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path: root/src/core/hle/kernel/hle_ipc.cpp (follow)
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* hle: Integrate Domain handling into ServerSession.bunnei2018-01-251-7/+3
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* hle: Remove Domain and SyncObject kernel objects.bunnei2018-01-251-1/+0
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* Format: Run the new clang format on everythingJames Rowe2018-01-211-3/+2
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* Fixes some cast warnings, partial port of citra #3064 (#106)River City Ransomware2018-01-201-1/+1
| | | | | | | | * Fixes some cast warnings, partially fixes citra #3064 * Converted casts to uint32_t to u32 * Ran clang-format
* Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc (#96)gdkchan2018-01-181-7/+27
| | | | | | | | | | * Stub PopLaunchParameter and implement Buffer C Descriptors reading * Address PR feedback * Ensure we push a u64 not a size_t * Fix formatting
* hle_ipc: Clang format.bunnei2018-01-171-2/+3
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* ipc: Implement domain command CloseVirtualHandle.bunnei2018-01-171-1/+8
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* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
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* IPC: Corrected some definitions for the buffer C descriptor flags.Subv2018-01-111-1/+4
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* IPC: Add functions to read the input move/copy objects from an IPC request.Subv2018-01-071-2/+14
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* IPC: Don't attempt to read the command buffer if it holds a Close request.Subv2018-01-071-0/+5
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* IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.Subv2018-01-071-52/+55
| | | | Popping objects from the buffer is still not implemented.
* IPC: Skip the entire u64 of the command id when receiving an IPC request.Subv2018-01-071-1/+2
| | | | Service code now doesn't have to deal with this.
* IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.Subv2018-01-071-1/+1
| | | | Domain object ids are always stored immediately after the raw data.
* kernel: Fix implementation of ConvertSessionToDomain.bunnei2017-12-291-13/+17
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* hle_ipc: Only copy necessary fields for outgoing command buffer.bunnei2017-10-191-1/+1
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* hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer.bunnei2017-10-191-14/+11
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* hle: Implement ConvertSessionToDomain, various cleanups.bunnei2017-10-151-4/+19
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* hle: Initial implementation of NX service framework and IPC.bunnei2017-10-151-68/+84
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* Fixed type conversion ambiguityHuw Pascoe2017-09-301-1/+1
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* Kernel/IPC: Support translation of null handlesYuri Kunde Schlesner2017-06-211-7/+12
| | | | | Missed this in my first implementation. Thanks to @wwylele for pointing out that this was missing.
* Kernel/IPC: Make HLERequestContext usable from outside kernelYuri Kunde Schlesner2017-06-191-0/+5
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* Kernel: Allow clearing request_objects to re-use buffer spaceYuri Kunde Schlesner2017-06-111-0/+4
| | | | | Reduces the necessary allocation to max(in_handles, out_handles) rather than (in_handles + out_handles).
* Kernel: Basic support for IPC translation for HLE servicesYuri Kunde Schlesner2017-06-111-4/+90
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* Kernel: Add methods in HLERequestContext abstracting handle creationYuri Kunde Schlesner2017-06-111-0/+9
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* Service: Add new ServiceFramework framework for writing HLE servicesYuri Kunde Schlesner2017-06-081-0/+2
| | | | | | | | | | | | The old "Interface" class had a few problems such as using free functions (Which didn't allow you to write the service handler as if it were a regular class.) which weren't very extensible. (Only received one parameter with a pointer to the Interface object.) The new ServiceFramework aims to solve these problems by working with member functions and passing a generic context struct as parameter. This struct can be extended in the future without having to update all existing service implementations.
* Kernel: Add a dedicated SetHleHandler method to ServerPort/ServerSessionYuri Kunde Schlesner2017-06-061-0/+2
| | | | | | This allows attaching a HLE handle to a ServerPort at any point after it is created, allowing port/session creation to be generic between HLE and regular services.
* HLE: Move SessionRequestHandler from Service:: to Kernel::Yuri Kunde Schlesner2017-06-061-0/+22
Most of the code that works with this is or will be in the kernel, so it's a more appropriate place for it to be.