
2016-12-05Return an error code when connecting to a saturated port.Subv2-4/+11
The error code was taken from the 3DS kernel.
2016-12-05Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.Subv2-0/+2
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05Kernel: Remove the Redirection handle type.Subv1-2/+0
2016-12-05KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.Subv8-35/+60
2016-12-04Threading: Added some utility functions and const correctness.Subv2-10/+22
2016-12-04Threading: Reworked the way our scheduler works.Subv6-111/+76
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then. The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback. This new implementation is based off reverse-engineering of the real kernel. See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03Declare empty ServerSession and ClientSession constructors as default.Subv2-4/+4
2016-12-01Fixed the rebase mistakes.Subv7-51/+46
2016-12-01A bit of a redesign.Subv6-215/+24
Sessions and Ports are now detached from each other. HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class. The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested. File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-12-01IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.Subv4-22/+15
Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-12-01Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.Subv2-8/+44
Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-12-01fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.Subv3-4/+5
2016-12-01 Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.Subv7-56/+233
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions. Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed. HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-20Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv2-6/+4
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-19Kernel/Events: Log an error when trying to create Pulse events and timers.Subv2-0/+10
Related to #1904
2016-10-20Fix typosRicardo de Almeida Gonzaga2-2/+2
2016-09-22move ResetType to kernel.hwwylele3-7/+6
2016-09-22implement wait tree widgetwwylele4-0/+16
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner14-14/+14
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot29-74/+16
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner15-64/+36
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot30-419/+616
2016-09-15arm: ResetContext shouldn't be part of ARM_Interface.bunnei1-1/+17
2016-08-02fix #1942 and adds a few IPC functions for descriptorsLectem1-15/+103
2016-06-11Kernel/SVC: Implemented svcCreatePort.Subv4-2/+11
2016-06-05Kernel: Added ClientPort and ServerPort classes.Subv5-2/+135
This is part of an ongoing effort to implement support for multiple processes.
2016-06-04Thread: update timeout when rerunning WaitSynchwwylele1-0/+49
2016-05-31Fix parameter name in EnableNotificationmailwl1-0/+4
2016-05-30Switch context on the same thread if necessarywwylele1-2/+6
2016-05-26Memory: Added necessary headers and removed unnecessary headerMerryMage1-0/+1
2016-05-21Kernel/Thread: Remove use of Memory::GetPointerMerryMage1-1/+1
2016-05-17Set fpscr for new threadsJannik Vogel1-0/+2
2016-05-14Memory: Fixed a regression caused by #1695 and #1689.Subv1-0/+3
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much. Closes #1790
2016-05-13HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.Subv2-1/+30
2016-05-13Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.Subv1-0/+5
2016-05-13Kernel/SharedMemory: Log an error when Map fails.Subv1-1/+10
2016-05-13Kernel: Implemented shared memory permissions.Subv2-9/+47
2016-05-13Kernel/Memory: Remove the Shared Memory region from the legacy memory map.Subv1-1/+0
2016-05-13Kernel/SharedMemory: Properly implemented shared memory support.Subv2-65/+79
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object. Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock. Removed the APT Shared Font hack as it is no longer needed.
2016-05-13Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.Subv1-1/+1
R0 is used as the last parameter instead of R4.
2016-05-07Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).Subv1-0/+2
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.Subv4-22/+74
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries. This is consistent with what the real kernel does.
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-1/+2
2016-03-21session: Make helper functions constexprLioncash1-6/+6
2016-03-21hle: Get rid of global access to g_rescheduleLioncash1-1/+2
This shouldn't be directly exposed if there's already a partial API that operates on it. We can just provide the rest of that API.
