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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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hle
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kernel
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scheduler.cpp
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Author
Files
Lines
2018-11-19
svc: Implement yield types 0 and -1
Zach Hilman
1
-0
/
+18
2018-10-26
svc: Implement svcGetInfo command 0xF0000002
Lioncash
1
-3
/
+25
2018-10-10
kernel/thread: Use a regular pointer for the owner/current process
Lioncash
1
-4
/
+4
2018-10-04
kernel/thread: Make all instance variables private
Lioncash
1
-18
/
+18
2018-09-30
kernel/process: Make data member variables private
Lioncash
1
-1
/
+1
2018-09-25
kernel/scheduler: Take ARM_Interface instance by reference in the constructor
Lioncash
1
-7
/
+7
2018-08-25
core: Namespace all code in the arm subdirectory under the Core namespace
Lioncash
1
-1
/
+1
2018-08-12
scheduler: Make HaveReadyThreads() a const member function
Lioncash
1
-1
/
+1
2018-07-31
kernel: Remove unnecessary includes
Lioncash
1
-0
/
+4
2018-07-21
CPU: Save and restore the TPIDR_EL0 system register on every context switch.
Subv
1
-0
/
+3
2018-07-20
thread: Convert ThreadStatus into an enum class
Lioncash
1
-8
/
+8
2018-07-19
core/memory, core/hle/kernel: Use std::move where applicable
Lioncash
1
-1
/
+3
2018-07-16
scheduler: Clear exclusive state when switching contexts
MerryMage
1
-0
/
+1
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-3
/
+3
2018-05-11
scheduler: Protect scheduling functions with a global mutex.
bunnei
1
-0
/
+15
2018-04-26
kernel: Migrate logging macros to fmt-compatible ones
Lioncash
1
-3
/
+3
2018-03-14
core: Move process creation out of global state.
bunnei
1
-3
/
+4
2018-02-19
scheduler: Cleanup based on PR feedback.
bunnei
1
-1
/
+1
2018-02-18
kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.
bunnei
1
-0
/
+134