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path: root/src/core/hle/applets/applet.cpp (follow)
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* HLE/Applets: Stub Mint (eShop) Applet (#2463)mailwl2017-01-311-0/+5
| | | | This allows Phoenix Wright - Dual Destinies to boot.
* applet: Move common IsRunning underlying variable to the Applet classLioncash2016-12-071-0/+4
| | | | Gets rid of basic duplication.
* Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner2016-09-211-1/+1
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-3/+1
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-15/+17
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* HLE/Applets: Implement ErrEula appletmailwl2016-07-041-0/+5
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* HLE/Applets: Implemented a dummy Mii Selector applet.Subv2016-03-121-0/+6
| | | | This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
* Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.Subv2015-07-241-1/+1
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* Service/APT: Return proper parameters in GetLockHandle.Subv2015-07-241-0/+9
| | | | | Documented some APT functions This allows applets to boot.
* Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot2015-07-121-1/+8
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* Applets: Reworked how the Applet update event is handled.Subv2015-07-121-10/+26
| | | | Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
* Applets: Add infrastructure to allow custom drawing and input handling in Applets.Subv2015-07-121-0/+38
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* HLE/APT: Initial HLE support for applets.Subv2015-07-121-0/+40
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.