2016-03-13svc: Move ResetType enum to the kernel event headerLioncash2-2/+8
2016-03-12svc: Make ResetType an enum classLioncash2-2/+2
2016-03-06Memory: Do correct Phys->Virt address translation for non-APP linheapYuri Kunde Schlesner2-2/+5
2016-02-21AudioCore: Skeleton ImplementationMerryMage1-1/+4
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
2016-02-12BitField: Make trivially copyable and remove assignment operatorMerryMage1-1/+1
2016-01-30Memory: Implement MMIOMerryMage2-4/+8
2016-01-14HLE/SVC: Implement UnmapMemoryBlock.Subv2-0/+28
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2015-12-30HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.Subv1-3/+3
Closes #1139
2015-12-28SVC: Fixed ArbitrateAddress to behave as it does on hardware.Subv2-9/+18
This was verified with hwtests that i plan to upload later on.
2015-12-01Kernel: Implement svcGetSystemInfoYuri Kunde Schlesner4-0/+12
This makes smealum/ctrulib@b96dd51d3349961189d4ab1bc2a5c45deff21c09 work with Citra.
2015-10-07Silence -Wsign-compare warnings.Rohit Nirmal1-1/+1
2015-09-16general: Silence some warnings when using clangLioncash1-2/+4
2015-09-10General: Fix up doxygen commentsLioncash3-6/+3
2015-08-28Kernel: Fix wrong linear heap base on titles using newer kernelsYuri Kunde Schlesner1-1/+1
Typo which sneaked in through review on #1025
2015-08-27Kernel: Fix assertion failure when ControlMemory is called with size=0Yuri Kunde Schlesner1-0/+8
2015-08-27Core: Improve APT Shared Font hackYuri Kunde Schlesner2-2/+27
Should fix invalid read loops in some games
2015-08-16Kernel: Remove unused legacy heap MapBlock_* functionsYuri Kunde Schlesner2-77/+0
2015-08-16Kernel: Implement svcGetProcessInfo in a basic wayYuri Kunde Schlesner3-1/+15
This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup.
2015-08-16Kernel: Add more infrastructure to support different memory layoutsYuri Kunde Schlesner5-20/+138
This adds some structures necessary to support multiple memory regions in the future. It also adds support for different system memory types and the new linear heap mapping at 0x30000000.
2015-08-16Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}Yuri Kunde Schlesner3-1/+160
2015-08-16Memory: Move address type conversion routines to memory.cpp/hYuri Kunde Schlesner1-1/+0
These helpers aren't really part of the kernel, and mem_map.cpp/h is going to be moved there next.
2015-08-16Process: Store kernel compatibility version during loadingYuri Kunde Schlesner2-3/+7
2015-08-16Kernel: Properly implement ControlMemory FREE and COMMITYuri Kunde Schlesner4-23/+243
2015-08-16VMManager: Introduce names for used ResultCodesYuri Kunde Schlesner2-6/+11
2015-08-16VMManager: Make LogLayout log level configurable as a parameterYuri Kunde Schlesner3-5/+15
2015-08-16VMManager: Change block offsets to size_tYuri Kunde Schlesner2-3/+3
2015-07-26dyncom: Rename armdefs.h to armstate.hLioncash1-1/+1
2015-07-21Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.Subv1-0/+8
They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-17Ensure all kernel objects are released during shutdownYuri Kunde Schlesner1-7/+14
This commit fixes several kernel object leaks. The most severe of them was threads not being removed from the private handle table used for CoreTiming events. This resulted in Threads never being released, which in turn held references to Process, causing CodeSets to never be freed when loading other applications.
2015-07-12Kernel: Add CodeSet case to Object::IsWaitableYuri Kunde Schlesner1-0/+1
2015-07-12Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot2-0/+4
2015-07-12Core: Properly configure address space when loading a binaryYuri Kunde Schlesner5-14/+88
The code now properly configures the process image to match the loaded binary segments (code, rodata, data) instead of just blindly allocating a large chunk of dummy memory.
