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2015-01-22Thread: Keep track of multiple wait objects.bunnei1-11/+24
2015-01-22Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei1-9/+2
2015-01-11Thread: Prevent waking a thread multiple times.Subv1-0/+3
2015-01-09Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner1-33/+30
2015-01-09Thread: Fix nullptr access in a logging functionYuri Kunde Schlesner1-1/+2
2015-01-09Thread: Rename thread_queue => thread_listYuri Kunde Schlesner1-6/+6
2015-01-09Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner1-213/+127
2015-01-09Kernel: Move Thread's definition to the header fileYuri Kunde Schlesner1-51/+9
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner1-4/+5
2015-01-09SVC: Fixed SleepThread.Subv1-8/+32
2015-01-08Threads: Use a dummy idle thread when no other are ready.Subv1-1/+22
2015-01-07Common: Clean up ThreadQueueListYuri Kunde Schlesner1-1/+1
2014-12-28Kernel: New handle managerYuri Kunde Schlesner1-1/+2
2014-12-28Kernel: Replace GetStaticHandleType by HANDLE_TYPE constantsYuri Kunde Schlesner1-2/+2
2014-12-28Rename ObjectPool to HandleTableYuri Kunde Schlesner1-11/+11
2014-12-21License changepurpasmart961-1/+1
2014-12-21Thread: Wait current thread on svc_SleepThreadbunnei1-20/+33
2014-12-20Kernel: Implement support for current thread pseudo-handleYuri Kunde Schlesner1-2/+1
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-12/+12
2014-12-09Thread: Fixed to wait on address when in arbitration.bunnei1-10/+19
2014-12-07Mutex: Release all held mutexes when a thread exits.Subv1-0/+4
2014-12-04Threads: Remove a redundant function.Subv1-9/+1
2014-12-04Threads: Implemented a sequential thread idSubv1-3/+13
2014-12-04SVC: Implemented GetThreadId.Subv1-0/+16
2014-11-26Thread: Check that thread is actually in "wait state" when verifying wait.bunnei1-1/+1
2014-11-24Use pointers instead of passing handles around in some functions.Yuri Kunde Schlesner1-19/+15
2014-11-24Remove duplicated docs/update them for changed parameters.Yuri Kunde Schlesner1-5/+0
2014-11-24HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner1-21/+30
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot1-19/+19
2014-11-19Add static to some variablesLioncash1-22/+22
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-4/+4
2014-09-09core: Prune redundant includesarchshift1-3/+0
2014-08-31Threading: Fix thread starting to execute first instruction correctly.bunnei1-0/+5
2014-08-28Threading: Fix thread starting to execute first instruction correctly.bunnei1-0/+5
2014-08-18Core: Alter the kernel string functions to use std::string instead of const char*.Lioncash1-10/+7
2014-08-07Thread: Added more descriptive comment to WaitCurrentThread.bunnei1-1/+5
2014-07-09Thread: Added functions to resume threads from address arbitration.bunnei1-0/+37
2014-06-13Thread: Renamed occurrences of "t" to "thread" to improve readability.bunnei1-48/+45
2014-06-13Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.bunnei1-9/+7
2014-06-13HLE: Removed usnused EatCycles function.bunnei1-9/+0
2014-06-13Thread: Moved position of * in arguments.bunnei1-2/+2
2014-06-13Thread: Updated VerifyWait to be more readable (but functionally the same).bunnei1-4/+3
2014-06-13HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei1-7/+7
2014-06-13HLE: Updated various handle debug assertions to be more clear.bunnei1-2/+2
2014-06-13Kernel: Updated several member functions to be constbunnei1-3/+3
2014-06-13Thread: Fixed bug with ResetThread where cpu_registers[15] was being incorrectly setbunnei1-1/+1
2014-06-13Kernel: Made SyncRequest not pure virtual, with a default implementation of error (as this is not required for all kernel objects)bunnei1-10/+0
2014-06-13Kernel: Added real support for thread and event blockingbunnei1-33/+88
2014-06-02svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei1-0/+45
2014-06-02kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedulebunnei1-3/+3
2014-06-01thread: updated Reschedule to sit at a synchronization barrier when no other threads are ready for executionbunnei1-0/+18
2014-05-27kernel: added WaitSynchronization method to Kernel::Objectbunnei1-0/+11
2014-05-27kernel: updated SyncRequest to take boolean thread wait result as a parameterbunnei1-2/+6
2014-05-27kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequestbunnei1-0/+5
2014-05-23thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei1-2/+2
2014-05-23thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei1-3/+3
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei1-39/+39
2014-05-23thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei1-34/+15
2014-05-22thread: fixed bug where result of __NextThread was not being properly checked when NULLbunnei1-1/+1
2014-05-21thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei1-0/+3
2014-05-21thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei1-8/+8
2014-05-21thread: moved threading calls to the Kernel namespacebunnei1-89/+95
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei1-36/+2
2014-05-21renamed "syscall" module to "svc" (more accurate naming)bunnei1-1/+1
2014-05-21thread: whitespace change - fixed * and & placementbunnei1-25/+25
2014-05-21- created a Kernel namespacebunnei1-9/+9
2014-05-19- moved Handle/Result definitions to kernel.hbunnei1-2/+0
2014-05-17changed a commentbunnei1-1/+1
2014-05-17- added enum ThreadProcessorIdbunnei1-51/+90
2014-05-17- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei1-4/+5
2014-05-16completely gutted/refactored threading code to be simplerbunnei1-616/+228
2014-05-15- added helper function for __KernelCreateThreadbunnei1-4/+70
2014-05-14fixed thread reset to not set stack addressbunnei1-1/+1
2014-05-14various cleanups / remove unused codebunnei1-65/+28
2014-05-14added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei1-64/+524
2014-05-10added initial kernel/thread modulesbunnei1-0/+228