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2014-06-13Thread: Renamed occurrences of "t" to "thread" to improve readability.bunnei1-48/+45
2014-06-13Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.bunnei1-9/+7
2014-06-13HLE: Removed usnused EatCycles function.bunnei1-9/+0
2014-06-13Thread: Moved position of * in arguments.bunnei1-2/+2
2014-06-13Thread: Updated VerifyWait to be more readable (but functionally the same).bunnei1-4/+3
2014-06-13HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei1-7/+7
2014-06-13HLE: Updated various handle debug assertions to be more clear.bunnei1-2/+2
2014-06-13Kernel: Updated several member functions to be constbunnei1-3/+3
2014-06-13Thread: Fixed bug with ResetThread where cpu_registers[15] was being incorrectly setbunnei1-1/+1
2014-06-13Kernel: Made SyncRequest not pure virtual, with a default implementation of error (as this is not required for all kernel objects)bunnei1-10/+0
2014-06-13Kernel: Added real support for thread and event blockingbunnei1-33/+88
2014-06-02svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei1-0/+45
2014-06-02kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedulebunnei1-3/+3
2014-06-01thread: updated Reschedule to sit at a synchronization barrier when no other threads are ready for executionbunnei1-0/+18
2014-05-27kernel: added WaitSynchronization method to Kernel::Objectbunnei1-0/+11
2014-05-27kernel: updated SyncRequest to take boolean thread wait result as a parameterbunnei1-2/+6
2014-05-27kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequestbunnei1-0/+5
2014-05-23thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei1-2/+2
2014-05-23thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei1-3/+3
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei1-39/+39
2014-05-23thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei1-34/+15
2014-05-22thread: fixed bug where result of __NextThread was not being properly checked when NULLbunnei1-1/+1
2014-05-21thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei1-0/+3
2014-05-21thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei1-8/+8
2014-05-21thread: moved threading calls to the Kernel namespacebunnei1-89/+95
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei1-36/+2
2014-05-21renamed "syscall" module to "svc" (more accurate naming)bunnei1-1/+1
2014-05-21thread: whitespace change - fixed * and & placementbunnei1-25/+25
2014-05-21- created a Kernel namespacebunnei1-9/+9
2014-05-19- moved Handle/Result definitions to kernel.hbunnei1-2/+0
2014-05-17changed a commentbunnei1-1/+1
2014-05-17- added enum ThreadProcessorIdbunnei1-51/+90
2014-05-17- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei1-4/+5
2014-05-16completely gutted/refactored threading code to be simplerbunnei1-616/+228
2014-05-15- added helper function for __KernelCreateThreadbunnei1-4/+70
2014-05-14fixed thread reset to not set stack addressbunnei1-1/+1
2014-05-14various cleanups / remove unused codebunnei1-65/+28
2014-05-14added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei1-64/+524
2014-05-10added initial kernel/thread modulesbunnei1-0/+228