2015-07-12Kernel: Remove unused member from EventYuri Kunde Schlesner2-2/+1
2015-06-28Core: Cleanup file_sys includes.Emmanuel Gil Peyrot1-1/+2
2015-06-28Core: Cleanup core includes.Emmanuel Gil Peyrot2-1/+2
2015-06-28Common: Cleanup key_map includes.Emmanuel Gil Peyrot4-6/+10
2015-06-23Add helpers to create IPC command buffer headers and descriptorsYuri Kunde Schlesner1-0/+34
2015-06-17kernel: Fix svcWaitSynch to always acquire requested wait objects.bunnei7-101/+37
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot5-11/+11
2015-05-27Kernel: Add VMManager to manage process address spacesYuri Kunde Schlesner2-0/+445
This enables more dynamic management of the process address space, compared to just directly configuring the page table for major areas. This will serve as the foundation upon which the rest of the Kernel memory management functions will be built.
2015-05-21Kernel: Fix a warning introduced with ResourceLimit, and remove the fallback code to prevent it from happening again.Emmanuel Gil Peyrot1-2/+1
2015-05-21Kernel: Move reschedules from SVCs to actual mechanisms that reschedule.bunnei6-0/+20
2015-05-15Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Subv6-1/+286
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner6-6/+5
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-14process: Get rid of warningsLioncash1-3/+3
Sign mismatches and "forcing value to bool" warnings.
2015-05-14thread: Fix a conditional check in RescheduleLioncash1-1/+1
2015-05-12Thread: Remove the idle threadYuri Kunde Schlesner2-44/+19
Instead just use nullptr to represent no thread is active.
2015-05-12Core/Memory: Add TLS support for creating up to 300 threadsSubv3-7/+19
2015-05-12Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is calledSubv1-0/+2
2015-05-12fixup!Subv2-7/+3
2015-05-11Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv5-2/+19
2015-05-11Thread: Correctly set main thread initial stack positionYuri Kunde Schlesner3-5/+4
2015-05-11fixup! Set the TLS address in the schedulerSubv2-2/+7
2015-05-11Core/Memory: Give every emulated thread it's own TLS area.Subv3-4/+22
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
2015-05-11Kernel: Zero-fill shared memory blocks when mappingYuri Kunde Schlesner1-0/+8
This works around crashes related to GSP/HID/etc. shared memory blocks having garbage values. The proper fix requires proper management of mapped memory blocks in the process.
2015-05-11Kernel: Capture SharedMemory attributes at creation, not when mappingYuri Kunde Schlesner2-16/+29
2015-05-09Common: Remove the BIT macroYuri Kunde Schlesner1-2/+2
When the macro was introduced in 326ec51261299e48de97592631c02523da9c8118 it wasn't noticed that it conflicted in name with a heavily used macro inside of dyncom. This causes some compiler warnings. Since it's only lightly used, it was opted to simply remove the new macro.
2015-05-09Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner2-3/+4
2015-05-09Kernel: Remove unused g_main_thread variableYuri Kunde Schlesner3-5/+1
2015-05-09Process: Rename StaticAddressMapping => AddressMappingYuri Kunde Schlesner2-5/+5
2015-05-09Process: Add more documentation to the class membersYuri Kunde Schlesner1-2/+16
2015-05-09Process: Use BitField to store process flagsYuri Kunde Schlesner2-16/+24
2015-05-09Process: Support parsing of exheader kernel capsYuri Kunde Schlesner2-4/+72
2015-05-09Kernel: Remove g_program_idYuri Kunde Schlesner2-8/+0
This has been obsoleted by the field in Process.
2015-05-09Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner4-19/+101
2015-05-07Common: Remove common.hYuri Kunde Schlesner9-8/+14
2015-05-07Move typedefs from kernel.h to more appropriate placesYuri Kunde Schlesner1-10/+1
2015-05-02Kernel: Properly initialize and shutdown all modules.bunnei4-9/+20
2015-04-14Kernel: Use the correct format string for u64 hex.Emmanuel Gil Peyrot1-1/+1
2015-04-10SVC: Update various SVCs to cause a reschedule.bunnei1-4/+0
- CreateMutex/ReleaseMutex/ReleaseSemaphore/SetTimer/CancelTimer/ArbitrateAddress
2015-04-10Kernel: Implemented priority inheritance for mutexes.bunnei3-4/+22
2015-04-10Thread: Implement priority boost for starved threads.bunnei2-22/+51
SVC: Return correct error code on invalid CreateThread processor ID. SVC: Assert when creating a thread with an invalid userland priority.
