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* Thread: Fixed to wait on address when in arbitration.bunnei2014-12-091-0/+11
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* Threads: Implemented a sequential thread idSubv2014-12-041-1/+6
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* SVC: Implemented GetThreadId.Subv2014-12-041-0/+3
| | | | For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
* HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner2014-11-241-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot2014-11-191-1/+1
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* Thread: Added more descriptive comment to WaitCurrentThread.bunnei2014-08-071-1/+5
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* Thread: Added functions to resume threads from address arbitration.bunnei2014-07-091-0/+7
| | | | | | Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
* Kernel: Added real support for thread and event blockingbunnei2014-06-131-3/+6
| | | | | | | | | | | | | - SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
* svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei2014-06-021-0/+6
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* thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei2014-05-231-2/+2
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* thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei2014-05-231-1/+1
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* kernel: refactored function naming to remove "__" prefixbunnei2014-05-231-2/+2
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* thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei2014-05-231-1/+25
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* thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei2014-05-211-6/+7
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* thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei2014-05-211-0/+3
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* thread: moved threading calls to the Kernel namespacebunnei2014-05-211-9/+17
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* thread: whitespace change - fixed * and & placementbunnei2014-05-211-2/+2
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* - created a Kernel namespacebunnei2014-05-211-2/+2
| | | | | - cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
* thread: added declaration for __KernelReschedule to be used by syscall modulebunnei2014-05-201-0/+3
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* changed a commentbunnei2014-05-171-1/+1
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* - added enum ThreadProcessorIdbunnei2014-05-171-2/+17
| | | | | - reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
* - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei2014-05-171-1/+5
| | | | - added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
* completely gutted/refactored threading code to be simplerbunnei2014-05-161-42/+2
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* - added helper function for __KernelCreateThreadbunnei2014-05-151-0/+6
| | | | | - added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
* various cleanups / remove unused codebunnei2014-05-141-0/+1
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* added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei2014-05-141-6/+19
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* added initial kernel/thread modulesbunnei2014-05-101-0/+36