Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup. | bunnei | 2015-01-22 | 1 | -7/+14 |
| | |||||
* | Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void. | bunnei | 2015-01-22 | 1 | -2/+2 |
| | |||||
* | WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual. | bunnei | 2015-01-22 | 1 | -1/+1 |
| | |||||
* | Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely. | bunnei | 2015-01-22 | 1 | -1/+1 |
| | |||||
* | AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense. | bunnei | 2015-01-22 | 1 | -9/+8 |
| | |||||
* | Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks. | bunnei | 2015-01-22 | 1 | -31/+10 |
| | |||||
* | WaitSynchronizationN: Refactor to fix several bugs | bunnei | 2015-01-22 | 1 | -2/+2 |
| | | | | | | - Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles | ||||
* | Kernel: Separate WaitSynchronization into Wait and Acquire methods. | bunnei | 2015-01-22 | 1 | -1/+2 |
| | |||||
* | WaitSynchronizationN: Implement return values | bunnei | 2015-01-22 | 1 | -16/+42 |
| | |||||
* | Thread: Keep track of multiple wait objects. | bunnei | 2015-01-22 | 1 | -3/+3 |
| | |||||
* | Kernel: Added WaitObject and changed "waitable" objects inherit from it. | bunnei | 2015-01-22 | 1 | -3/+1 |
| | |||||
* | core: Fix a few docstrings | Lioncash | 2015-01-20 | 1 | -1/+1 |
| | |||||
* | Kernel: Start using boost::intrusive_ptr for lifetime management | Yuri Kunde Schlesner | 2015-01-09 | 1 | -4/+4 |
| | |||||
* | Thread: Reduce use of Handles and move some funcs to inside the class. | Yuri Kunde Schlesner | 2015-01-09 | 1 | -46/+22 |
| | |||||
* | Kernel: Move Thread's definition to the header file | Yuri Kunde Schlesner | 2015-01-09 | 1 | -0/+57 |
| | |||||
* | Merge pull request #255 from Subv/cbranch_3 | bunnei | 2015-01-09 | 1 | -0/+1 |
|\ | | | | | Implemented timers | ||||
| * | SVC: Implemented the Timer service calls. | Subv | 2015-01-09 | 1 | -0/+1 |
| | | |||||
* | | SVC: Fixed SleepThread. | Subv | 2015-01-09 | 1 | -0/+7 |
| | | | | | | | | It will now properly wait the specified number of nanoseconds and then wake up the thread. | ||||
* | | Threads: Use a dummy idle thread when no other are ready. | Subv | 2015-01-08 | 1 | -0/+11 |
|/ | | | | This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again. | ||||
* | Kernel: New handle manager | Yuri Kunde Schlesner | 2014-12-28 | 1 | -3/+0 |
| | | | | | | | | | | | This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive. | ||||
* | Merge pull request #291 from purpasmart96/license | bunnei | 2014-12-21 | 1 | -1/+1 |
|\ | | | | | License change | ||||
| * | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
| | | |||||
* | | Thread: Wait current thread on svc_SleepThread | bunnei | 2014-12-21 | 1 | -1/+0 |
| | | | | | | | | | | | | - Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear | ||||
* | | Kernel: Implement support for current thread pseudo-handle | Yuri Kunde Schlesner | 2014-12-20 | 1 | -0/+3 |
|/ | | | | This boots a few (mostly Nintendo 1st party) games further. | ||||
* | Thread: Fixed to wait on address when in arbitration. | bunnei | 2014-12-09 | 1 | -0/+11 |
| | |||||
* | Threads: Implemented a sequential thread id | Subv | 2014-12-04 | 1 | -1/+6 |
| | |||||
* | SVC: Implemented GetThreadId. | Subv | 2014-12-04 | 1 | -0/+3 |
| | | | | For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware. | ||||
* | HLE: Revamp error handling throrough the HLE code | Yuri Kunde Schlesner | 2014-11-24 | 1 | -3/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed. | ||||
* | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -1/+1 |
| | |||||
* | Thread: Added more descriptive comment to WaitCurrentThread. | bunnei | 2014-08-07 | 1 | -1/+5 |
| | |||||
* | Thread: Added functions to resume threads from address arbitration. | bunnei | 2014-07-09 | 1 | -0/+7 |
| | | | | | | Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function. | ||||
* | Kernel: Added real support for thread and event blocking | bunnei | 2014-06-13 | 1 | -3/+6 |
| | | | | | | | | | | | | | - SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms. | ||||
* | svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle support | bunnei | 2014-06-02 | 1 | -0/+6 |
| | |||||
* | thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argument | bunnei | 2014-05-23 | 1 | -2/+2 |
| | |||||
* | thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread | bunnei | 2014-05-23 | 1 | -1/+1 |
| | |||||
* | kernel: refactored function naming to remove "__" prefix | bunnei | 2014-05-23 | 1 | -2/+2 |
| | |||||
* | thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset | bunnei | 2014-05-23 | 1 | -1/+25 |
| | |||||
* | thread: added correct lowest thread priority, added a thread priority check, and added some comments | bunnei | 2014-05-21 | 1 | -6/+7 |
| | |||||
* | thread: exposed ResumeThreadFromWait function for use in other kernel modules | bunnei | 2014-05-21 | 1 | -0/+3 |
| | |||||
* | thread: moved threading calls to the Kernel namespace | bunnei | 2014-05-21 | 1 | -9/+17 |
| | |||||
* | thread: whitespace change - fixed * and & placement | bunnei | 2014-05-21 | 1 | -2/+2 |
| | |||||
* | - created a Kernel namespace | bunnei | 2014-05-21 | 1 | -2/+2 |
| | | | | | - cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles | ||||
* | thread: added declaration for __KernelReschedule to be used by syscall module | bunnei | 2014-05-20 | 1 | -0/+3 |
| | |||||
* | changed a comment | bunnei | 2014-05-17 | 1 | -1/+1 |
| | |||||
* | - added enum ThreadProcessorId | bunnei | 2014-05-17 | 1 | -2/+17 |
| | | | | | - reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function | ||||
* | - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH | bunnei | 2014-05-17 | 1 | -1/+5 |
| | | | | - added KERNEL_DEFAULT_STACK_SIZE definition (0x4000) | ||||
* | completely gutted/refactored threading code to be simpler | bunnei | 2014-05-16 | 1 | -42/+2 |
| | |||||
* | - added helper function for __KernelCreateThread | bunnei | 2014-05-15 | 1 | -0/+6 |
| | | | | | - added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue | ||||
* | various cleanups / remove unused code | bunnei | 2014-05-14 | 1 | -0/+1 |
| | |||||
* | added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point | bunnei | 2014-05-14 | 1 | -6/+19 |
| | |||||
* | added initial kernel/thread modules | bunnei | 2014-05-10 | 1 | -0/+36 |