2015-04-10Kernel: Fixed default thread priority.bunnei2-5/+4
2015-04-09Initialize base address to 0x0Gareth Higgins1-0/+1
2015-02-20Misc cleanup of common and related functionsarchshift1-2/+3
2015-02-12Build: Fixed some warningsSubv3-4/+4
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift7-15/+13
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-10Scheduler refactor Pt. 1Kevin Hartman3-223/+258
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-10Mutex: Locks should be recursive.bunnei2-16/+20
2015-02-03core: Fix some warnings on OSXLioncash1-1/+0
2015-02-02Kernel: Stop creating useless Handles during object creationYuri Kunde Schlesner12-36/+17
They're finally unnecessary, and will stop cluttering the application's handle table.
2015-02-02Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner6-12/+17
During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.)
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner16-8/+50
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-02Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner3-23/+18
2015-02-02Kernel: Fix bug in HandleTable::CloseYuri Kunde Schlesner1-1/+1
2015-02-02Kernel: Remove Object::GetHandle (it's not used anymore :D)Yuri Kunde Schlesner2-9/+1
2015-02-02Kernel: Introduce unique Object ids for debuggingYuri Kunde Schlesner4-8/+16
2015-02-02Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner4-18/+25
This is to support the removal of GetHandle soon
2015-02-02Kernel: Remove previous scheduled event when a Timer is re-SetYuri Kunde Schlesner1-0/+3
2015-02-02Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner3-15/+13
2015-02-01arm: Clean up ARMul_StateLioncash1-1/+1
Remove unnecessary/unused struct variables.
2015-01-30shared_memory: Fix assignments in SharedMemory::MapLioncash2-4/+4
2015-01-30Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner7-8/+7
2015-01-30Remove result.h InvalidHandleYuri Kunde Schlesner1-1/+2
It was only being used in two places, where it was replaced by a local constant.
2015-01-30Kernel: Convert Event to not use HandlesYuri Kunde Schlesner2-83/+51
2015-01-30Kernel: Convert Timer to (mostly) not use HandlesYuri Kunde Schlesner2-104/+72
2015-01-30Kernel: Convert Mutex to not use HandlesYuri Kunde Schlesner2-101/+82
2015-01-30Kernel: Convert AddressArbiter to not use HandlesYuri Kunde Schlesner2-32/+31
2015-01-30Kernel: Convert Semaphore to not use HandlesYuri Kunde Schlesner2-61/+61
2015-01-30Kernel: Convert SharedMemory to not use HandlesYuri Kunde Schlesner2-71/+54
2015-01-30Move VAddr/PAddr typedefs to kernel.hYuri Kunde Schlesner1-0/+5
2015-01-30Kernel: Remove useless/duplicated comments; mark functions staticYuri Kunde Schlesner6-32/+8
2015-01-22Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei2-22/+42
2015-01-22Thread: Use std::find in CheckWait_WaitObject.bunnei1-4/+5
2015-01-22Mutex: Cleanup and remove redundant code.bunnei3-47/+29
2015-01-22Kernel: Renamed some functions for clarity.bunnei7-10/+10
- ReleaseNextThread->WakeupNextThread - ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
2015-01-22Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei8-64/+39
2015-01-22WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.bunnei8-21/+20
2015-01-22Event: Fix implementation of "non-sticky" events.bunnei1-0/+4
2015-01-22Session: Change to a WaitObject.bunnei3-2/+9
2015-01-22Kernel: Reschedule on SignalEvent and SendSyncRequest, fix some bugs.bunnei1-1/+1
2015-01-22Mutex: Fix a bug where the thread should not wait if it already has the mutex.bunnei1-1/+4
2015-01-22Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely.bunnei3-18/+57
