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2019-11-25kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)bunnei1-3/+3
* kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. - See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-03kernel: events: Remove ResetType::Automatic.bunnei1-7/+1
- This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp
2018-11-29hle_ipc: Refactor SleepClientThread to avoid ReadableEventZach Hilman1-0/+4
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman1-45/+12
2018-11-29kernel: Divide Event into ReadableEvent and WritableEventZach Hilman1-0/+81
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.