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* Merge pull request #1761 from Subv/applets_fbbunnei2016-05-074-23/+29
|\ | | | | HLE/Applets: Use the correct size for the framebuffer SharedMemory
| * HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.Subv2016-05-074-23/+29
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* | Layout Mii parameters input/output, and return success as result of applet workmailwl2016-05-052-0/+49
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* HLE/Applets: Implemented a dummy Mii Selector applet.Subv2016-03-123-0/+118
| | | | This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
* Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.Subv2015-07-241-1/+1
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* Service/APT: Return proper parameters in GetLockHandle.Subv2015-07-242-0/+12
| | | | | Documented some APT functions This allows applets to boot.
* Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot2015-07-124-4/+22
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* Applets: Reworked how the Applet update event is handled.Subv2015-07-124-31/+57
| | | | Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
* Applets: Add infrastructure to allow custom drawing and input handling in Applets.Subv2015-07-124-19/+123
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* HLE/APT: Initial HLE support for applets.Subv2015-07-124-0/+233
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.