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path: root/src/core/hle/applets/mii_selector.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* applet: Move common IsRunning underlying variable to the Applet classLioncash2016-12-071-7/+2
| | | | Gets rid of basic duplication.
* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-1/+0
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2016-09-191-2/+1
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* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-16/+23
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* APT: Remove use of Memory::GetPointerMerryMage2016-05-211-1/+3
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* Merge pull request #1761 from Subv/applets_fbbunnei2016-05-071-3/+3
|\ | | | | HLE/Applets: Use the correct size for the framebuffer SharedMemory
| * HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.Subv2016-05-071-3/+3
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* | Layout Mii parameters input/output, and return success as result of applet workmailwl2016-05-051-0/+44
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* HLE/Applets: Implemented a dummy Mii Selector applet.Subv2016-03-121-0/+37
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.