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2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash1-4/+4
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-10-04kernel/thread: Make all instance variables privateLioncash1-18/+18
Many of the member variables of the thread class aren't even used outside of the class itself, so there's no need to make those variables public. This change follows in the steps of the previous changes that made other kernel types' members private. The main motivation behind this is that the Thread class will likely change in the future as emulation becomes more accurate, and letting random bits of the emulator access data members of the Thread class directly makes it a pain to shuffle around and/or modify internals. Having all data members public like this also makes it difficult to reason about certain bits of behavior without first verifying what parts of the core actually use them. Everything being public also generally follows the tendency for changes to be introduced in completely different translation units that would otherwise be better introduced as an addition to the Thread class' public interface.
2018-09-30kernel/process: Make data member variables privateLioncash1-1/+1
Makes the public interface consistent in terms of how accesses are done on a process object. It also makes it slightly nicer to reason about the logic of the process class, as we don't want to expose everything to external code.
2018-09-25kernel/scheduler: Take ARM_Interface instance by reference in the constructorLioncash1-7/+7
It doesn't make sense to allow a scheduler to be constructed around a null pointer.
2018-08-25core: Namespace all code in the arm subdirectory under the Core namespaceLioncash1-1/+1
Gets all of these types and interfaces out of the global namespace.
2018-08-12scheduler: Make HaveReadyThreads() a const member functionLioncash1-1/+1
This function doesn't modify instance state, so the const qualifier can be added to it.
2018-07-31kernel: Remove unnecessary includesLioncash1-0/+4
Removes unnecessary direct dependencies in some headers and also gets rid of indirect dependencies that were being relied on to be included.
2018-07-21CPU: Save and restore the TPIDR_EL0 system register on every context switch.Subv1-0/+3
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20thread: Convert ThreadStatus into an enum classLioncash1-8/+8
Makes the thread status strongly typed, so implicit conversions can't happen. It also makes it easier to catch mistakes at compile time.
2018-07-19core/memory, core/hle/kernel: Use std::move where applicableLioncash1-1/+3
Avoids pointless copies
2018-07-16scheduler: Clear exclusive state when switching contextsMerryMage1-0/+1
2018-07-03Rename logging macro back to LOG_*James Rowe1-3/+3
2018-05-11scheduler: Protect scheduling functions with a global mutex.bunnei1-0/+15
2018-04-26kernel: Migrate logging macros to fmt-compatible onesLioncash1-3/+3
2018-03-14core: Move process creation out of global state.bunnei1-3/+4
2018-02-19scheduler: Cleanup based on PR feedback.bunnei1-1/+1
2018-02-18kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.bunnei1-0/+134