2015-01-22AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense.bunnei4-35/+42
2015-01-22Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei8-112/+43
2015-01-22WaitSynchronizationN: Refactor to fix several bugsbunnei7-54/+49
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles
2015-01-22Kernel: Separate WaitSynchronization into Wait and Acquire methods.bunnei7-14/+54
2015-01-22WaitSynchronizationN: Implement return valuesbunnei9-56/+139
2015-01-22Event: Fixed some bugs and cleanup (Subv)bunnei2-54/+13
2015-01-22Thread: Keep track of multiple wait objects.bunnei3-16/+30
2015-01-22Event: Get rid of permanent_lock hack.bunnei2-36/+8
2015-01-22WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.bunnei2-4/+17
2015-01-22Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei8-71/+73
2015-01-20core: Fix a few docstringsLioncash2-2/+2
2015-01-13AddrArbiter: Implement arbitration types 3 and 4.Subv2-3/+20
2015-01-11Thread: Prevent waking a thread multiple times.Subv1-0/+3
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-09Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner10-76/+75
2015-01-09Kernel: Don't re-assign object's handle when duplicating oneYuri Kunde Schlesner2-2/+3
2015-01-09Thread: Fix nullptr access in a logging functionYuri Kunde Schlesner1-1/+2
2015-01-09Thread: Rename thread_queue => thread_listYuri Kunde Schlesner1-6/+6
2015-01-09Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner9-281/+190
2015-01-09Kernel: Move Thread's definition to the header fileYuri Kunde Schlesner3-53/+67
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner2-4/+6
2015-01-09SVC: Implemented the Timer service calls.Subv5-1/+194
2015-01-09SVC: Fixed SleepThread.Subv2-8/+39
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08Threads: Use a dummy idle thread when no other are ready.Subv3-1/+35
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07Common: Clean up ThreadQueueListYuri Kunde Schlesner1-1/+1
Replace all the C-style complicated buffer management with a std::deque. In addition to making the code easier to understand it also adds support for non-POD IdTypes. Also clean the rest of the code to follow our code style.
2015-01-04Mutex: Add the calling thread to the waiting list when neededSubv1-2/+2
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-03AddressArbiter: Ported arbitration type 2 from 3dmoo.Subv1-0/+11
(Thanks 3dmoo!)
2014-12-28Kernel: New handle managerYuri Kunde Schlesner9-142/+189
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
2014-12-28Kernel: Replace GetStaticHandleType by HANDLE_TYPE constantsYuri Kunde Schlesner8-15/+15
2014-12-28Rename ObjectPool to HandleTableYuri Kunde Schlesner8-41/+41
2014-12-21License changepurpasmart9615-16/+16
2014-12-21Thread: Wait current thread on svc_SleepThreadbunnei2-21/+33
- Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20Clean up some warningsChin2-5/+5
2014-12-20Kernel: Implement support for current thread pseudo-handleYuri Kunde Schlesner3-2/+16
This boots a few (mostly Nintendo 1st party) games further.
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv2-0/+7
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-16HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner1-5/+0
2014-12-16HLE: Move kernel/archive.* to service/fs/Yuri Kunde Schlesner3-534/+1
2014-12-15Remove SyncRequest from K::Object and create a new K::Session typeYuri Kunde Schlesner3-38/+75
This is a first step at fixing the conceptual insanity that is our handling of service and IPC calls. For now, interfaces still directly derived from Session because we don't have the infrastructure to do it properly. (That is, Processes and scheduling them.)
