| Commit message (Collapse) | Author | Files | Lines |
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With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard
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CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
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Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
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This represents a bitmask for all pressed buttons
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Fix compiler bug
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start lion review
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review fixes
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