Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - added enum ThreadProcessorId | bunnei | 2014-05-17 | 1 | -51/+90 |
| | | | | | - reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function | ||||
* | - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH | bunnei | 2014-05-17 | 1 | -4/+5 |
| | | | | - added KERNEL_DEFAULT_STACK_SIZE definition (0x4000) | ||||
* | completely gutted/refactored threading code to be simpler | bunnei | 2014-05-16 | 1 | -616/+228 |
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* | - added helper function for __KernelCreateThread | bunnei | 2014-05-15 | 1 | -4/+70 |
| | | | | | - added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue | ||||
* | fixed thread reset to not set stack address | bunnei | 2014-05-14 | 1 | -1/+1 |
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* | various cleanups / remove unused code | bunnei | 2014-05-14 | 1 | -65/+28 |
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* | added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point | bunnei | 2014-05-14 | 1 | -64/+524 |
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* | added initial kernel/thread modules | bunnei | 2014-05-10 | 1 | -0/+228 |