2014-12-13Kernel/Semaphore: Small style changeSubv1-1/+1
2014-12-13Kernel/Semaphores: Invert the available count checking.Subv1-11/+9
Same semantics, idea by @yuriks
2014-12-13Kernel/Semaphores: Addressed some issues.Subv2-32/+18
2014-12-13Semaphore: Removed an unneeded functionSubv1-5/+0
2014-12-13Semaphores: Addressed some style issuesSubv1-6/+5
2014-12-13Semaphore: Implemented the initial_count parameter.Subv2-5/+7
2014-12-13SVC: Implemented ReleaseSemaphore.Subv2-16/+64
This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13SVC: Implemented svcCreateSemaphoreSubv2-0/+98
ToDo: Implement svcReleaseSemaphore * Some testing against hardware needed
2014-12-13kernel: Remove unused log argumentsLioncash1-3/+3
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner6-72/+45
2014-12-09Thread: Fixed to wait on address when in arbitration.bunnei3-11/+31
2014-12-07Make OpenDirectory fail if the directory doesn't existarchshift1-0/+5
This is in line with what the hardware itself does. It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails. Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
2014-12-07Mutex: Remove some forward declarationsSubv1-16/+15
Moved Mutex::WaitSynchronization to the end of the file.
2014-12-07Mutex: Release all held mutexes when a thread exits.Subv3-22/+56
2014-12-06Mutex: Properly lock the mutex when a thread enters itSubv1-12/+9
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
2014-12-04Threads: Remove a redundant function.Subv1-9/+1
Use the next_thread_id variable directly.
2014-12-04Threads: Implemented a sequential thread idSubv2-4/+19
2014-12-04Updated archive.cpp functions for proper error handlingarchshift2-65/+36
2014-12-04SVC: Implemented GetThreadId.Subv2-0/+19
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-12-04kernel: Shorten GetCountLioncash1-6/+3
2014-12-04kernel: Make some functions constLioncash2-4/+4
2014-11-26Thread: Check that thread is actually in "wait state" when verifying wait.bunnei1-1/+1
2014-11-26Mutex: Changed behavior to always release mutex for all threads.bunnei1-8/+7
2014-11-25Implemented RenameDirectory in FS:USERarchshift2-0/+35
2014-11-25Implemented RenameFile in FS:USERarchshift2-0/+35
2014-11-24Use pointers instead of passing handles around in some functions.Yuri Kunde Schlesner1-19/+15
2014-11-24Remove duplicated docs/update them for changed parameters.Yuri Kunde Schlesner9-78/+0
2014-11-24HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner13-201/+187
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
2014-11-23Added DeleteFile and DeleteDirectory functions to FS:USER and the archives.archshift2-1/+47
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot12-42/+42
2014-11-19Add static to some variablesLioncash1-22/+22
2014-11-19Kernel:Add missing permissions in shared memory & svcpurpasmart961-5/+9
2014-11-18Remove extraneous semicolonsLioncash1-1/+1
2014-11-18Archive: Fixed to not destroy archive handle on close.bunnei1-3/+3
2014-11-18Archive: Fixed close archive before freeing.bunnei1-1/+1
2014-11-18FS_User: Support FileSye::Path in a more generic way.bunnei1-0/+11
added a todo to kernel archive
2014-11-18FileSys: Updated backend code to use FileSys::Path instead of string for paths.bunnei2-10/+10
2014-11-14Fix two format strings.Lioncash1-1/+1
2014-11-02Added CreateDirectory function to service/fs.cpp, and in Archive.archshift2-2/+25
2014-10-30Fix some warningsSean1-3/+3
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner6-35/+35
This was automated using `clang-modernize`.
2014-10-06FileSys: split the constructor into an Open method, in order to notify the opener something went wrong.Emmanuel Gil Peyrot1-0/+3
Kernel: Return an invalid handle to OpenFile when it failed to open.
