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2014-06-13Kernel: Added real support for thread and event blockingbunnei1-3/+6
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
2014-06-02svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei1-0/+6
2014-05-23thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei1-2/+2
2014-05-23thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei1-1/+1
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei1-2/+2
2014-05-23thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei1-1/+25
2014-05-21thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei1-6/+7
2014-05-21thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei1-0/+3
2014-05-21thread: moved threading calls to the Kernel namespacebunnei1-9/+17
2014-05-21thread: whitespace change - fixed * and & placementbunnei1-2/+2
2014-05-21- created a Kernel namespacebunnei1-2/+2
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
2014-05-20thread: added declaration for __KernelReschedule to be used by syscall modulebunnei1-0/+3
2014-05-17changed a commentbunnei1-1/+1
2014-05-17- added enum ThreadProcessorIdbunnei1-2/+17
- reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
2014-05-17- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei1-1/+5
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-16completely gutted/refactored threading code to be simplerbunnei1-42/+2
2014-05-15- added helper function for __KernelCreateThreadbunnei1-0/+6
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
2014-05-14various cleanups / remove unused codebunnei1-0/+1
2014-05-14added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei1-6/+19
2014-05-10added initial kernel/thread modulesbunnei1-0/+36