Commit message (Collapse) | Author | Files | Lines | ||
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2019-02-27 | core/frontend/emu_window: Make ClipToTouchScreen a const member function | Lioncash | 2 | -2/+2 | |
This member function doesn't modify instance state, so it can have the const specifier applied to it. | |||||
2019-02-27 | common/math_util: Move contents into the Common namespace | Lioncash | 2 | -7/+7 | |
These types are within the common library, so they should be within the Common namespace. | |||||
2019-02-27 | common/vector_math: Move Vec[x] types into the Common namespace | Lioncash | 1 | -1/+1 | |
These types are within the common library, so they should be using the Common namespace. | |||||
2019-01-24 | frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. | bunnei | 2 | -0/+41 | |
2019-01-17 | core/frontend/applets/web_browser: Make OpenPage() non-const | Lioncash | 2 | -3/+3 | |
This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur. | |||||
2018-12-28 | frontend: Add frontend responder for web browser | Zach Hilman | 2 | -0/+52 | |
2018-12-18 | yuzu, video_core: Screenshot functionality | zhupengfei | 2 | -0/+22 | |
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout. | |||||
2018-12-03 | frontend: Add frontend applet for ProfileSelect | Zach Hilman | 2 | -0/+46 | |
Responsible for selecting a profile and firing callback upon completion. | |||||
2018-11-19 | settings: Add Native type for mouse buttons | Zach Hilman | 1 | -0/+7 | |
2018-11-18 | applet: Add operation completed callback | Zach Hilman | 2 | -3/+7 | |
2018-11-18 | software_keyboard: Make GetText asynchronous | Zach Hilman | 2 | -5/+9 | |
a | |||||
2018-11-18 | am: Allow applets to push multiple and different channels of data | Zach Hilman | 2 | -8/+7 | |
2018-11-18 | am: Implement ILibraryAppletAccessor IsCompleted and GetResult | Zach Hilman | 1 | -0/+1 | |
2018-11-18 | am: Implement text check software keyboard mode | Zach Hilman | 2 | -0/+8 | |
Allows the game to verify and send a message to the frontend. | |||||
2018-11-18 | am: Deglobalize software keyboard applet | Zach Hilman | 2 | -31/+36 | |
2018-11-18 | qt/main: Register Qt Software Keyboard frontend with AM | Zach Hilman | 1 | -0/+1 | |
Allows using Qt provider over default. | |||||
2018-11-18 | frontend/applets: Add frontend software keyboard provider and default | Zach Hilman | 2 | -0/+61 | |
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality. | |||||
2018-08-15 | emu_window: Ensure WindowConfig members are always initialized | Lioncash | 1 | -3/+3 | |
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring. | |||||
2018-08-12 | core: Namespace EmuWindow | Lioncash | 2 | -0/+8 | |
Gets the class out of the global namespace. | |||||
2018-07-03 | Rename logging macro back to LOG_* | James Rowe | 1 | -3/+3 | |
2018-04-26 | core: Replace remaining old non-generic logger usages with fmt-capable equivalents | Lioncash | 1 | -3/+3 | |
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from interface changes, as it will require removing a parameter from the relevant function in the VMManager class. | |||||
2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | 2 | -2/+2 | |
2018-01-12 | core: Fix recent GCC build breaks. | bunnei | 1 | -0/+2 | |
2018-01-11 | frontend: Update for undocked Switch screen layout. | bunnei | 4 | -251/+39 | |
2017-10-10 | hle: Remove a large amount of 3ds-specific service code. | bunnei | 6 | -204/+0 | |
2017-08-25 | SidebySide Layout (#2859) | ThaMighty90 | 3 | -1/+49 | |
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking | |||||
2017-08-24 | EmuWindow: refactor touch input into a TouchDevice | wwylele | 2 | -39/+63 | |
2017-08-24 | HID: use TouchDevice for touch pad | wwylele | 1 | -0/+6 | |
2017-08-11 | move MotionEmu from core/frontend to input_common as a InputDevice | wwylele | 5 | -252/+4 | |
2017-08-11 | HID: use MotionDevice for Accelerometer and Gyroscope | wwylele | 1 | -0/+20 | |
2017-05-28 | Move screen size constants from video_core to core | Yuri Kunde Schlesner | 3 | -13/+24 | |
video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core. | |||||
2017-05-28 | Move framebuffer_layout from Common to Core | Yuri Kunde Schlesner | 3 | -1/+213 | |
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS. | |||||
2017-03-01 | Input: remove unused stuff & clean up | wwylele | 4 | -322/+1 | |
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include | |||||
2017-03-01 | InputCommon: add Keyboard | wwylele | 1 | -2/+0 | |
2017-03-01 | HID: use AnalogDevice | wwylele | 1 | -0/+7 | |
2017-03-01 | HID: use ButtonDevice | wwylele | 1 | -0/+6 | |
2017-03-01 | Input: add device and factory template | wwylele | 1 | -0/+97 | |
2017-02-27 | Doxygen: Amend minor issues (#2593) | Mat M | 1 | -2/+2 | |
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues. | |||||
2017-02-27 | Core: Make PerfStats internally locked | Yuri Kunde Schlesner | 1 | -1/+1 | |
More ergonomic to use and will be required for upcoming changes. | |||||
2017-02-27 | PerfStats: Add method to get the instantaneous time ratio | Yuri Kunde Schlesner | 1 | -3/+2 | |
2017-02-23 | Add custom layout settings. | SonofUgly | 1 | -11/+15 | |
2017-02-11 | hid: remove the touch field from PadState (#2557) | Weiyi Wang | 1 | -2/+0 | |
2017-01-29 | core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC | Kloen | 1 | -6/+6 | |
2017-01-11 | CAM: implement basic camera functions with a blank camera | wwylele | 6 | -0/+204 | |
2016-12-29 | Frontend: make motion sensor interfaced thread-safe | wwylele | 2 | -2/+8 | |
2016-12-26 | Frontend: emulate motion sensor | wwylele | 4 | -8/+204 | |
2016-12-23 | core: Move emu_window and key_map into core | MerryMage | 4 | -0/+642 | |
* Removes circular dependences (common should not depend on core) |