2014-10-06FileSys/Kernel: Implement SetSize service call for File objects.Emmanuel Gil Peyrot1-0/+8
2014-09-21Use the citra user path for the sdmc directoryarchshift1-2/+1
2014-09-17Kernel: Implement the Close command for Archive, File and Directory.Emmanuel Gil Peyrot2-0/+43
2014-09-17Kernel: Add a Directory object and a getter for it from an Archive object.Emmanuel Gil Peyrot3-0/+91
2014-09-17Kernel: Add a File object and a getter for it from an Archive object.Emmanuel Gil Peyrot2-0/+118
2014-09-15Core: Get rid of unnecessary switch statement in KernelLioncash1-41/+2
2014-09-09core: Prune redundant includesarchshift3-6/+0
2014-08-31Threading: Fix thread starting to execute first instruction correctly.bunnei1-0/+5
2014-08-28Threading: Fix thread starting to execute first instruction correctly.bunnei1-0/+5
2014-08-23Added FS functions to Archive and Archive_RomFSarchshift1-3/+31
2014-08-19Core: Use std::array for managing kernel object spaceLioncash2-5/+5
These avoid relying on memset for clearing the arrays.
2014-08-18Core: Alter the kernel string functions to use std::string instead of const char*.Lioncash8-25/+22
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-07Thread: Added more descriptive comment to WaitCurrentThread.bunnei2-2/+10
2014-08-06AddressArbiter: Removed unnecessary HLE::Reschedule.bunnei1-1/+0
2014-08-06AddressArbiter: Fixed bug with break statements missing from case statements.bunnei1-0/+2
2014-08-06Kernel: Updated Event and Mutex to specify handle that they are blocking for.bunnei2-2/+2
2014-07-09Kernel: Added preliminary support for address arbiters.bunnei3-1/+124
AddressArbiter: Added documentation comment, fixed whitespace issue. AddressArbiter: Fixed incorrect comment, reordered if-statement to be more clear. SVC: Removed trailing whitespace.
2014-07-09Thread: Added functions to resume threads from address arbitration.bunnei2-0/+44
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
2014-07-05SharedMemory: Updated MapSharedMemory to use an enum for permissions.bunnei2-6/+27
- Also added some safety checks to MapSharedMemory.
2014-07-05Kernel: Added support for shared memory objects.bunnei2-0/+132
SharedMemory: Added optional name field for tracking known objects.
2014-07-05Archive: Added Init/Shutdown methods to reset kernel archive state.bunnei3-0/+19
2014-07-05FileSys: Added preliminary support for applications reading the RomFS archive.bunnei2-10/+105
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
2014-06-27Kernel: Added stubbed code to support creation of kernel Archive objects.bunnei3-0/+85
2014-06-13Kernel: Removed unnecessary "#pragma once".bunnei1-2/+0
2014-06-13Kernel: Added freeing of kernel objects on emulator shutdown.bunnei2-0/+10
2014-06-13Event: Updated several log messages to be assertions.bunnei1-16/+8
2014-06-13Thread: Renamed occurrences of "t" to "thread" to improve readability.bunnei1-48/+45
2014-06-13Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.bunnei1-9/+7
2014-06-13HLE: Removed usnused EatCycles function.bunnei1-9/+0
2014-06-13Thread: Moved position of * in arguments.bunnei1-2/+2
2014-06-13Thread: Updated VerifyWait to be more readable (but functionally the same).bunnei1-4/+3
2014-06-13HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei3-9/+9
2014-06-13Kernel: Updated various kernel function "name" arguments to be const references.bunnei4-6/+6
2014-06-13HLE: Updated various handle debug assertions to be more clear.bunnei2-3/+3
2014-06-13Mutex: Moved ReleaseMutex iterator declaration to be inside while loop.bunnei1-2/+1
2014-06-13Kernel: Updated several member functions to be constbunnei4-11/+11
2014-06-13Thread: Fixed bug with ResetThread where cpu_registers[15] was being incorrectly setbunnei1-1/+1
2014-06-13Kernel: Made SyncRequest not pure virtual, with a default implementation of error (as this is not required for all kernel objects)bunnei3-23/+4
2014-06-13Kernel: Added real support for thread and event blockingbunnei5-48/+165
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
2014-06-05kernel: changed current default thread priority back to 0x30 - I think this is more correctbunnei1-1/+1
2014-06-03svc: added optional name field to Event and Mutex (used for debugging)bunnei4-8/+21
2014-06-03kernel: moved position of * for GetTypeName and GetNamebunnei1-2/+2
2014-06-02svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei2-0/+51
2014-06-02kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedulebunnei3-4/+6
2014-06-01thread: updated Reschedule to sit at a synchronization barrier when no other threads are ready for executionbunnei1-0/+18
2014-06-01event: added a hackish ability to set an event as "locked" to its current state, cleaned up some commentsbunnei2-4/+32
2014-05-30mutex: fixed typo in ReleaseMutexbunnei1-1/+3
2014-05-30event: added support for ClearEvent, fixed a bug with CreateEvent, fixed some commentsbunnei2-9/+14
2014-05-28mutex: added preliminary SyncRequest/WaitSynchronization, added some comments/assertionsbunnei1-0/+6
2014-05-28event: fixed typos and updated CMakeListsbunnei1-1/+1
2014-05-28event: added SetEventLocked method to change status an events lockbunnei2-0/+18
2014-05-28kernel: added event module to support creation of CTR "Event" objectsbunnei2-0/+119
2014-05-27mutex: removed docstring comment that is no longer relevantbunnei1-1/+0
2014-05-27mutex: added additional docstringsbunnei1-0/+2
2014-05-27kernel: added WaitSynchronization method to Kernel::Objectbunnei3-0/+29
2014-05-27kernel: updated SyncRequest to take boolean thread wait result as a parameterbunnei3-5/+20
2014-05-27kernel: added enum for known CurrentThread and CurrentProcess handlesbunnei1-0/+5
2014-05-27kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequestbunnei3-0/+11
2014-05-23thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei2-4/+4
2014-05-23thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei2-4/+4
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei5-62/+72
2014-05-23thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei2-35/+40
2014-05-22thread: fixed bug where result of __NextThread was not being properly checked when NULLbunnei1-1/+1
2014-05-21mutex: refactored the interface to code to return a Mutex* handlebunnei2-3/+13
2014-05-21mutex: initial commit of HLE modulebunnei2-0/+148
2014-05-21kernel: fixed include, in general include "common.h" not "common_types.h"bunnei1-1/+1
2014-05-21thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei2-6/+10
2014-05-21thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei2-8/+11
2014-05-21thread: moved threading calls to the Kernel namespacebunnei3-101/+115
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei1-36/+2
2014-05-21renamed "syscall" module to "svc" (more accurate naming)bunnei1-1/+1
2014-05-21thread: whitespace change - fixed * and & placementbunnei2-27/+27
2014-05-21- created a Kernel namespacebunnei4-67/+79
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
2014-05-20thread: added declaration for __KernelReschedule to be used by syscall modulebunnei1-0/+3
2014-05-19- updated service(s) to be KernelObject'sbunnei1-4/+5
- various cleanups
2014-05-19- moved Handle/Result definitions to kernel.hbunnei2-3/+2
- added ResetType enum
2014-05-17changed a commentbunnei2-2/+2
2014-05-17- added enum ThreadProcessorIdbunnei2-53/+107
- reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
2014-05-17- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei3-8/+12
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-16completely gutted/refactored threading code to be simplerbunnei2-658/+230
2014-05-16changed "UID" to "Handle" to be a little more consistent with CTR namingbunnei2-18/+21
2014-05-15- added helper function for __KernelCreateThreadbunnei2-4/+76
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
2014-05-15changed primary thread priority to 0x30 - this is typical, not 0x31bunnei1-1/+2
2014-05-14fixed thread reset to not set stack addressbunnei1-1/+1
2014-05-14various cleanups / remove unused codebunnei2-65/+29
2014-05-14added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei2-70/+543
2014-05-14- added __KernelLoadExec functionbunnei2-13/+35
- fixed some logging
2014-05-10added initial kernel/thread modulesbunnei4-0/+527